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Ultimate Mech Discussion Thread

BattleMech Balance

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#11421 BarHaid

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Posted 11 November 2015 - 08:30 PM

And here I come hoping that the Assassin is last on the list. I don't have the nostalgia from the older games, and the design is the epitome of hideous for me. Blech!

And now that that's off my chest I shall return to civility. Given it's huge engine and hardpoints, I think the Assassin would fare quite well in MWO. I would prefer to see the Clint and the Vulcan next however (and in that order). I am a lover of ballistics and jumpjets. :D Clint comes first because it will be hard not to see Bishop's Vulcan in MWO. :(

#11422 Juodas Varnas

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Posted 11 November 2015 - 10:40 PM

View PostBishop Steiner, on 11 November 2015 - 05:21 PM, said:

While I naturally want the Vulcan in part because of my redesign, I also admit, in part, it's number 2 because I doubt my design is even close to what Alex will make, which while undoubtedly cool, will just not hit me in the feels as well.

Seeing how our Special Urbanmech has the geometry similar to Ironhawk's fan-made design (with the sloped roof and mean look).
I could see the ® or (S) variant of the Vulcan getting at least some reference to your design :lol:

#11423 TheArisen

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Posted 11 November 2015 - 10:56 PM

Personally I have a hard time seeing the ballistic 40 tonners being very good. Anything heavier than MGs and you'll be ammo starved and/or can't carry enough of them to be worthwhile.

That's why the Assassin just screams best choice to me. Big engine, JJ. It has the speed & maneuverability to make it a great missile brawler/light hunter or even a fast lrm boat/pest. Plus it looks like it could have fairly good hitboxes.

This is the common pic. https://encrypted-tb...zD_x4OP_3C9E2qw
Is this an Assassin?
http://s17.postimg.o...sin_revised.png

Bishop's Assassin is really great as well.

Edited by TheArisen, 12 November 2015 - 12:43 AM.


#11424 Juodas Varnas

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Posted 11 November 2015 - 11:09 PM

View PostTheArisen, on 11 November 2015 - 10:56 PM, said:

Personally I have a hard time seeing the ballistic 40 tonners being very good. Anything heavier than MGs and you'll be ammo starved and/or can't carry enough of them to be worthwhile.

As a person who runs Ballistic 30 tonners (Urbanmech with LBX-10, not even kidding, it's a hobo with a shotgun) and does fairly well with it. I can say that i'd run the hell out of a ballistic 40 tonner (not saying it would be optimal or anything, but fun>viability)
I once got separated from the team and got ambushed by 2 other lights, a Commando and a Jenner (both completely fresh) and took 'em out both (though i did end up pretty roughed up at the end)

#11425 Steinar Bergstol

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Posted 12 November 2015 - 12:51 AM

I absolutely _love_ Bishop's Vulcan redesign. It's probaly my favourite redesign of a classic mech I've ever seen, and that includes the work officially done for Battletech/MWO/whatever by Alex Iglesias (Flying Debris) and Anthony Scroggins (Shimmering Sword). Yes, they may still be a few steps Ahead of him in technical skill as artists (as I'm sure Bishop himself will be the first to admit), but that Vulcan just hit the nail on the head _perfectly_!

And because of that I'd rather see the Assassin in MWO, because I fear I'd be disappointed by any other Vulcan than Bishop's.

#11426 Steinar Bergstol

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Posted 12 November 2015 - 12:57 AM

View PostBarHaid, on 11 November 2015 - 08:30 PM, said:

I would prefer to see the Clint and the Vulcan next however (and in that order). I am a lover of ballistics and jumpjets. :D Clint comes first because it will be hard not to see Bishop's Vulcan in MWO. :(


As far as the Clint goes for some reason I've never had a fondness for it. I can't put my finger on it but for some reason it's always been a matter of "Oh, right, the Clint. That's a thing that exists, isn't it?" to me when brought up in comparison to other mechs of its class. It's always felt like a bit of a wallflower. The sort of person who's around, but nobody remembers or notices unless you point it out to them.

