Jump to content

Ultimate Mech Discussion Thread

BattleMech Balance

20517 replies to this topic

#2941 Adridos

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Bridesmaid
  • 10,635 posts
  • LocationHiding in a cake, left in green city called New A... something.

Posted 20 March 2013 - 10:32 AM

At least we can be sure that Alex has done some concpet art, since the new weapon ports all needed a concept art first.

#2942 SgtMagor

    Member

  • PipPipPipPipPipPipPipPipPip
  • Survivor
  • Survivor
  • 3,542 posts

Posted 20 March 2013 - 12:17 PM

guess that means SOON! :D

#2943 Ens

    Member

  • PipPipPipPipPipPipPipPip
  • Mercenary
  • Mercenary
  • 1,088 posts
  • LocationGermany

Posted 20 March 2013 - 12:18 PM

thats at least good to hear!

#2944 CDLord HHGD

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 9,190 posts
  • Location"You're not comp if you're not stock."

Posted 20 March 2013 - 12:55 PM

View PostThontor, on 20 March 2013 - 12:04 PM, said:

Bryan: No, definitely not. our backlog, which is where we store all of our ideas, takes up most of our storage space.

So ALL 2.44 MB? The WHOLE 3.5 floppy?? THAT'S AWESOME!

J/K, love you PGI :D!

#2945 Ens

    Member

  • PipPipPipPipPipPipPipPip
  • Mercenary
  • Mercenary
  • 1,088 posts
  • LocationGermany

Posted 20 March 2013 - 01:08 PM

he also said that they have at least 6 other mech designs ready! ( in NGNG Podcast )

Edited by Ens, 20 March 2013 - 01:08 PM.


#2946 Adridos

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Bridesmaid
  • 10,635 posts
  • LocationHiding in a cake, left in green city called New A... something.

Posted 20 March 2013 - 01:42 PM

View PostThontor, on 20 March 2013 - 12:04 PM, said:

Bryan: Is it cruel of me to say that I have at least six more designed already?

Posted Image

... if I ever get my hands on the guy responsible for Bryan getting hold of that book....

Edited by Adridos, 20 March 2013 - 09:49 PM.


#2947 LaserAngel

    Member

  • PipPipPipPipPipPipPip
  • The Angel
  • The Angel
  • 889 posts

Posted 20 March 2013 - 02:20 PM

View PostThontor, on 20 March 2013 - 12:04 PM, said:

Just listened to NGNG#64 with Bryan Ekman and one of the community questions was relevant... The answer is basically what we've already heard, but with an interesting addition...

Q from Norris (J Packard?): It has been a long time since the last bit of concept art and on the NGNG podcast from about a month ago PGI said "soon." Can we get a firm date or an ETA on concept art?

Bryan: from a mech point of view, new mech announcements, we are holding off for a little bit. And it's partially marketing reasons, so just bear with us. We're actually creating space in our schedule. I'll let you figure that out on your own.

Darren: So it's not because you ran out of ideas?

Bryan: No, definitely not. our backlog, which is where we store all of our ideas, takes up most of our storage space.

Bryan: Is it cruel of me to say that I have at least six more designed already?


The question was from Norris. In fact the majority of the questions posed to Bryan were from Kong Interstellar. 40 minutes to go. I'm trying to organize our group to be there tonight.

#2948 Joe Mallad

    Member

  • PipPipPipPipPipPipPipPipPip
  • Rage
  • Rage
  • 3,740 posts
  • LocationMichigan

Posted 20 March 2013 - 02:24 PM

View PostThontor, on 20 March 2013 - 12:04 PM, said:

Just listened to NGNG#64 with Bryan Ekman and one of the community questions was relevant... The answer is basically what we've already heard, but with an interesting addition...

Q from Norris (J Packard?): It has been a long time since the last bit of concept art and on the NGNG podcast from about a month ago PGI said "soon." Can we get a firm date or an ETA on concept art?

Bryan: from a mech point of view, new mech announcements, we are holding off for a little bit. And it's partially marketing reasons, so just bear with us. We're actually creating space in our schedule. I'll let you figure that out on your own.

Darren: So it's not because you ran out of ideas?

Bryan: No, definitely not. our backlog, which is where we store all of our ideas, takes up most of our storage space.

Bryan: Is it cruel of me to say that I have at least six more designed already?
not saying this is it but his remark on "We're actually creating space in our schedule" could be in regard to having an extra 5th week in April to do nothing with if we don't get a 3rd patch in April?

#2949 Butane9000

    Member

  • PipPipPipPipPipPipPipPipPip
  • Elite Founder
  • 2,788 posts
  • LocationGeorgia

Posted 20 March 2013 - 02:37 PM

View PostThontor, on 20 March 2013 - 12:04 PM, said:

Just listened to NGNG#64 with Bryan Ekman and one of the community questions was relevant... The answer is basically what we've already heard, but with an interesting addition...

Q from Norris (J Packard?): It has been a long time since the last bit of concept art and on the NGNG podcast from about a month ago PGI said "soon." Can we get a firm date or an ETA on concept art?

Bryan: from a mech point of view, new mech announcements, we are holding off for a little bit. And it's partially marketing reasons, so just bear with us. We're actually creating space in our schedule. I'll let you figure that out on your own.

Darren: So it's not because you ran out of ideas?

Bryan: No, definitely not. our backlog, which is where we store all of our ideas, takes up most of our storage space.

Bryan: Is it cruel of me to say that I have at least six more designed already?




