Has anyone entered into a private match and actually mapped the Hit Boxes yet. I really think the areas under the shoulder boxes are considered CT which would explain the issue. The reason I think this is because I shot a Hellbringer from the side into his love handles just under those boxes and blew out his CT.
If this is the case that means over 60% of the front and back surface of the mech counts as CT and probably 30% of the sides.
Seems like the Hellbringer would be fine is only the center strip was CT and everything to the left or right of that strip was ST though the Chest protrusion will always be a vulnerable point. Be nice to see the sides of that protrusion be made ST but I think that is asking too much.
FaceRipt, on 29 November 2014 - 09:41 AM, said:
The problem is that being shot in the back and some other areas is transferring the damage to front CT, nobody is asking for op hit box buffs.
Just fyi even the devs have stated that there is something wonky with the hit boxes.
We are just reporting the problem and awaiting a fix.
Yes this issue exists and is a pain (died at least 2-3 times this bug so far), however it isn't going to solve the issue of how quickly you die when being fired at from the front. Something is wonky there too, big time, because no matter how you twist or how little of what you would think is the CT is exposed, you still take CT damage. I have even tried peaking which almost always results in just damage to the arm and ST and still all the damage is going to the CT.
Edited by Viktor Drake, 29 November 2014 - 10:25 AM.