Bigbacon, on 05 December 2014 - 05:45 AM, said:
what immersion do you really expect?
1 of 2 things will happen
You'll all be stomping the massive amount of PUGs and grinning ear to ear because of your awesome skills or you'll all be back on here bitching and moaning it is no fun because the PUGs are ruining your fun because you all refuse to accept them as real players. You ***** because your 4 man got put with 8 PUGs and they "Lost" the match for you.
You all talk like 1%'er and the pugs are dirt although we greatly out number you. This is one of the greatest problems with this game community is the attitude towards though who don't want to align themselves with a group or don't have the time to deal with grouping up.
They are going to need to change it early on because there won't be enough people to make it fun because the PUG folks will just not play because it will be absolutely no fun for them. Can't keep a F2P going when you split you community and waste so much time on CW for such a small subset of players.
Just wait...
Can't +1 enough.
Magnakanus, on 05 December 2014 - 06:02 AM, said:
LOL. I wondered when the loud cry of the self justified would creep its way in. "So unfair, solo PUG for life!".
I did not post here to discuss with you how much solo players are needed or not. I did not post here for you to jump on the opportunity to start some silly flame war. Grow up.
IMMERSION. Read a few rule books and some Battletech novels then come back and tell me how many solo Mechwarriors appeared. Again, IMMERSION into the BT universe. I am talking about a certain feel of "authenticity" to the experience.
Read the novels and tell me how many people in units with other people didn't even get names, let alone descriptions. The pilots that get dropped in next to a proper unit could very easily be extras from an RP perspective, people who are nameless, faceless, descriptionless beyond something simple like "that freeborn in the Stormcrow in bravo star." In the clans, much like real life, people get moved from unit to unit all the time, and once CW kicks off in earnest and units RP die, unit reconstitution and aggregation should be a thing if you want to obsess about "immersion." Are you planning to RP character death after so many ejections? Or a chance of character death each time your mech is downed? If not, I don't really see how you can complain about immersion, since a guy that always successfully ejects is rare beyond belief if you play by the rules in the Battletech books you so fervently mentioned a bit ago.
N0MAD, on 05 December 2014 - 01:57 AM, said:
Not happy about the 140 min weight required its very unfair to heavy/assault pilots.
While all heavy/assault pilots are forced into playing chassis they dont want to because of the 240 restriction, Light pilots already driving the most bugged mechs in the game are free to drive the mech of their choice every drop.
Seems the light pilots are favoured again.. seems legit.
If some of us are forced to play mediums/lights that we dont like to keep within the tonnage required why shouldnt Everyone have to apply to that.
Besides if this happens the games are going to be very Light dominated, just do the math..youre going to get the situation and i think quite often of seeing 8+ lights in a drop,, great fun playing lagmech warrior..
Get rid of the minimum tonage and dont be biased towards Lights again.
I'm not sure you understand what you are saying there. A minimum limit that prevents light pilots from only playing lights (unless you exclusively play 35 tonners) is biased in favor of light pilots? What?
Furry Murray, on 04 December 2014 - 02:34 PM, said:
And I found out I can take 2 KC's and 2 Locusts, so looks like I'm going to have fun learning how to play the (arguably) worst mech in the game.
King Crab is the worst mech in the game? Bummer.