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Ultimate Mech Discussion Thread

BattleMech Balance

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#19061 Metus regem

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Posted 01 May 2018 - 04:04 AM

View PostCK16, on 30 April 2018 - 07:41 PM, said:

Just got myself a TDR-5SE & a Quickdraw tonight! Well finished them off. Was holding off till the Panyzer mission.


That mission was the toughest one I've faced so far in the game... you need a solid combination of speed, armour and firepower.

#19062 CK16

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Posted 01 May 2018 - 04:29 AM

View PostMetus regem, on 01 May 2018 - 04:04 AM, said:


That mission was the toughest one I've faced so far in the game... you need a solid combination of speed, armour and firepower.


So far I have those 2 heavies, a Hunchback 4G stock pretty much (though on like 2nd compete refit....), Centurion, 2 Black Jacks (for one i took AC2's off and 2 meds, to replace with PPC's. Also 2 Shadowhawks, for lights only have a Jenner and Panther

#19063 Metus regem

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Posted 01 May 2018 - 04:37 AM

View PostCK16, on 01 May 2018 - 04:29 AM, said:


So far I have those 2 heavies, a Hunchback 4G stock pretty much (though on like 2nd compete refit....), Centurion, 2 Black Jacks (for one i took AC2's off and 2 meds, to replace with PPC's. Also 2 Shadowhawks, for lights only have a Jenner and Panther


When I did it, I had a Vindicator, two Shadowhawks and a Centurion 9A... I did the mission with 1 round to spare...

To do it in a comfortable time, I'd suggest using mechs that combine Shadowhawk speed, with Centurion level firepower, jumpjets and Thunderbolt level armour. Even cutting the corners I did, if I hadn't gotten two lucky head caps I dont think I would have done it.

#19064 Requiemking

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Posted 01 May 2018 - 10:37 AM

View PostCK16, on 01 May 2018 - 04:29 AM, said:

So far I have those 2 heavies, a Hunchback 4G stock pretty much (though on like 2nd compete refit....), Centurion, 2 Black Jacks (for one i took AC2's off and 2 meds, to replace with PPC's. Also 2 Shadowhawks, for lights only have a Jenner and Panther

I'm not sure if you can do this in HBS's Battletech, but in TT you can actually fit a full-blown artillery piece onto a Hunchie 4G simply by removing one heatsink. It was gone over pretty thoroughly on the CGL forums.

#19065 FLG 01

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Posted 01 May 2018 - 12:31 PM

Vulcan! Interesting choice...

Posted Image

#19066 xVLFBERHxT

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Posted 01 May 2018 - 12:34 PM

@Bishop Steiner: Are you not entertained?

Posted Image

View PostFLG 01, on 01 May 2018 - 12:31 PM, said:

Vulcan! Interesting choice...

Posted Image


Smells like Battletech DLC...Posted Image

#19067 Jay Leon Hart

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Posted 01 May 2018 - 12:34 PM

View PostFLG 01, on 01 May 2018 - 12:31 PM, said:

Vulcan! Interesting choice...
Spoiler


Interesting indeed. Also cheap, one I can skip. Happy for those who want it though.

#19068 Requiemking

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Posted 01 May 2018 - 12:35 PM

View PostFLG 01, on 01 May 2018 - 12:31 PM, said:

Vulcan! Interesting choice...

Posted Image

Wasn't it Juodas who was so desperate for the Vulcan? I mean, I'll at least get the basic pack, partially because it looks cool, and partially cause I desperately want that Jack-o-Lantern face decal for my Firestarter.

Edited by Requiemking, 01 May 2018 - 12:36 PM.


#19069 Metus regem

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Posted 01 May 2018 - 12:43 PM

View PostFLG 01, on 01 May 2018 - 12:31 PM, said:

Vulcan! Interesting choice...

Posted Image



That's one way to put it....

But this is a pass for me.

#19070 Juodas Varnas

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Posted 01 May 2018 - 12:59 PM

View PostRequiemking, on 01 May 2018 - 12:35 PM, said:

Wasn't it Juodas who was so desperate for the Vulcan? I mean, I'll at least get the basic pack, partially because it looks cool, and partially cause I desperately want that Jack-o-Lantern face decal for my Firestarter.

