Strum Wealh, on 01 April 2015 - 03:55 AM, said:
Thoughts?
A neet cannon idea but it wouldn't work, that is, the metagame is about weapon balance and about how many a "best mech" at that time can mount of those , meaning that instead of having 2~4 mechs that are "meta" at that time, we would end up with 1 or 2 that come with the right restrictions to maximise those at the time "superior" weapons.
That means that some mechs will be a lot better then some others just because they have a larger slot for x weapon in y location and again even more restrictions and less mechs become viable.
To put it in paractice now when building mechs you look at number of type of hardpoints and there location and quirks , and we want to add to that harpoint size ? It would add flavor to varients and mechs, but that flavor would be sour for a large number of them as the stock base models are no where near meta and only some of them could be built to work, as far as IS goes anyway.
Edited by Nik Reaper, 01 April 2015 - 05:56 AM.