I've gotta ask, how on earth does a scheduling conflict stop concept art from being released? They never release an estimated release date with concept art so the idea of it's release hampering the scheduling of content doesn't make sense.

#2950 Joe Mallad

    Member

  • PipPipPipPipPipPipPipPipPip
  • Rage
  • Rage
  • 3,740 posts
  • LocationMichigan

Posted 20 March 2013 - 02:41 PM

View PostButane9000, on 20 March 2013 - 02:37 PM, said:


I've gotta ask, how on earth does a scheduling conflict stop concept art from being released? They never release an estimated release date with concept art so the idea of it's release hampering the scheduling of content doesn't make sense.
he admitted the hold back is a marketing reason. I'm dreaming hear but maybe we will get 3 or 4 mech concept art pieces released at once because they are Reseen/PGI designs.

#2951 Hawkeye 72

    Member

  • PipPipPipPipPipPipPipPip
  • 1,890 posts
  • Google+: Link
  • Facebook: Link
  • LocationArcadia

Posted 20 March 2013 - 02:59 PM

View PostThontor, on 20 March 2013 - 12:04 PM, said:


Bryan: Is it cruel of me to say that I have at least six more designed already?




Six designs?...holds up with my conspiracy theory from earlier this month...

#2952 Butane9000

    Member

  • PipPipPipPipPipPipPipPipPip
  • Elite Founder
  • 2,788 posts
  • LocationGeorgia

Posted 20 March 2013 - 03:28 PM

View PostThontor, on 20 March 2013 - 02:44 PM, said:

I dont see any mention of a scheduling conflict

and as for "creating space in our schedule"... that could mean anything.. they could be planning a lot more than just releasing concept art with the new mech announcements...


But 3 months is a long hiatus for any concept art. You'd think they'd end off at the nice even number of 20 but nope!

#2953 CycKath

    Member

  • PipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 2,580 posts
  • Google+: Link
  • LocationSE QLD, Australia

Posted 20 March 2013 - 03:34 PM

View PostThontor, on 20 March 2013 - 03:29 PM, said:

i always thought it was silly to "announce" mechs 6-8 months before they got put into the game.


This, I'm actually pleased we're going light details. Ideally at most with a rolling 'Mech announce scheduled I'd hope for next month (ie Jager announced Feb, released March)

#2954 SgtMagor

    Member

  • PipPipPipPipPipPipPipPipPip
  • Survivor
  • Survivor
  • 3,542 posts

Posted 20 March 2013 - 03:50 PM

well whatever the mechs are I hope there is some assaults sprinkled in there!Posted Image

#2955 krolmir

    Member

  • PipPipPipPipPipPip
  • The Ironclad
  • The Ironclad
  • 258 posts

Posted 20 March 2013 - 04:11 PM

We are forgetting the NightStar a 95 ton Assualt availible in FedCom and Wolfs Dragoons during this timeline.

http://www.sarna.net/wiki/Nightstar

#2956 Jack Gallows

    Member

  • PipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 1,824 posts

Posted 20 March 2013 - 05:04 PM

View Postkrolmir, on 20 March 2013 - 04:11 PM, said:

We are forgetting the NightStar a 95 ton Assualt availible in FedCom and Wolfs Dragoons during this timeline.

http://www.sarna.net/wiki/Nightstar


Not forgetting anything, Nightstar doesn't have 3 variants so it's a no go.

#2957 Hawkeye 72

    Member

  • PipPipPipPipPipPipPipPip
  • 1,890 posts
  • Google+: Link
  • Facebook: Link
  • LocationArcadia

Posted 20 March 2013 - 05:13 PM

View PostJack Gallows, on 20 March 2013 - 05:04 PM, said:


Not forgetting anything, Nightstar doesn't have 3 variants so it's a no go.


Sarna has listed the 9J (not the custom one at the bottom), 9FC, and 9SS so according to that the Nighstar isn't completely off the table

#2958 Odanan

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 8,213 posts
  • LocationBrazil

Posted 20 March 2013 - 05:29 PM

View PostSgtMagor, on 20 March 2013 - 12:17 PM, said:

guess that means SOON! :(


Or it could mean August (if they want to catch up with the mech release in game). :(

Again, holding back something great for the sake of marketing. I wonder whose marketing is this? Hawken's?

View PostHawkeye 72, on 20 March 2013 - 05:13 PM, said:

Sarna has listed the 9J (not the custom one at the bottom), 9FC, and 9SS so according to that the Nighstar isn't completely off the table


The first Nightstar variant is from 3058, so... no go.

#2959 Hawkeye 72

    Member

  • PipPipPipPipPipPipPipPip
  • 1,890 posts
  • Google+: Link
  • Facebook: Link
  • LocationArcadia

Posted 20 March 2013 - 05:32 PM

View PostOdanan, on 20 March 2013 - 05:29 PM, said:


The first Nightstar variant is from 3058, so... no go.


Ah I forgot to check the variant date. Reading comprehension failure...

#2960 Belorion

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 5,469 posts
  • LocationEast Coast

Posted 21 March 2013 - 03:51 AM

View PostButane9000, on 20 March 2013 - 03:28 PM, said:


But 3 months is a long hiatus for any concept art. You'd think they'd end off at the nice even number of 20 but nope!


Human's like to look for patterns, but remember, they will continue releasing mechs as long as this game runs so there is no real good stopping place for them.

Plus who is to say that it isn't 1 IS Assault and 5 Clan mechs?





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users