It's definitely my favorite bipedal mech in 3025!
.
.
But i'm not sure if i'll be picking the pack up. Sorta low on cash and out of a job, sooooo... Uhm... Yeah.
However, i'm really excited for it! And i sorta wish it was made earlier so i had it in HBS Battletech (but sadly i couldn't really use it now anyway, because all the missions keep throwing multiple Assault mechs at me and i can't really use mediums or lights anymore Posted Image )

Edited by Juodas Varnas, 01 May 2018 - 01:01 PM.


#19071 Sereglach

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Posted 01 May 2018 - 01:04 PM

I've never been a huge fan of the Vulcan, I always thought it was pretty fugly. However, yet again Alex has worked miracles. The MWO Vulcan actually looks pretty good.

Granted, it wasn't anywhere on my personal wish-list, but at least it's not a Chimera, it has decent variants, and should be a respectable addition to MWO. Also, yay for more 3025 era mechs!

View PostxVLFBERHxT, on 01 May 2018 - 12:34 PM, said:

Smells like Battletech DLC...Posted Image

Any and all mechs added to that game would be awesome. Also, given the way support hardpoints work, and HBS brand of hardpoint inflations, I think it'd be an excellent addition to HBS Battletech.

#19072 FLG 01

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Posted 01 May 2018 - 01:41 PM

Btw., we got another Steiner hero. The Bloodlust is the Mech of Leutnant Sondra Stoverston, 20th Arcturan Guards:

Her Vulcan, “Bloodlust,” is painted a brownish-red
and refl ects her attitude toward combat. Sondra is a major
threat to any infantry unit, with a reputation for killing
platoons to the last person.
During the Fourth Succession War, Sondra participated
in the fi ghting around Lake Noswe on Buckminster. The
Mechanized infantry attached to the Sixth Arkab Legion
broke and ran rather than face Sondra and her Bloodlust.

(TRO: 3039)

View PostSereglach, on 01 May 2018 - 01:04 PM, said:

Granted, it wasn't anywhere on my personal wish-list, but at least it's not a Chimera, it has decent variants, and should be a respectable addition to MWO. Also, yay for more 3025 era mechs!

Thanks to the Vulcan, we are save from the Chimera for a while, and that's certainly a good thing. Also, it has a legitimately notable role in the lore which is more than can be said about some previous releases...

Still, the Vulcan was not my first choice either, but I guess with HBS BT in mind it works. It's performance in MWO will depend hugely on quirks. The hardpoints are ok, but not really good, and it looks like the STs could end being huge (unless the arm hitbox is large enough). It's also the slowest 40t BattleMech.

#19073 TheArisen

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Posted 01 May 2018 - 02:55 PM

View PostFLG 01, on 01 May 2018 - 01:41 PM, said:

Btw., we got another Steiner hero. The Bloodlust is the Mech of Leutnant Sondra Stoverston, 20th Arcturan Guards:

Her Vulcan, “Bloodlust,” is painted a brownish-red
and refl ects her attitude toward combat. Sondra is a major
threat to any infantry unit, with a reputation for killing
platoons to the last person.
During the Fourth Succession War, Sondra participated
in the fi ghting around Lake Noswe on Buckminster. The
Mechanized infantry attached to the Sixth Arkab Legion
broke and ran rather than face Sondra and her Bloodlust.

(TRO: 3039)


Thanks to the Vulcan, we are save from the Chimera for a while, and that's certainly a good thing. Also, it has a legitimately notable role in the lore which is more than can be said about some previous releases...

Still, the Vulcan was not my first choice either, but I guess with HBS BT in mind it works. It's performance in MWO will depend hugely on quirks. The hardpoints are ok, but not really good, and it looks like the STs could end being huge (unless the arm hitbox is large enough). It's also the slowest 40t BattleMech.


The lore is good and sparing us from the Chimera is a big plus but I'll probably pass.

Still, a 300 is plenty for a 40t mech and it's mixture of energy/ballistics is alright.

I'd of preferred the Argus by a bit personally.

#19074 Sereglach

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Posted 01 May 2018 - 07:18 PM

View PostFLG 01, on 01 May 2018 - 01:41 PM, said:

Still, the Vulcan was not my first choice either, but I guess with HBS BT in mind it works. It's performance in MWO will depend hugely on quirks. The hardpoints are ok, but not really good, and it looks like the STs could end being huge (unless the arm hitbox is large enough). It's also the slowest 40t BattleMech.

