Prosperity Park, on 24 November 2014 - 05:36 PM, said:
I had very much fun BECAUSE of the campiness and conservative tactics...
I wasn't playing for the Victor; I was playing the Premium Time to level-up a new quirked BlackJack. Most matches started the same way:
- Some Timberwolves and I lead the pack while a Scout or 2 moves ahead,
- Scout finds a force and we all move that way,
- Initial engagement where I start shooting and the Timberwolves fall back a little,
- I shoot continuously because I'm the only person on the front line shooting.
- The enemy gets shot by me and fades back,
- I harass the **** out of them for a few minutes until I expend 8.5 tons of AC/5,
- Run out of ammo with 1-3 kills and 450-1000 dmg inflicted,
- Rest of team engages for real.
Then I ran around for Intel's sake until I died, or lived.
It was really fun to be that 45-ton Medium that holds the *entire* front line. Seeing the team hiding behind a BlackJack made me feel Rambo as hell.
I dropped in a match with you on Canyon. You died.
that match was actually pretty intense, and a close match. One of the ones I got a point on near the end of my 20. if you don't recall, i was the Golden Boy saying "calm your xxxx, no jump jets" to the panicked team as I marched up the hill to faceblast the last bad Cicada.
I found little success in being the front man, at least, not enough success to achieve the 20 points in my time limited play sessions. Stupid LRM5 spam Golden Boy with 3 ml backup made it easier to secure the win( I played area denial first, dmg output second) by "directing" the enemy moves, seperating enemy groups trying to push etc. The assist was a no brainer, it was easier to live by not being the up front guy, the win ratio greatly improved by using my field awareness to try to contain the enemy flank moves, and the kills came here and there(LRM spam not so great for kills, but got a few with the ML)
I found it much more effiecient to let players "duking it out" eat the dmg for me so I could survive. this goes against every grain of my normal play style, which is why I found the challenge rather tedious IMO. I am glad it worked for you(others mentioned it worked for them too) but I suspect you dropped for a few more matches then I did to get the points.
Overall, I would give this challenge a 6/10, with some options put in for alternatives to get a point, it could have been a 8/10 IMO. For reference, Halloween was by far the best event to date for MWO. If PGI could take a system like that, and somehow combine it with some sort of "work towards it" thing to reward a significant prize(with obviously the more significant effort then all the little stuff) I think they would have the best of both worlds and a recipe for repetitive success.