Virlutris, on 30 December 2017 - 04:46 PM, said:
Firemoth is delayed only by an unwillingness to employ the technical tools available to overcome the issues bandied about as an excuse for not working to introduce it.
This is a well-ground axe for me. It can be done (see my sig), it will still be the fastest mech in the game, which is supposed to be its schtick. Granted, it's not plaid-speed stupidfast under the solution I'd propose, but so what?
I'd rather have it at the old Commando speed limit, than not have it because of a petulant insistance that we can't do anything that will result in it not being able to run a billion miles-an-hour.
If PGI removes the MASC (and gives that 1 ton to needed armor) the problem is solved. One day, if the speed limit is increased, they can add the MASC back.