Beo Vulf, on 18 December 2014 - 08:15 AM, said:
Second - This is a BETA test of the community warfare. The objective is to break the game so that PGI can fix the holes.
Third - Any tactic which works can be used as long as it does not violate the terms of use. Even if it takes away from the game, or exposes weaknesses in the game. Why? We are trying to find the weaknesses and exploits so that PGI can fix them.
First- It doesn't matter that there are effective tactics for stopping the zerg. I don't want to play a game mode where the tactics are variations on how to zerg and how to stop zerging. The main point of my post is to say that people want to eliminate zerging because it is uninteresting, not because it is too difficult to counter.
Second- That's why I am here talking about zerging, specifically the reasons why people don't want zerging (again, not because its too hard, but because its not fun. I don't mind getting stomped by units, but I want them to actually have to fight me)
Third- I agree with this. Was this meant to counter my argument?