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Ultimate Mech Discussion Thread

BattleMech Balance

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#8521 Odanan

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Posted 13 July 2014 - 07:02 PM

View PostJin Ma, on 13 July 2014 - 06:34 PM, said:

any guesses on the next IS mech to be released?

Mauler!
(or Zeus, or Kingcrab...)

#8522 Ens

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Posted 14 July 2014 - 08:08 AM

View PostOdanan, on 13 July 2014 - 07:02 PM, said:

Zeus!
(or whatever...)


ftfy :ph34r: :D

i would kill for some new concept art... to be honest

Edited by Ens, 14 July 2014 - 08:25 AM.


#8523 CDLord HHGD

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Posted 14 July 2014 - 08:58 AM

View PostGasboy, on 13 July 2014 - 06:48 PM, said:

My answer is always Marauder.

And the reply to that will always be "No" unfortunately.

Vindicator
Mauler
Wolfhound
Hatchetman (with or without melee)
Panther
et al.

#8524 SgtMagor

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Posted 14 July 2014 - 09:19 AM

AxmanPosted ImagePosted Image

#8525 MeiSooHaityu

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Posted 14 July 2014 - 09:23 AM

AXMAN FTW!

#8526 SgtMagor

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Posted 14 July 2014 - 01:13 PM

thought these drawings were sweet. Posted Image

#8527 Odanan

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Posted 14 July 2014 - 01:20 PM

View PostSgtMagor, on 14 July 2014 - 01:13 PM, said:

thought these drawings were sweet.

Who did this?

#8528 SgtMagor

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Posted 14 July 2014 - 01:22 PM

the sig appears to be P-12 dunno!, I really like the Goyle , somebody make it happen :)

Edited by SgtMagor, 14 July 2014 - 01:29 PM.


#8529 Cimarb

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Posted 14 July 2014 - 01:29 PM

View PostSgtMagor, on 14 July 2014 - 01:13 PM, said:

thought these drawings were sweet. Posted Image

Gimme my Warhammer, er, uh, Hellbringer, please!

#8530 Odanan

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Posted 14 July 2014 - 01:58 PM

View PostSgtMagor, on 14 July 2014 - 01:22 PM, said:

the sig appears to be P-12 dunno!, I really like the Goyle , somebody make it happen :)

CP
12 must be the year.

#8531 Alaskan Nobody

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Posted 14 July 2014 - 02:01 PM

View PostSgtMagor, on 14 July 2014 - 01:13 PM, said:

thought these drawings were sweet. Posted Image

Good heavens.
Even the MWO team could not make the Stormcrow non-hideous, but this guy did! :)
(a lot of that is probably the action of the angle - but still!)

#8532 Strum Wealh

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Posted 14 July 2014 - 03:10 PM

View PostSgtMagor, on 14 July 2014 - 01:13 PM, said:

thought these drawings were sweet. Posted Image

View PostOdanan, on 14 July 2014 - 01:20 PM, said:

Who did this?

They were part of a set made by the Goons (yes, those Goons); see the thread describing them in detail here.

#8533 FireSlade

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Posted 14 July 2014 - 03:42 PM

View PostStrum Wealh, on 14 July 2014 - 03:10 PM, said:

They were part of a set made by the Goons (yes, those Goons); see the thread describing them in detail here.

Damn Strum you ruined it lol

#8534 Alaskan Nobody

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Posted 14 July 2014 - 04:04 PM

Well, we knew from day 2 (day 1 if you were familiar with Eve) there were reasons for their arrogance. :)

#8535 CDLord HHGD

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Posted 16 July 2014 - 11:36 AM

Resurrecting!

#8536 Odanan

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Posted 17 July 2014 - 01:51 PM

View PostStrum Wealh, on 14 July 2014 - 03:10 PM, said:

They were part of a set made by the Goons (yes, those Goons); see the thread describing them in detail here.

This artist is terrific! Does he have a Deviantart?

#8537 CycKath

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Posted 17 July 2014 - 02:48 PM

View PostOdanan, on 17 July 2014 - 01:51 PM, said:

This artist is terrific! Does he have a Deviantart?


Yes, he's even made the jump to doing official TT art in TROs now too

http://thundergodxar...deviantart.com/

#8538 Odanan

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Posted 17 July 2014 - 05:57 PM

View PostCycKath, on 17 July 2014 - 02:48 PM, said:


Yes, he's even made the jump to doing official TT art in TROs now too

http://thundergodxar...deviantart.com/

Nice!

#8539 Bishop Steiner

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Posted 17 July 2014 - 06:32 PM

View PostCycKath, on 17 July 2014 - 02:48 PM, said:


Yes, he's even made the jump to doing official TT art in TROs now too

http://thundergodxar...deviantart.com/

yeah, TG is pretty good people too, has given me some very useful pointers.

#8540 Steinar Bergstol

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Posted 18 July 2014 - 02:40 AM

View PostLiGhtningFF13, on 12 July 2014 - 10:46 AM, said:

Yeah right but (see DevLog#6) new maps are already in planning sate!


One thing they mentioned there when it came to new maps was also variants of old maps. Like a Canyon network where the canyons are filled with water. Something like that I would really like to see if it was done right. That is, water which is actually deeper than thigh high to a heavy mech. Water which would completely cover the tallest of mechs. Imagine the possibilities of they did this right with water slowing movement and covered Jumpjets unable to be used. Mechs completely covered by water being basically invisible on the radar map (perhaps with the exception of seismic sensors) and unable to in turn detect anyone else as well (again with the exception of seismic) They would need a scout to lead them to the enemy as they stalked forward in hiding, and then the lance of Urbanmechs rise out of the water unexpectedly behind the enemy, Death Incarnate as they blow the inferior non-Urbies into scrapmetal before returning down into the sea that spawned them! :D





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