Russ said they will stick with the mech pack release system, so I'm posting here a list of suggestions/predictions for the next packs.
(this is already in the
Ultimate Mech Discussion Thread, but I think it deserves its own dedicated topic)
Clan Wave III (featuring Clan Smoke Jaguar and Clan Ghost Bear favorites. Timeline: 3050):
- Light:
Arctic Cheetah/Hankyu - signature Smoke Jaguar mech
- Medium:
Viper/Dragonfly - very common, early invader, Ghost Bear favorite medium mech
- Heavy: Ebon Jaguar/
Cauldron-Born - iconic, signature Smoke Jaguar mech
- Assault:
Kingfisher - very old design, still used by CGB and CSJ - and a rare 90 tons Clanner
Reinforcement/Reward:
Huntsman/Nobori-nin
Comstar Defender Pack:
- Light:
Mongoose,
Thorn (or
Jackrabbit) - the Jackrabbit needs a third variant
- Medium:
Sentinel, Wyvern (or
Crab)
- Heavy:
Black Knight, Excalibur (or
Champion) - the Excalibur needs a third variant
- Assault:
Cyclops, Pillager (or
Emperor) - both the Pillager and the Emperor need a third variant
Reinforcements/Reward:
Thug, Crockett
Clan Wave ?, "Overdrive" (early omnimechs, but all need the implementation of MASC):
- Light:
Fire Moth/Dasher - the problem is: the Fire Moth might be too fast for the game engine
- Medium:
Shadow Cat
- Heavy:
Woodsman - needs a third omni configuration
- Assault:
Executioner/Gladiator
Underdog Guerrilla* Pack: (IS is throwing everything they have against the Clans)
- Light:
UrbanMech, Javelin
- Medium:
Assassin, Dervish
- Heavy:
Lancelot, Merlin (or
BattleAxe, or
Hammerhands) - both the BattleAxe and Hammerhands need a third variant, but adding any would be a joy for Warhammer fans
- Assault:
Charger, Mackie (!) - now just image the original mech in a MW game...
Reinforcements/Reward:
Clint, Hermes II, Vulcan
*Some of these chassis might be considered lackluster, so here is a suggestion for monetizing this:
$30: 1st tier, 2 light mechs
$60: 2nd tier, 2 light mechs + 2 medium mechs
$90: 3rd tier, 2 light mechs + 2 medium mechs + 2 heavy mechs
$120: top tier, 2 light + 2 medium + 2 heavy + 2 assault
Reinforcements: $35 or $40: 3 extra medium mechs
Clan Wave IV (featuring Clan Wolf and Clan Jade Falcon favorites. Timeline: 3052):
- Light:
Fire Falcon
- Medium:
Phantom
- Heavy:
Linebacker
- Assault:
Turkina
Reinforcement/Reward:
Night Gyr
Wolf Dragoons Pack:
- Light:
Firefly (or
Falcon)
- Medium:
Hoplite
- Heavy:
Flashman (or
Gallowglas, depending on the timeline)
- Assault:
Annihilator
Reinforcements/Reward:
Imp, Shogun
Clan Second Line Garrison Pack (early Clan non-omni mechs - most need extra variants):
- Light:
Piranha,
Horned Owl/Peregrin (or
Incubus/Vixen)
- Medium:
Vapor Eagle/Goshawk,
Conjurer/Hellhound
- Heavy:
Grizzly, Glass Spider/Galahad (or
Black Python/Viper)
- Assault:
Supernova, Kodiak
Reinforcements/Reward:
Bane/Kraken,
Stone Rhino/Behemoth
Payback Pack (featuring high-tech mechs to fight the Clans, some without 3 variants - which is not a problem anymore. Timeline: ~3054):
- Light:
Wolfhound
- Medium:
Bushwacker
- Heavy:
Penetrator
- Assault:
Devastator
Reinforcement/Reward:
Hatamoto, Mauler (Mauler variants are
complicated, but a workaround is not impossible)
Clan Wave V (later omnimechs. Timeline: 3060):
- Light:
Hellion (needs MASC) or
Cougar
- Medium:
Black Lanner (needs MASC) or Mongrel/
Grendel
- Heavy:
Nova Cat
- Assault:
Blood Asp
Reinforcement/Reward:
Pouncer
Melee Pack (after adding melee weapons. Timeline: ~3060):
- Light:
Scarabus (needs extra variants)
- Medium:
Hatchetman
- Heavy:
Axman
- Assault:
Berserker
Reinforcement/Reward:
No-Dachi.
Vengeance Revenge Pack (with IS mechs from the Mechwarrior 4 series. Timeline: ~3064):
- Light:
Osiris
- Medium:
Uziel
- Heavy:
Argus (or
Thanatos)
- Assault:
Fafnir
Reinforcements/Reward:
Hellspawn, Chimera
IS Omni Counter Strike Pack (Timeline: ~3064):
- Light:
Owens (or
Raptor, or
Actic Fox) - Owens has Single Heat Sinks
- Medium:
Strider (or
Men-Shen) - Strider has Single Heat Sinks
- Heavy:
Avatar
- Assault:
Sunder
Reinforcements/Reward:
Templar, Hauptmann
Clan Refits* (least exciting pack, and would need extra new variants):
- Light:
Commando IIC
- Medium:
Hunchback IIC
- Heavy:
Orion IIC
- Assault:
Highlander IIC
*Considered by the devs (Russ Town Hall Meeting #3)
And, last but not least, with the mechs that are waiting to return to the computer games since 1989, the Holy Grail of diehard Battletech fans, the
Project Phoenix II: (OK, only in our dreams)
- Light:
Wasp, Stinger (or
Valkyrie)
- Medium:
Phoenix Hawk, Ostroc (or
Ostsol)
- Heavy:
Marauder, Warhammer
- Assault:
Longbow, Marauder II
Reinforcements/Reward:
Archer, Crusader, Rifleman
Other possible packs:
Lostech Pack (with very old or almost extinct designs, like the Rampage),
Gladiator Pack (with Solaris mechs from the
Technical Readout 3055 Upgrade, preferably after adding melee to the game),
IS MASC Pack (with Flea, finally), a
"Twilight of the Clans" Pack (with Crimson Langur and Tomahawk), and maybe even Faction-specific packs, like the proposed
"Sword and Sunburst" Pack...