Odanan, on 23 April 2017 - 05:50 PM, said:
Well, I suppose the Annihilator will receive more quirks then the King Crab, for instance. That can compensate it's speed.
About the Mad cat MK II, I don't see why it would be bad, even without quirks.
Here we go again....
The Knockoff is a very bad mech for the following reasons:
1) It's a mobility-based Assault that weighs more than 85 tons, thus meaning that it has to use the infamously useless Class 1 JJs. It also has to spend significantly more tonnage on engine to achieve the same speed as a smaller mech.
2) It's shares the same general body shape as the EBJ, meaning it's hard points are set far apart on the X axis, causing convergence issues at long range.
3) All of it's hardpoints, with the exception of it's missile hardpoints, are set at or below cockpit height, with the cockpit itself being set rather low on the mech, though not as drastically low as the Archer. This means that the Knockoff will have to expose it's entire torso to fire anything but LRMs.
4) It's STs are gigantic. Everything from the laser barrels outwards is going to be ST, making the Knockoff one of the least XL friendly Clan Assaults in game. It's doesn't help that you have to expose all of said giant STs to fire your weapons without hitting the dirt.
5) It's only usefully placed hardpoints, the ST missile hardpoints, are set in the infamously debilitating Micky Mouse ear Missileboxes that plague the Timby and the EBJ.
6) It has a large, wart-like structure on it's back between the Missileboxes, increasing the size of it's already massive torso hitboxes to the point where the only way you can't hit the torso is if you are standing directly under it firing at it's waist. Also, thats not going to disappear when you remove the missiles, thus meaning you give away your position long before you can fire your weapons.
7) It's "Shield" arms will turn into useless nubs unless you feel like offering a portion of your firepower in tribute. Also, those "Shields" cannot protect the Wart on it's back.
8) Since it's a Clan Battlemech, it will either come with no quirks at all, or quirks so bad even the FIRESTARTER would be laughing at it, and the Firestarter's quirks are a bad joke to begin with.