#11427 Odanan

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Posted 12 November 2015 - 03:50 AM

View PostTheArisen, on 11 November 2015 - 04:46 PM, said:

Let's talk about 40 tonners. This isn't necessarily about your first choice for next IS medium, just which 40 tonner is best. Similar to the 95 tonner discussion (which broke down because ppl thought they were choosing a first pick for next IS assault)

40 tonners:
#1 The Assassin, missile boat with some lasers. This one is my preferred 40 tonner. http://www.sarna.net/wiki/Assassin

#2 The Clint, ballistics & lasers, JJ. Decent engine cap for it's weight. Would probably be a 40 ton panther 10P. http://www.sarna.net/wiki/Clint

#3 Hermes II, same as Clint, no JJ but bigger engine. http://www.sarna.net/wiki/Hermes_II

#4 The Sentinel, mixed loadtout, no JJ. http://www.sarna.net/wiki/Sentinel

#5 The Vulcan, Ballistic & energy, JJ, good engine cap. http://www.sarna.net...can_(BattleMech)

#6 The Whitworth, missile & lasers, smaller engine, JJ. http://www.sarna.net/wiki/Whitworth

Which of these 6 would be the best addition to MWO? As I stated I like the Assassin the best.

Yes, Assassin would be the best (we don't have a jumping SRM boat of that size).

I also like the Vulcan (because it's scarecrow looks).

Whitworth and Hermes II are the last in my list (boring designs, boring variants).

#11428 Odanan

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Posted 12 November 2015 - 04:41 AM

View PostBishop Steiner, on 11 November 2015 - 05:21 PM, said:

Nice list.

For me, it's
1) [gorgeous Assassin]

2) [brilliant Vulcan]

This ^

View PostBishop Steiner, on 11 November 2015 - 05:21 PM, said:

The Assassin is number 1, because of MW2Mercs nostalgia, great speed and jump ability, and likelihood of decent hardpoint inflation, of being at least 2/2/2 with each weapon system (Arm and each ST).

8 weapons? I believe it will have more like 6 (let's not forget the poor Cicada has only 4-6 hardpoints), which will give good 2x SRM/6s + 4x medium lasers or 2x medium pulse lasers + 4 SRM/4s builds.

OK, lets see the variants up close:
(hardpoints after inflation on [])

ASN-21

RA 1E [2E]
RT 1M [2M]
CT
H
LT 1M [2M]
LA

ASN-101

RA 1E
RT 1M 1E
CT
H 1E
LT 1M 1E
LA

ASN-23

RA 1E [3E]
RT 1M [3M]
CT
H
LT
LA

And that's it: only 3 variants.

#11429 Bishop Steiner

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Posted 12 November 2015 - 06:30 AM

View PostOdanan, on 12 November 2015 - 04:41 AM, said:

This ^

8 weapons? I believe it will have more like 6 (let's not forget the poor Cicada has only 4-6 hardpoints), which will give good 2x SRM/6s + 4x medium lasers or 2x medium pulse lasers + 4 SRM/4s builds.

OK, lets see the variants up close:
(hardpoints after inflation on [])

ASN-21

RA 1E [2E]
RT 1M [2M]
CT
H
LT 1M [2M]
LA

ASN-101

RA 1E
RT 1M 1E
CT
H 1E
LT 1M 1E
LA

ASN-23

RA 1E [3E]
RT 1M [3M]
CT
H
LT
LA

And that's it: only 3 variants.

Pretty sure 2/2/2 = 6?

Arm as in singular, STs as in plural.

Edited by Bishop Steiner, 12 November 2015 - 06:31 AM.


#11430 Karl Streiger

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Posted 12 November 2015 - 06:48 AM

View PostOdanan, on 12 November 2015 - 04:41 AM, said:

And that's it: only 3 variants.

OH don't forget the 42 (P) version :P
ASN-42 P

RA 2B
RT 1E
CT 2M
H 1E
LT 1E
LA 2B

see 9 HP ;) :P :P

#11431 Odanan

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Posted 12 November 2015 - 07:23 AM

View PostBishop Steiner, on 12 November 2015 - 06:30 AM, said:

Pretty sure 2/2/2 = 6?

Arm as in singular, STs as in plural.

What?? I think I need glasses.

View PostKarl Streiger, on 12 November 2015 - 06:48 AM, said:

OH don't forget the 42 (P) version :P
ASN-42 P

RA 2B
RT 1E
CT 2M
H 1E
LT 1E
LA 2B

see 9 HP ;) :P :P

There is no such variant either in MUL or Sarna. Where did you get it? (it looks too good to be truth)

Edited by Odanan, 12 November 2015 - 07:23 AM.


