Jump to content

Boycott Cw! Reduce The Clans Weight Or Numbers Please!

Balance Social

330 replies to this topic

#201 SickerthanSars

    Member

  • PipPipPipPipPip
  • The Infernal
  • The Infernal
  • 106 posts

Posted 02 January 2015 - 02:19 PM

View PostDEFENSE TURRET 1, on 02 January 2015 - 09:06 AM, said:

If 6 guys in IS trial mechs can successfully attack and defend on CW against clanners, not sure what the issue is. Hell, and almost beat a pretty decent 10 man. IS seems a little more fun TBH, and have ran pure clans till last 2 days.

shhh the IS puggies dont want to acknowledge this fact, it doesnt fit their narrative that they lost their games because they are pugging and had no teamwork/coms, or are just bad, or a combination thereof the only reason they lost is because of how superior the clan mechs are

Edited by SickerthanSars, 02 January 2015 - 02:20 PM.


#202 ApolloKaras

    Member

  • PipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 1,974 posts
  • LocationSeattle, Washington

Posted 02 January 2015 - 06:43 PM

View PostMystere, on 02 January 2015 - 10:48 AM, said:


But why not also IS vs. Clan loss? It's in the interest of being "fair" and "balanced" to do so. ;)






< :lol: :lol: :lol: Sorry. I just couldn't resist. And I needed a little laugh to distract myself from this nasty migraine that just started.>



Sure I'll post all. lol

#203 pwnface

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 3,009 posts

Posted 02 January 2015 - 06:47 PM

View PostMischiefSC, on 02 January 2015 - 02:01 PM, said:

On the Clan vs IS weapons thing -

Why are we comparing 6 tons of weapons vs 15 - 20 tons?


R Razor made the assertion that C-ERMLs are better for sniping than IS ERLL and has since fled this discussion after being shown some math.

View PostMischiefSC, on 02 January 2015 - 02:01 PM, said:

Stormcrow can carry 2 ERLLs and 4 CERMLs to have better heat at range for about the same damage as an 3xERLL IS ERLL boat *plus* have 28 points of lasers for ranges under 600m, when they close in. All for less tonnage and with more DHS, meaning it can do it and run cooler.

How about this - take any 50 ton IS mech of your choice. Energy boat it however you want, whatever quirks and modules you want.

Then make a Stormcrow that's better. Same damage (or more) at whatever range (or better) with better heat management. Oh, and it functionally takes damage like it has a STD engine.

There is no IS mech in or even near the same tonnage that can compete.


I agree that the SCR is the best all around medium mech but it is 55t and not 50t.
The 3xLPL Wolverine can certainly keep up in damage output though, but not in tanking ability.

View PostMischiefSC, on 02 January 2015 - 02:01 PM, said:

Now do the same thing with heavies. Same pilot skill, just mech performance, just try to make an IS heavy that out-performs a Timber Wolf.

You can't. Nobody ever has. That's the whole point of this. The Stormcrow and TW are the best medium and heavy mechs respectively in the game, bar none. That's why most the really competitive teams went with them. Mech for mech they are the best straight up killing mechs in the game. Because they always travel the same speed they are even better in groups; mixed TW and Stormcrow runs are effective in part because of that.


The TBR is the best all-around heavy chassis but there are certainly IS mechs that can keep up with it firepower-wise at different ranges. There obviously isn't any IS heavy mech that offers the same level of tankyness and speed.

View PostMischiefSC, on 02 January 2015 - 02:01 PM, said:

The TDR 9S has flat out silly ERPPC quirks that will probably get fixed.


The TDR-9S is the flavor of the month for IS sniping mechs but definitely isn't the only viable option. I've had greater success running certain ERLL builds over the ERPPC simply because even with the increased projectile speed it is a bit too slow.

#204 Strikeshadow

    Member

  • PipPipPipPipPipPip
  • Philanthropist
  • 213 posts

Posted 02 January 2015 - 07:09 PM

View PostLord Scarlett Johan, on 30 December 2014 - 07:27 PM, said:


Gauss and ERMLs for the clans are the best weapons in the game because the Clan Gauss is ton for ton the best ballistic in the game and the ERMLs are 1 ton, 1 crit IS larges.


TBR-C
TBR-S
TBR-PRIME

Those are my three builds. Those are also my three top builds in terms of performance.


Thanks! I modified your TBR-Prime to add another ERML + DHS. It runs a little bit hotter (39% instead of 44%). But I think I can manage that heat.

http://mwo.smurfy-ne...830757e0b8b8adc

Edited by Strikeshadow, 02 January 2015 - 07:09 PM.


#205 Zibmo

    Member

  • PipPipPipPipPipPip
  • Stone Cold
  • 488 posts

Posted 02 January 2015 - 07:09 PM

View PostSickerthanSars, on 02 January 2015 - 02:19 PM, said:

shhh the IS puggies dont want to acknowledge this fact, it doesnt fit their narrative that they lost their games because they are pugging and had no teamwork/coms, or are just bad, or a combination thereof the only reason they lost is because of how superior the clan mechs are


I'm sure <rocks SickerthanSars>. Feel better about yourself and your choices now?

Good.

#206 ApolloKaras

    Member

  • PipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 1,974 posts
  • LocationSeattle, Washington

Posted 02 January 2015 - 07:41 PM

Here's a few. 1st two the night

Posted Image





Posted Image



EDIT: 3rd match a good defense by these guys

Posted Image

Edited by Saxie, 02 January 2015 - 08:11 PM.