Well, in the vein of speed the top of my list for mediums is the Clint; and that's not exactly fast. However if it's quirked the way it's supposed to be quirked -as a front line trooper mech- then it'd be like the Urbie or Wolfhound of the 40t mechs and receive durability out the wazoo. The Vulcan is more support than trooper, but for MWO purposes it's going to be a pseudo-trooper, so it will probably be quirked similarly . . . although more likely with structure quirks instead of armor.

Sadly, nowadays quirks make or break mechs in MWO. That's going to be the case for most mechs PGI could put into the game; and the mechs where that's not the case really boil down to artwork and PGI's hardpoint and/or hitbox allocation . . . which are really quirks in-and-of themselves. Therefore, yeah, quirks make or break all mechs in MWO.

Pinpoint aiming tends to do that.

#19075 Requiemking

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Posted 01 May 2018 - 11:21 PM

View PostSereglach, on 01 May 2018 - 07:18 PM, said:

Well, in the vein of speed the top of my list for mediums is the Clint; and that's not exactly fast. However if it's quirked the way it's supposed to be quirked -as a front line trooper mech- then it'd be like the Urbie or Wolfhound of the 40t mechs and receive durability out the wazoo. The Vulcan is more support than trooper, but for MWO purposes it's going to be a pseudo-trooper, so it will probably be quirked similarly . . . although more likely with structure quirks instead of armor.

Sadly, nowadays quirks make or break mechs in MWO. That's going to be the case for most mechs PGI could put into the game; and the mechs where that's not the case really boil down to artwork and PGI's hardpoint and/or hitbox allocation . . . which are really quirks in-and-of themselves. Therefore, yeah, quirks make or break all mechs in MWO.

Pinpoint aiming tends to do that.

Problem is, the Vulcan really isn't a front-line trooper, considering it's main anti-mech weapon pre-3050s is an AC2. No, the Vulcan is infantry suppression, effectively a worse Firestarter.

#19076 CK16

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Posted 02 May 2018 - 05:09 AM

Panyzer went really Well!

The start for the turret controls I move my Thunderbolt and Hunchback up center of the enemy line considting and sent my Quickdraw and ShadowhWk to the left slowly moving for the main objective. Multi target worked great to mop up the 6 tanks quickly.

The 2nd part, Glitch getting a headshot on the Dragon with a Ac20 was a wonderful start. I ran my Thunderbolt up one side behind the drop ships and my Quickdraw up the other. Then kept my Hunchback and Shadowhawk in the center slowly advancing fighting through most of the enemy. Though the enemy mechs were very uncoordinated on who to focus, they were trying to engage my heavies going up each flank only to expose their backs to my AC20 or turrets. I got my Quickdraw to the Target and killed it with 3 or 4 turns left to spare then mopped up the remaining mechs. Everyone walked away healthy, just my Thunderbolt had some internal damage.



#19077 Bishop Steiner

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Posted 02 May 2018 - 06:48 AM

View PostMetus regem, on 01 May 2018 - 04:04 AM, said:

That mission was the toughest one I've faced so far in the game... you need a solid combination of speed, armour and firepower.

Oh Panzyr was a little beast... but Artru was just as bad.... in fact pt2 was worse, for me.

View PostSereglach, on 30 April 2018 - 10:53 AM, said:

Given current legal situations . . . top pick is the Mongoose, Period. After that I'd settle for the Nexus/Jackrabbit (hey, great time to bring LAC's into the game) or the Brigand. Those all fill a solid light choice in a badly needed 25 ton slot.

For a medium I want the Clint, hands down. If they quirk it the way it "should" be quirked it'd be a 40 ton Wolfhound/Yen-Lo hybrid. Regardless the stats size up to be a solid low end medium trooper mech.

Of course . . . all of those mechs would be great additions to HBS Battletech, too. Not that that's an influence -at this point- or anything. "In success anything is posssible"; and HBS Battletech is being quite successful in the Steam sales.

Mongoose is about the last IS Light outside of the Stinger that I would be interested in. THough I hope when it does show it doesn't get ....punked liked the Osiris did. My 2-3 favorite Light Mech... and won't buy it cuz it looks so ...bad.

View PostxVLFBERHxT, on 01 May 2018 - 12:34 PM, said:

@Bishop Steiner: Are you not entertained?

Posted Image



Smells like Battletech DLC...Posted Image

and MW5 prep. Though I am surprised they are giving up Sizzle Content for MW5 in advance. Not a great sales strategy.

