Jump to content

Ultimate Mech Discussion Thread

BattleMech Balance

20517 replies to this topic

#19961 Jay Leon Hart

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Spear
  • The Spear
  • 4,669 posts

Posted 08 January 2019 - 02:21 PM

View PostOdanan, on 08 January 2019 - 02:17 PM, said:

I would prefer the Crusader (or Wasp/Stinger combo) but...
Posted Image

That's a shame, game play wise.

RIP Marauder II, we hardly knew thee! Now go join the Blood Asp in the "apparently looks good, but nobody plays me" pile...

#19962 Sereglach

    Member

  • PipPipPipPipPipPipPipPip
  • Fire
  • Fire
  • 1,563 posts
  • LocationWherever things are burning.

Posted 08 January 2019 - 03:55 PM

View PostOdanan, on 08 January 2019 - 02:17 PM, said:

I would prefer the Crusader (or Wasp/Stinger combo) but...
Posted Image

Admittedly joining the club of the "disappointed at the missed opportunity". Besides the fact that the game NEEDS more lights, they also missed the opportunity to finish off any of the remaining original classics before they jumped in with the Marauder II. At least it's still a classic, just not one of the missing original "unseen" still to be reimagined (Wasp, Stinger, Valkyrie, Crusader, and Longbow).

I would have much more loved seeing a Wasp/Stinger combo pack. The Crusader would have been great, as well.

However, the saddest loss is the fact that the Marauder II is now the MWO pre-order tie-in. That just doesn't seem like the mech to really use if you wanted to drum up hype for pre-orders. I would think some other, much more iconic, classic would have been the better choice *cough*Crusader*cough*. I guess PGI just thinks that the chassis tonnage value is going to win the day for pre-order hype.

On the other hand, the Pre Order deals aren't that bad, at all. The Founders get a nice -and well deserved- nod with double the MWO MC Bonus, as well. I think I'll still be waiting for the first reviews and/or a preview of just how mod-friendly the game will be (it better be really frigging mod-friendly, especially if it's going to have MWO "balance" in place), before I consider getting a copy.

EDIT: On a side note the MAD II Hero is extremely disappointing and lackluster . . . it's a jumping King Crab with mediocre hardpoints. I'd rather have the KGC-008, as it's much more unique, and then make a MAD II Hero that's not a King Crab.

Edited by Sereglach, 08 January 2019 - 04:08 PM.


#19963 CycKath

    Member

  • PipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 2,580 posts
  • Google+: Link
  • LocationSE QLD, Australia

Posted 08 January 2019 - 07:17 PM

Marauder II is literal low hanging fruit - like the Charger/Hatamato they can reuse existing assets to bootstrap a new 'Mech AND its something they can reuse for MW5.

#19964 Sereglach

    Member

  • PipPipPipPipPipPipPipPip
  • Fire
  • Fire
  • 1,563 posts
  • LocationWherever things are burning.

Posted 08 January 2019 - 08:09 PM

View PostCycKath, on 08 January 2019 - 07:17 PM, said:

Marauder II is literal low hanging fruit - like the Charger/Hatamato they can reuse existing assets to bootstrap a new 'Mech AND its something they can reuse for MW5.

The sad part is that it's low hanging fruit they could have done at any time, but instead decided to turn into the poster child of MW5 preorders. If they wanted a mech to truly generate hype with, it just doesn't seem like the best choice.

#19965 Gasoline

    Member

  • PipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 338 posts

Posted 08 January 2019 - 10:53 PM

I'm kinda okay with it being the Marauder II although I didn't actually see this coming anytime soon. Then again it probably had to be a 100t assault for it being the feature mech. I'm more disappointed of the fact it being another assault. If anything we already have a very assault focused game currently. Yesterday half of my matches played had 5 to 6 assaults, one game had a complete lack of lights and most of them had 2 or less mediums.

