FupDup, on 22 December 2014 - 11:46 AM, said:
Poorer mechs can be brought up in other ways...
Yes. And will be, too. But ES/FF brings them closer first, requiring less extreme measures elsewhere in a totally harmless way.
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The TBR and SCR lead their classes because of their "optimized" base chassis, yes? The Arctic Cheetah would in a way be the Timberwolf of the light class. It's available since 3037 too, so no timeline conflicts. To get into specifics...
Weight: 30 tons (not 35 tons, but workable)
Internal Structure: Endo
Armor Type: FF
Pod space: 8.5 tons (with max armor)
Engine: XL240 (top speed 142 kph with Speed Tweak)
Hardwired equipment: 6 JJs (more than most people would want, but for lights JJs are more useful than other classes)
Heatsinks: 10 hardwired (only 1 external "Poordub")
Hardpoints:
Prime: 4E + 2M + ECM
Alt A: 2E + 2M (sub-par variant)
Alt B: 1B + 2E (fairly bad variant)
Alt C: 7E
Alt D: 1E + 2M (fairly bad variant)
Even if we got the "bad" alternate variants, the Prime is still a beast so it wouldn't matter.
Yes, the Arctic Cheetah is a beast. I still don't see why you keep bringing it up? How is it relevant to this conversation?
It'll be a Light Class Timberwolf. I agree completely. That's why
we have faction wide nerfs happening alongside this. Because that's about the only way to get the really potent clan mechs nerfed without totally ruining everything else or just hammering them into the dirt with negative quirks (which nobody enjoys).
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And my point was that there would still be hardwired inequalities present no matter what we choose to unlock. Reduced, yes, but not eliminated.
But reduced, allowing more gentle adjustments elsewhere. Quirks still, in some cases, but not massive quirks like the low-tier IS mechs got. As I've said, it's not strictly necessary to unlock ES/FF. Just that it's harmless to do so, and is a very easy way to help balance the Clan chassis internally.
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What I meant was that much of the time, the default weapon coincidentally has inherit weaknesses that cause it to be cast aside for whatever reason (i.e. that LB 10-X on the Centy). Or a Thor's ERPPC (after the nerfs), etc. The point of the quirks would be to try to make up for those weaknesses.
And that does make that otherwise crappy weapon usable, but from the IS quirk experience it also makes those the only weapons that get used on that chassis. That's fine for IS - it's great, they get a good variety of usable weapons and a hell of a lot of very usable chassis as a result. It would work for Clans too, but then you'd end up with the same thing happening with clans. To each their own, I suppose.
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Also, you missed the part at the end where I said that it was mostly a spitballing attempt, and some other stuff about why we're even having this conversion in the first place.
I didn't miss that, but didn't have a comment directly. I understood it was spitballing; I was just explaining why I wasn't fond of said spitball

It WOULD work, but... I just think we'd lose some flavour in the process. ES/FF is broad. It won't do it all, but the only cases where it would have any affect at all would be in the cases where it helps narrow the gap... and at the same time it wouldn't limit optimal build flexibility the way weapon specific quirks do.