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Sneak Peek: King Crab Assault Battlemech


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#201 Bishop Steiner

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Posted 07 December 2014 - 08:29 AM

View PostScratx, on 07 December 2014 - 08:23 AM, said:


Oh, wow, an AC/20 can crit stuff, who would've thunk.

Now just imagine if Sean had managed to ignite that Atlas' AC/20 ammunition and one-shotted it, it would have looked absolutely glorious!...



Yeah, neither Sean nor Cattra pulled their best game efforts in piloting those mechs. They were just showing off examples of what the King Crab could do. Accidentally showed off why AC/2 ghost heat makes hexa-AC/2 DOA, too. Probably going to stick quad AC/5 on my own crab and accept the fewer hardpoints. My CTF-4X is quad-AC5 too and it works fairly well... looking forward to seeing what I can make that do on a 100t frame with more guns and armor and possibly no XL deficiency. :)

quad ac5s and...MGs!!!!!!

#202 Arkmaus

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Posted 07 December 2014 - 08:31 AM

I'm gonna boat all MGs and hold "W" my entire first game.

#203 Artgathan

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Posted 07 December 2014 - 08:32 AM

View PostScratx, on 07 December 2014 - 08:23 AM, said:


Oh, wow, an AC/20 can crit stuff, who would've thunk.


Its not about the AC20 critting stuff - its how much stuff the ac20 crits. Consider that it dealt over 30 points worth of critical damage and as a result did an extra 9 damage to the Atlas' internal structure.

#204 Bishop Steiner

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Posted 07 December 2014 - 08:33 AM

View PostYoseful Mallad, on 07 December 2014 - 08:29 AM, said:

Um... So is the special King Crab just a re-skin of a normal variant? The if so... I think that sucks because the special Cent and Atlas were not just re-skins and had unique weapon load outs. The the Special King Crab should too right?

Also... Why do all the models show duel AMS yet it not not shown in any of the mech lab stats or builds?

Actually, the "Special" CN9 and AS7 were just reskins. Though still waiting on the release of the non skinned versions. Actually, think I will go bug Russ about that now......

#205 SilentSooYun

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Posted 07 December 2014 - 08:45 AM

View PostYoseful Mallad, on 07 December 2014 - 08:29 AM, said:

Also... Why do all the models show duel AMS yet it not not shown in any of the mech lab stats or builds?

I assume you're referring to the orange nubs on either shoulder? That's just part of the model that happens to look like an AMS. You can also see those little nubs on the backs of the knees as well. With a CT mount, I assume a real AMS will stick up like a mast.

#206 Angel of Annihilation

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Posted 07 December 2014 - 08:49 AM

View Postmeteorol, on 06 December 2014 - 10:47 PM, said:


Desperately bad piloting by cattra to make the crab look like it could eat all assaults alive for advertisment purposes, check.

View Postmeteorol, on 07 December 2014 - 08:17 AM, said:


I wonder why they used such terrible builds, especially for the DW. Were they afraid Cattra has to hold fire even more obvious to make Sean look good if they used a non trash build?

I really dislike the way they made the video. It almost feels like the KC was not able to perform the way everyone expects it to and they tried to hide it by making it play against trash builds that don't even fight back. The video definitely doesn't do justice to the KC.



Yeah I noticed this myself but as to why they did this, it is hard to say. Keep in mind they might have just been looking to run 3-4 quick matches for advertisement purposes to showcase the mech and didn't want to have to play 20 matches to get 3 promo quality ones. Also it wasn't suppose to be a test to see which mechs were best so you really can't expect too much out of them.

View Postxe N on, on 06 December 2014 - 11:30 PM, said:

I can only shake my head regarding the balancing. The king crab get quirks beside it seems that it will be the best IS assault?

This thing clearly tops any Victor but still, Victor get no quirks?


Honestly it may need the quirks to balance it against the Dire Wolf. Seriously, we already know that the Dire Wolf is hands down better than any current IS assault and the King Crab is supposed to be the Answer to the Dire Wolf. It is pretty obvious that PGIs goal is going to be to balance it around matching up against a Dire Wolf and that to do that it is going to have to be the best IS Assault.

View PostHlynkaCG, on 07 December 2014 - 05:58 AM, said:

I have to say that I'm not thrilled with the variants / hardpoints. 10 hardpoints feels a bit excessive and the 000, 000B, and 0000 are all essentially identical. I'm dissapointed that we don't seem to be getting the 010 with an energy hardpoint in both torsos, or the 001 with even more missiles.



As far as Hardpoints, again keep in mind the KC is suppose to match up head-to-heat with the Dire Wolf which I believe also has 10 hardpoints. As far as the variants, I too wish they would have included the other variants with more variation. I mean aside from a few people who want to play a gimmick mech with 6 AC/2s I doubt many will be using all 6 ballistic hardpoints on the 000. On the other hand, the lack of variation means you can not be guilty about selling off the extra two variants when once you get the one you want to keep mastered.

#207 Bishop Steiner

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Posted 07 December 2014 - 08:54 AM

View PostViktor Drake, on 07 December 2014 - 08:49 AM, said:



Yeah I noticed this myself but as to why they did this, it is hard to say. Keep in mind they might have just been looking to run 3-4 quick matches for advertisement purposes to showcase the mech and didn't want to have to play 20 matches to get 3 promo quality ones. Also it wasn't suppose to be a test to see which mechs were best so you really can't expect too much out of them.


If you don't want to take the time to do a proper Promo, then honestly, don't do one at all.

