Patch notes
here.
PATCHNOTES - 1.3.317 (19.08.2014)
Greetings, MechWarrior! Prepare yourselves to be defended with this patch! About everything else we have made a few improvements to the servers in order to improve the quality of service, in response to the increasing number of server lag. Simultaneously we are very happy to present the Vindicator Mech Hero in this version. The "St. Ives Blue VND-1SIB "is a medium-Mech Hero and comes with a 30% C-Bill Boost. He has three energy-hardpoints, 2 missle hardpoints, AMS, 4 jump jets and a maximum reactor size of 250. We have also added camo patterns for the Nova and put the Isobaric Speaker Warhorn for the In-Game Store now. Now let's move away from the store and look at the game. So we have big changes for the modules: First, from now on players can only select either an airstrike or artillery, it is no longer allowed to carry both. Secondly, the master module is now dynamic and can now be used either as a weapon or mech-module. A number of Connection Issues has also been fixed, along with other bugfixes.
Content:
Vindicator St. Ives' Blue VND-1SIB
Tonnage: 45
Reactor: 180 Standard
Maximum Speed: 64.8 kph
Max. Reactor-size: 250
Torso movement: . 125 degrees to each side 30 degrees up and down.
Arm movement: 35 degrees to each side. 30 degrees up and down.
Armor: 288 (Standard)
Internal Structure: Standard
Weapons & Equipment:
Head: Medium Laser
Left Arm: Small Laser
Left Torso: LRM 10
Right Arm: Large laser
Hardpoints:
Head: 1 Energy
Left Arm: 1 Energy
Left Torso: 2 Missle
Right torso: 1 AMS
Right arm: 1 Energy
Heat Sinks: 15
Jump jets: 4 (5 Max)
ECM capable ?: No
Module slots:
Mech: 1
Consumable: 2
Weapon: 2
Motion archetype: Medium
Quirks:
Heat (energy): -5%
Heat (Missle): -5%
30% C -Bill Bonus
New Skins Skins for Nova Mechs added.
Cockpit New Item - Mounted Type - Classic Isobaric Speaker (Warhorn)
Gameplay:
Now when you master a mech, you can choose to either have an additional mech or weapon module slot.
Player now has to choose between artillery or air strikes, a mech now cannot carry both into the field.
The spawn points in the training grounds are now no longer random.
Internal tuning of the Vindicator
Performance: Optimizations in terms of bandwidth between the server and client were performed.0 Players should now be a much more stable game experience and have less frequent disconnects.
Bugfixes:
Fixed a bug where the client was in a soft-lock, if a price change was performed by the backend.
Fixed a bug where the client sometimes stuck in "Connecting"
Overlay a bug resolved after several players were no longer able to reconnect after they had finished the game with Alt-F4.
Fixed a bug where some players during Save, Buy or Connect bogged down endlessly.
Fixed a bug in which Players are sometimes spawn in the Spectator camera.
Missing Laser and PPC textures on the right arm of the Kit Fox were fixed.
MG models of the Trebuchet were adapted to the style of the Inner Sphere.
The MG models were at the Spider adapted to the style of the Inner Sphere.
Various internal bug fixes on new Vindicator.
We thank you for your patience and we look forward to meet you on the battlefield. - The MechWarrior® Online ™ Team
Edited by Odanan, 19 August 2014 - 09:55 AM.