R Razor, on 23 December 2014 - 11:38 AM, said:
I didn't say to use only Crows, please focus. I said that 8 Clan mechs, most probably a mix of Crows and Timbers, can close with and fight 8 Thuds on near equal terms..........because they can.
You said 8 Thuds are impossible to beat, I merely pointed out that you are incorrect and that they can be beaten and provided you with the tactic you asked me specifically for.
With equal Pilots? 8 Thunders shreder Timys and Crows like everything else. Even if they just pop out a shoulder from a Crow they make that mech nearly useless and you know why? because EVEN MORE HEAT! so bye bye Laservomit. You can barly maintain 2 ER Mlaser if you lost a Shoulder.
R Razor, on 23 December 2014 - 11:38 AM, said:
You have other advantages that differentiate the mechs........they are close enough to equal, with the edge still going to the Timber...........that's good enough for most folks (except the ones that can't stand the IS having a good counter to their Timbers anyway)
K letz count ...
-I survive a Shoulderlost ... yea for even more heat and 1/2 of my weapons gone.
-I have omnipods with different slots ... nice but the most Clanweapons are too hot or to weak (pinpoint>dot) to take "more" of them... or you dont even have space or tonnage because of fixed equip
-I have nice Armor on Timys. Thats realy a +
-I have a nice Speed. also a good +
-I Have smaller Doubleheatsinks ... funny that i barly have some. Need the space mostly for ammo or Weapons (fixed equip is hard)
Now to the bad
-Shoulde l ose more heat
-Weapons more heat in general
-I have fixed internal armor engine and equip that kill daaaamn many builds ... srly i cant even make a good K2 Clone with 2xAC10 4xMlaser out of a Timy
-I dont have usefull Quirks
-Dot Weapons:
Longer Burntime
Burst Acs
streaming LRMs
All in all. IS are the new Clans. They can Equip so much more Stuff because if he wants to run slow and have a extrem pin point alpha .. why not? Just change engine or armor and mount big ACs.
They also have superio Quirks. You cant say thats not true because srly ... its a fact that you have the Quirk buffs and Clans dont.
More DPS because of Quirkmechs (-Cooldown + less Heat = more DPS)
Oh not forget the Velocity and Range Quirkbuffs
k i got too much into this Thread sry.
Its just a little frustrating to lose so many matches vs some Corps that just use the Overquirked Mechs and you cant do anything because if you try to do the same .... you just cant because IS have just the better Weapons if you use the right Mech.
But i think the real Problem is Mechboating... 8+ Thunderbolts, Wubverines kicking everything out of balance. We need Class Restriction also in CW while we drop.
Edited by Degalus, 23 December 2014 - 12:21 PM.