#19966 Karl Streiger

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPip
  • Wrath
  • Wrath
  • 20,369 posts
  • LocationBlack Dot in a Sea of Blue

Posted 09 January 2019 - 02:06 AM

View PostSereglach, on 08 January 2019 - 08:09 PM, said:

The sad part is that it's low hanging fruit they could have done at any time, but instead decided to turn into the poster child of MW5 preorders. If they wanted a mech to truly generate hype with, it just doesn't seem like the best choice.

I think even more disastrous is the "pre-order" page of the MADII.... Are they not able to put the data into a table like they did for all the other "preorders".... why do I need to scroll through a list.

Back to old pattern of now quality checks for the web-site? Similar to the Clan Invasion with several mistakes that were not fixed for months

#19967 Juodas Varnas

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 7,534 posts
  • LocationGrand Duchy of Lithuania

Posted 09 January 2019 - 05:57 AM

Eh, i think i might pass on the pre-order, have no interest in most of the 'goodies'

Well, if the MAD II was replaced by a Scorpion, then i would probably buy the biggest package, multiple times.

#19968 Pariah Devalis

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The Clan Cat
  • The Clan Cat
  • 7,655 posts
  • Google+: Link
  • Twitter: Link
  • LocationAboard the NCS True Path

Posted 09 January 2019 - 06:40 AM

View PostJuodas Varnas, on 09 January 2019 - 05:57 AM, said:

Eh, i think i might pass on the pre-order, have no interest in most of the 'goodies'

Well, if the MAD II was replaced by a Scorpion, then i would probably buy the biggest package, multiple times.


By tying the MAD-II to the preorder bonus for MWO goodies, if you don't collect IS mechs, than there is little carrot on that stick. I could pre-order for the beta, but it's a single player game. I could get skins for MW5, but, again, it's a single player game (well, technically co-op). Meh.

That said, in relation to the MAD-II? Good enough robit, I suppose. A big FU to HG. However, not interested.

#19969 MeiSooHaityu

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Knight Errant
  • Knight Errant
  • 10,912 posts
  • LocationMI

Posted 09 January 2019 - 07:17 AM

I also am looking forward to seeing what PGI does with the Wasp/Stinger.

I have a feeling that it is going to be one of those mechs that will be a good seller, however it is also one that is going to be used mostly by dedicated fans of the mechs in the long run. They are 20 ton mechs (which tend not to fair as well in this game) after all and also are humanoid in design which will make them relatively tall for their class which will also give them a large head-on profile compared to a chicken walker like the Locust or Flea.

Essentially, I can see some community concerns popping up post launch about these mechs performance wise.

I think it will come down to how the hardpoints are mapped, their quirks, and possibly how much PGI decides to manipulate the mech's scale.

#19970 Marauder3D

    Member

  • PipPipPipPipPipPipPip
  • The Patron Saint
  • The Patron Saint
  • 744 posts
  • LocationHuntress

Posted 09 January 2019 - 10:35 AM

View PostCycKath, on 08 January 2019 - 07:17 PM, said:

Marauder II is literal low hanging fruit - like the Charger/Hatamato they can reuse existing assets to bootstrap a new 'Mech AND its something they can reuse for MW5.


I feel like the Stinger/Wasp two pack could be made with assets from the Phoenix Hawk pack and some odds and ends. I really hope this happens, because these two mechs would be great starter mechs in any MW:5 game. And they would bring me back to MWO again, thats for sure.

#19971 Jonathan8883

    Member

  • PipPipPipPipPipPipPip
  • Shredder
  • Shredder
  • 708 posts

Posted 09 January 2019 - 10:43 AM

The Wasp & Stinger should have a fairly similar size profile to the Piranha. The big selling point on them is jumpjets. I have many times wished for JJs on my Commando, my Locusts, and my Fleas. The only sub-30 tonner with JJs is the Mist Lynx, and since it's an Omnimech, it's a bit inflexible.

