As of right now I’m not really all that excited or impresses about the redesigns. I don’t know, I really think they could have done more but also picked more iconic mechs to start off the game with. It’s about marketing and getting new players to come and stay. They seem lack luster in general and some are just hideous with the selection and design. I can dig the Blackjack, but they got to do better with those legs!!! Really bad.
Some unknown mechs vie see that are work horses in battletech.
Anvil [intro3055] <solid mech..and the variants! wow so many to choose from!)
http://www.sarna.net/wiki/Anvil
Albatross [intro3053] <good all round mech tho only 2 variants. But I see a special section for custom variants that the devs can use)
http://www.sarna.net/wiki/Albatross
The Conjurer (Hellhound)[intro2826] <it has the same chassie as The Wolverine. Almost same design and a great one at that. 4 variants)
http://www.sarna.net...urer_(Hellhound)
Bowman [intro2960] <on the heavy side but a lot better than the stalker)
http://www.sarna.net/wiki/Bowman
Im partial to these 4 next ones.
Mad Dog (vulture) <not sure why this was not one of the 1st mechs added. Its already iconic and a great all round mech)
http://www.sarna.net...ad_Dog_(Vulture)
Glass Spider (Galahad)[intro2570] <again, dont understand the thinking on why it has not been added like the Hellhound.3 variants)
http://www.sarna.net...lass_Spider.jpg
Nightstar [intro2767] <only 2 variants but pgi could add their own if they wanted.)
http://www.sarna.net/wiki/Nightstar
The Blood Kite [intro2907] <lots of fire power and cheap upkeep. only 2 variants)
[color=#0F72DA]http://www.sarna.net/wiki/Blood_Kite[/color]
I think all this wanting and hope is wasted energy. I really do think pgi has already made their compleate list of mechs. Reguardless of what we want or cryout for.
Edited by Paul MaudDib, 24 January 2013 - 06:30 PM.