#11432 Karl Streiger

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Posted 12 November 2015 - 07:32 AM

View PostOdanan, on 12 November 2015 - 07:23 AM, said:

There is no such variant either in MUL or Sarna. Where did you get it? (it looks too good to be truth)

Its (P) like the P in the Panther (ballistics on a Panther - heresy)
or the (P) for the Enforcers
or the (P) for the insane ballistic build for the Shadow Cat

- its just a "development" by PGI.... and for me they don't try to keep the "flavour" of a machine allive - so expect to see a real "Assassin" wielding a Gauss :P

#11433 Odanan

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Posted 12 November 2015 - 08:06 AM

View PostKarl Streiger, on 12 November 2015 - 07:32 AM, said:

Its (P) like the P in the Panther (ballistics on a Panther - heresy)
or the (P) for the Enforcers
or the (P) for the insane ballistic build for the Shadow Cat

- its just a "development" by PGI.... and for me they don't try to keep the "flavour" of a machine allive - so expect to see a real "Assassin" wielding a Gauss :P

I know the PGI's custom variants, I just didn't know you got inside information about their Assassin's P variant. :P

#11434 TheArisen

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Posted 12 November 2015 - 09:45 AM

Haha Karl.

A (P) variant I think could be interesting would be:
RA
RT 2M
CT 1M
H 1E
LT 2M
LA
The head laser is for tag & either ×5 lrm5 or 1 narc & 4 lrm 5. You could also do ×5 streak 2s & tag.

Edited by TheArisen, 12 November 2015 - 09:50 AM.


#11435 Odanan

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Posted 12 November 2015 - 12:53 PM

View PostTheArisen, on 12 November 2015 - 09:45 AM, said:

Haha Karl.

A (P) variant I think could be interesting would be:
RA
RT 2M
CT 1M
H 1E
LT 2M
LA
The head laser is for tag & either ×5 lrm5 or 1 narc & 4 lrm 5. You could also do ×5 streak 2s & tag.

What about a 3M in each side torso? That could work too.

#11436 TheArisen

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Posted 12 November 2015 - 12:58 PM

View PostOdanan, on 12 November 2015 - 12:53 PM, said:

What about a 3M in each side torso? That could work too.


Hmm ×6 srm4s would be fun.

#11437 Virlutris

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Posted 12 November 2015 - 02:37 PM

We can't be sure what they'll do with the engine cap on either of those, either. Part of the reason the cicada never clears more than 6 hardpoints is because of the monster engine cap for "Light Speed," I think.

I'm betting that if the Assasin or Vulcan got engine caps for a slower, gunzier feel in the tonnage slot between Panthers and Blackjacks, they'd get more hardpoints accordingly, like the 8 that Odanan accidentally guessed.

Edit: Then again, the Vindy got no more than 7, and the Panther never clears 5 (generally 4) so ... maybe not.

/my2CN9s

Edited by Virlutris, 12 November 2015 - 02:41 PM.


#11438 Odanan

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Posted 12 November 2015 - 02:50 PM

View PostVirlutris, on 12 November 2015 - 02:37 PM, said:

We can't be sure what they'll do with the engine cap on either of those, either. Part of the reason the cicada never clears more than 6 hardpoints is because of the monster engine cap for "Light Speed," I think.

I'm betting that if the Assasin or Vulcan got engine caps for a slower, gunzier feel in the tonnage slot between Panthers and Blackjacks, they'd get more hardpoints accordingly, like the 8 that Odanan accidentally guessed.

Edit: Then again, the Vindy got no more than 7, and the Panther never clears 5 (generally 4) so ... maybe not.

/my2CN9s

The engine cap is based on the stock engine and would be theoretically limited to engine 340, like the Cicada 3C (which has the same stock engine). 3 hardpoints becoming 8 is too much of an inflation (6 is more than enough).

#11439 FupDup

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Posted 12 November 2015 - 02:53 PM

View PostVirlutris, on 12 November 2015 - 02:37 PM, said:

We can't be sure what they'll do with the engine cap on either of those, either. Part of the reason the cicada never clears more than 6 hardpoints is because of the monster engine cap for "Light Speed," I think.

I'm betting that if the Assasin or Vulcan got engine caps for a slower, gunzier feel in the tonnage slot between Panthers and Blackjacks, they'd get more hardpoints accordingly, like the 8 that Odanan accidentally guessed.

Edit: Then again, the Vindy got no more than 7, and the Panther never clears 5 (generally 4) so ... maybe not.

/my2CN9s

PGI doesn't seem to base hardpoints off of engine size, otherwise the slow Ravens would have (back when they had their 245 engine cap) had more hardpoints than the Raven 3L. We'd also see more hardpoints on mechs like the Vindicator, but once again nope...

The factors that make PGI differentiate hardpoint counts seem to be ECM, MASC, and sometimes JJs.

#11440 Odanan

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Posted 12 November 2015 - 02:54 PM

View PostTheArisen, on 12 November 2015 - 12:58 PM, said:

Hmm ×6 srm4s would be fun.

Or 6x Streak SRM2s + Beagle (light hunter).





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