I expect to see the Firemoth this year as well, although it may not hit the canon 200ish kph.

#19972 DerMaulwurf

    Member

  • PipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 599 posts
  • LocationPotato Tier

Posted 09 January 2019 - 11:38 PM

View PostOdanan, on 08 January 2019 - 02:17 PM, said:

I would prefer the Crusader (or Wasp/Stinger combo) but...
Posted Image


Dorsal Gun. Noice

Looks I'm not nearly as jaded as the rest in here. So this is my penultimate must-buy. The only mech that's still really missing for my collection is the Crusader.

#19973 TheArisen

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 6,040 posts
  • LocationCalifornia

Posted 10 January 2019 - 12:02 AM

View PostJonathan8883, on 09 January 2019 - 10:43 AM, said:

The Wasp & Stinger should have a fairly similar size profile to the Piranha. The big selling point on them is jumpjets. I have many times wished for JJs on my Commando, my Locusts, and my Fleas. The only sub-30 tonner with JJs is the Mist Lynx, and since it's an Omnimech, it's a bit inflexible.

I expect to see the Firemoth this year as well, although it may not hit the canon 200ish kph.


Brigand has JJs at 25 tons. ;)

#19974 SLUGOTHA

    Member

  • Pip
  • The Butcher
  • The Butcher
  • 13 posts

Posted 10 January 2019 - 04:24 AM

Brigand isn't part of MWO yet, if ever.

And considering the wasp/stinger heads are the same
as the Shadow Hawk, it should be an easy adaption

Edited by SLUGOTHA, 10 January 2019 - 04:26 AM.


#19975 FLG 01

    Member

  • PipPipPipPipPipPipPipPipPip
  • Leutnant
  • Leutnant
  • 2,646 posts

Posted 10 January 2019 - 04:27 AM

View PostSLUGOTHA, on 10 January 2019 - 04:24 AM, said:

Brigand isn't part of MWO yet

That's the point: it would be a great addition to MWO.

#19976 TheArisen

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 6,040 posts
  • LocationCalifornia

Posted 10 January 2019 - 04:37 AM

View PostSLUGOTHA, on 10 January 2019 - 04:24 AM, said:

Brigand isn't part of MWO yet, if ever.

And considering the wasp/stinger heads are the same
as the Shadow Hawk, it should be an easy adaption


Hey there's room for the Stinger/Wasp combo pack and the Brigand. Together they would fill out the lightest tonnages with jj capable mechs.

#19977 TheArisen

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 6,040 posts
  • LocationCalifornia

Posted 12 January 2019 - 08:44 PM

If you haven't seen this guy's artwork yet, you need to.
https://mwomercs.com...4n-concept-art/

Also woot for 1000 pages!

Edited by TheArisen, 12 January 2019 - 08:44 PM.


#19978 Sereglach

    Member

  • PipPipPipPipPipPipPipPip
  • Fire
  • Fire
  • 1,563 posts
  • LocationWherever things are burning.

Posted 13 January 2019 - 09:33 AM

View PostTheArisen, on 12 January 2019 - 08:44 PM, said:

If you haven't seen this guy's artwork yet, you need to.
https://mwomercs.com...4n-concept-art/

Also woot for 1000 pages!

That's the first artwork of a Falcon that actually makes me interested in seeing the mech in MWO. The variants were always pretty nice, but the old artwork always felt cringe-worthy (especially that IWM mini *shudders*).

. . . Of course art is always personal taste. I'm sure there's lots of people that love the old artwork for that thing.

#19979 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 17 January 2019 - 07:33 AM

Posted Image

#19980 TheArisen

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 6,040 posts
  • LocationCalifornia

Posted 18 January 2019 - 01:51 AM

New Lightray artwork has been finished. =D
https://mwomercs.com...thread-new-art/





21 user(s) are reading this topic

0 members, 21 guests, 0 anonymous users