As for entertained.... yup. A little sad that someone falcon punched it's head back into it's sternum, but that's actually pretty accurate to the original design.

View PostJay Leon Hart, on 01 May 2018 - 12:34 PM, said:

Interesting indeed. Also cheap, one I can skip. Happy for those who want it though.

Refreshing attitude. Figure it this way.... every month, every choice.... someone is happy and someone is sad and probably a heck of a lot more are somewhere in between. I have to say as someone who now has all his "passion" mechs in, that I'm pretty stoked, though. More so in fact, thanks to CKi6!

#19078 Metus regem

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Posted 02 May 2018 - 06:48 AM

View PostBishop Steiner, on 02 May 2018 - 06:43 AM, said:

Oh Panzyr was a little beast... but Artru was just as bad.... in fact pt2 was worse, for me.


Mongoose is about the last IS Light outside of the Stinger that I would be interested in. THough I hope when it does show it doesn't get ....punked liked the Osiris did. My 2-3 favorite Light Mech... and won't buy it cuz it looks so ...bad.



For me it was Panzyr, every other story mission has been easy by comparison for me... doubly so now that I've got that Highlander, she basically knocks down a mech every turn, combined with tactics 9 and fully gunnery she's also a head shot machine too...

For me sofar, part 2/3 has been about IDF as much as I can, once wittled down then engage with direct fire and murder what ever it is I bump into... also focus fire on the legs... Unless it's a Hunchback, then kill that RT.

#19079 Bishop Steiner

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Posted 02 May 2018 - 06:52 AM

View PostSereglach, on 01 May 2018 - 01:04 PM, said:

I've never been a huge fan of the Vulcan, I always thought it was pretty fugly. However, yet again Alex has worked miracles. The MWO Vulcan actually looks pretty good.

Granted, it wasn't anywhere on my personal wish-list, but at least it's not a Chimera, it has decent variants, and should be a respectable addition to MWO. Also, yay for more 3025 era mechs!


Any and all mechs added to that game would be awesome. Also, given the way support hardpoints work, and HBS brand of hardpoint inflations, I think it'd be an excellent addition to HBS Battletech.

Chimera's rock, yo! But Vulcan is above it on my personal wish list.

View PostFLG 01, on 01 May 2018 - 01:41 PM, said:


Still, the Vulcan was not my first choice either, but I guess with HBS BT in mind it works. It's performance in MWO will depend hugely on quirks. The hardpoints are ok, but not really good, and it looks like the STs could end being huge (unless the arm hitbox is large enough). It's also the slowest 40t BattleMech.

Or.... MW5?

And I like that they are mixing classics, meta oriented and MW4 designs to kind of try to feed a little bit to everyone. Dunno what all the Chimera hate is about though. But to each their own.

#19080 Bishop Steiner

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Posted 02 May 2018 - 06:58 AM

View PostMetus regem, on 02 May 2018 - 06:48 AM, said:



For me it was Panzyr, every other story mission has been easy by comparison for me... doubly so now that I've got that Highlander, she basically knocks down a mech every turn, combined with tactics 9 and fully gunnery she's also a head shot machine too...

For me sofar, part 2/3 has been about IDF as much as I can, once wittled down then engage with direct fire and murder what ever it is I bump into... also focus fire on the legs... Unless it's a Hunchback, then kill that RT.

I am just prepping for War Council. Have added a couple extra Assaults to my lance to support my SLDF Royals Highlander. 90 hrs of play time, 122 missions, no saves, no redos, 1 withdrawal on a sandbox mission with my Bravo Lance. Sent the B team in on a 2.5 Skull rated contract and had stiffer resistance than my Alpha Lance had been facing on 4 star missions, of late. After Medusa took 4 hits to the head in 4 shots, and the rest of the lance was overheating and naked, decided that it wasn't worth getting them killed for a 400k mission for some Planetary Gov't and hit Withdraw.

Do love my Goose Waffle though. Usually start the mission luring them to me, Dekker sensor Locks one if they don't walk into visual range, Gltich lays 40+ LRMs into them, then I precision shot out their CT in most cases. But yeah, if I can't reliably punch out the CT, I'll take the RT off the Hunchy, though on a G, honestly, either ST will do. Take out the LT, you take out it's ammo, so the gun don't go boom. Kind of sad I don't see any 4Js, though.





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