I hate to sound harsh and overly critical, but the video added the least to this post because of the glaring flaws. You got the Derps who don't twist themselves who think this is now officially the Death Star, and the rest of us, who do know how, spending more time dissecting how little the promo actually told us.

The rest of the post is fine, but sorry, Sean, the video was lackluster, at best.

Edited by Bishop Steiner, 07 December 2014 - 08:56 AM.


#208 Senor Cataclysmo

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Posted 07 December 2014 - 08:59 AM

View PostLivewyr, on 07 December 2014 - 07:40 AM, said:


I said a "real" DWF build. (The one you refer to died with the PPC nerf.)

And yes, I can... that doesn't make this something other than false advertising.. ;)


"false advertising" is a bit strong... I'm sure no one is under the impression that things mightn't be different against actual legit builds, its just nice to see the crab kick some ass & give the people who are getting one something to get excited over.

#209 Piney II

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Posted 07 December 2014 - 09:14 AM

I take the video's purpose as a quick, informal look designed to generate some excitement and noise.

It succeeded.

#210 Bishop Steiner

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Posted 07 December 2014 - 09:22 AM

View PostYoseful Mallad, on 07 December 2014 - 08:29 AM, said:

Um... So is the special King Crab just a re-skin of a normal variant? The if so... I think that sucks because the special Cent and Atlas were not just re-skins and had unique weapon load outs. The the Special King Crab should too right?

Also... Why do all the models show duel AMS yet it not not shown in any of the mech lab stats or builds?

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#211 Sjorpha

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Posted 07 December 2014 - 09:28 AM

There must be some mistake, as the stock 000(L) has no ammo equipped in the image showcased.

#212 Bishop Steiner

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Posted 07 December 2014 - 09:35 AM

View PostSjorpha, on 07 December 2014 - 09:28 AM, said:

There must be some mistake, as the stock 000(L) has no ammo equipped in the image showcased.

yeah I shot that to Sean, no reply. And MWO don't even let you have "a round in the chamber".

#213 Brody319

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Posted 07 December 2014 - 09:39 AM

View PostSjorpha, on 07 December 2014 - 09:28 AM, said:

There must be some mistake, as the stock 000(L) has no ammo equipped in the image showcased.


It doesn't need ammo to murder you

#214 HlynkaCG

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Posted 07 December 2014 - 09:41 AM

View PostAlek Ituin, on 07 December 2014 - 07:03 AM, said:

To be fair, the 0000, 000b, and 000 variants don't really change much in TT either. Hell, the 001 is the first non C&C variant to change its signature AC/20's out, and then only to mount dual Gauss. Available options for the KGC have always been: 010, 001, every other variant because they're all functionally identical.


The 010 is a SLDF variant with a LB10X in each arm, a PPC on each shoulder and a full set of actuators. We should have gotten that in before the 000b which was rarer and functionally identical to the 000.

View PostWalluh, on 07 December 2014 - 07:01 AM, said:

Still hoping the 010 is the hero mech variant and has custom PPC geometry.




I would prefer a KGC-001 Hero in Comstar livery named "Clanbuster" KGC-CB ;)


#215 Livewyr

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Posted 07 December 2014 - 09:42 AM

Flawed video...very flawed video.

(Little things matter!)

#216 Alek Ituin

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Posted 07 December 2014 - 09:53 AM

View PostHlynkaCG, on 07 December 2014 - 09:41 AM, said:

The 010 is a SLDF variant with a LB10X in each arm, a PPC on each shoulder and a full set of actuators. We should have gotten that in before the 000b which was rarer and functionally identical to the 000.

I would prefer a KGC-001 Hero in Comstar livery named "Clanbuster" KGC-CB ;)


Yarp, I know exactly what the 010 is, and I completely agree that we should have gotten that instead of the 000b. Getting the 0000 and 000b is uselessly redundant, whereas the 010 would have added a unique hardpoint config and some variety.

Side note: A Comstar KGC hero would be pretty damn awesome. Do want!

#217 Bishop Steiner

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Posted 07 December 2014 - 09:55 AM

View PostAlek Ituin, on 07 December 2014 - 09:53 AM, said:


Yarp, I know exactly what the 010 is, and I completely agree that we should have gotten that instead of the 000b. Getting the 0000 and 000b is uselessly redundant, whereas the 010 would have added a unique hardpoint config and some variety.

Side note: A Comstar KGC hero would be pretty damn awesome. Do want!

only "awesome" due to XL engine. Not good idea in FPS shooter with that physical model.

#218 HlynkaCG

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Posted 07 December 2014 - 10:00 AM

View PostAlek Ituin, on 07 December 2014 - 09:53 AM, said:


Yarp, I know exactly what the 010 is, and I completely agree that we should have gotten that instead of the 000b. Getting the 0000 and 000b is uselessly redundant, whereas the 010 would have added a unique hardpoint config and some variety.

Side note: A Comstar KGC hero would be pretty damn awesome. Do want!


I initially predicted that that we would get the 0000, 010 and 001 as our variants thinking that PGI would go for the greatest possible spread in terms of hardpoints and initial loadout.

...oh well

#219 Milocinia

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Posted 07 December 2014 - 10:03 AM

If anything that video shows just how awful the IS AC/2 really is.

#220 Brody319

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Posted 07 December 2014 - 10:04 AM

View PostKyocera, on 07 December 2014 - 10:03 AM, said:

If anything that video shows just how awful the IS AC/2 really is.


I was like "jesus christ those AC2s are ******* horrible!"





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