#207 Tiger Shark

    Member

  • PipPipPip
  • Legendary Founder
  • Legendary Founder
  • 94 posts
  • LocationSeattle, WA

Posted 02 January 2015 - 07:45 PM

It really is about organized clan teams with voice comm vs patchwork IS teams who have to type to talk to each other in CW. Team made of solo players or smaller 3-4 member teams are at a disadvantage with a coordinated team with voice and probably also coordinated mech drop selection.
The few times I managed to drop on FRR planets after long waits, if the clan opposition is 9+ of single team, we get wiped out. Usually with the defending clan team coming close to our drop areas to attack. If both teams are cobbled together by the match maker, then it usually is a lot closer. We even won IS counter attack once. Down to our last 2 mechs, and it was seconds whether or not if the gun was going to go down first or the last 2 mechs were going to be destroyed. That was actually pretty satisfying. As fun as that was, just doesn't balance out the other numerous times that the matches weren't even remotely close.
I'm a causal player with rather terrible video game hand eye coordination. In CW, against a very well organized voice comm team, you're guaranteed to get run over 4 times in a row. This doesn't really happen in the solo queue, is more frustrating, and combined with the long wait times, just not nearly as fun.
Perhaps 10v12 or 8v12 might work if the the clan side is a pre organized team, however, if both sides are patch work teams, 12v12 would still be viable.
Otherwise, the game itself will split into 2 games. The solo queue players, and very organized CW teams. While that might work itself out and find a good balance of player populations, it may not be the best for the longer term future of the game.

#208 RedDevil

    Member

  • PipPipPipPipPipPipPip
  • The Slayer
  • The Slayer
  • 702 posts

Posted 02 January 2015 - 08:08 PM

I support the clan bidding system. Clans can all rotate on who gets to attack on which day and bid 20+mechs vs the IS 12.

That way they'll never underbid each other, but overbid instead! Organized clans are OP!

Edited by reddevil, 02 January 2015 - 08:09 PM.


#209 JadeTimberwolf

    Member

  • PipPipPipPipPipPip
  • Knight Errant
  • 421 posts
  • LocationCalifornia USA

Posted 02 January 2015 - 08:11 PM

View Postreddevil, on 02 January 2015 - 08:08 PM, said:

I support the clan bidding system. Clans can all rotate on who gets to attack on which day and bid 20+mechs vs the IS 12.

That way they'll never underbid each other, but overbid instead! Organized clans are OP!


You do realize that in the bidding system, the clan that bids the lowest number of warriors generally wins the bid right?

#210 Mazikar

    Member

  • PipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 400 posts
  • LocationLas Vegas

Posted 02 January 2015 - 08:27 PM

CW is a joke. I'm not going to play it because it ruins any fun I could have gaming just waiting to get a match.

What is CW???

Its a very long delay to a new game mode and 2 maps with limited respawn. Take away the long delay and the silly meaningless map toss a generator on Assault maps and call it a day. CW is nothing more than a star map and a place for 12 man teams to lol stomp pugs. It is pretty depressing that ... this .... this is what we waited for. Sure its BETA, but BETA means its core is done but in final testing... so don't expect much to change here.

I vote for Solaris, its pretty much what we are playing now without the lies.

#211 RedDevil

    Member

  • PipPipPipPipPipPipPip
  • The Slayer
  • The Slayer
  • 702 posts

Posted 02 January 2015 - 08:35 PM

View PostJadeTimberwolf, on 02 January 2015 - 08:11 PM, said:


You do realize that in the bidding system, the clan that bids the lowest number of warriors generally wins the bid right?

Yes, but I think clans will still be able to abuse it. When attacking a planet, there will be only one, big, bid. Gamers, will always find a way to game the system.

Why underbid each other? Just rotate days. Today is CW, tomorrow CJF, then GB. etc. etc. There will be no low bid.

Edited by reddevil, 02 January 2015 - 08:36 PM.


#212 Strikeshadow

    Member

  • PipPipPipPipPipPip
  • Philanthropist
  • 213 posts

Posted 02 January 2015 - 08:42 PM

View PostLotharian, on 02 January 2015 - 08:27 PM, said:

CW is a joke. I'm not going to play it because it ruins any fun I could have gaming just waiting to get a match.

What is CW???

Its a very long delay to a new game mode and 2 maps with limited respawn. Take away the long delay and the silly meaningless map toss a generator on Assault maps and call it a day. CW is nothing more than a star map and a place for 12 man teams to lol stomp pugs. It is pretty depressing that ... this .... this is what we waited for. Sure its BETA, but BETA means its core is done but in final testing... so don't expect much to change here.

I vote for Solaris, its pretty much what we are playing now without the lies.


This is very true.

#213 ShadowWolf Kell

    Member

  • PipPipPipPipPipPipPipPip
  • The Widow Maker
  • The Widow Maker
  • 1,031 posts

Posted 02 January 2015 - 09:39 PM

View PostStrikeshadow, on 30 December 2014 - 01:41 PM, said:


I suppose you mean this: http://mwo.smurfy-ne...ec02fad5c823ce8

But this is way better: http://mwo.smurfy-ne...1753d0cb8aca1dd
capable of 40 PP FLD at 540m (not mention it's 2erppcs reach 810m), plus 89kph, 5jjs, 403 armor, and it runs almost as cool as the 32pt damage firestarter.



I don't think you understand what PP FLD is. cUAC10 is not PP FLD, and neither is a cLB10X unless you're REALLY close.

Who puts 5 JJs on a TBR? Seriously, the most I see is 3 if they're using the TBR-S CT and a side torso. I run 2 on mine simply due to having to for the hardpoint.

http://mwo.smurfy-ne...361d63138c322ef

You can run that on a CTF-1X and take advantage of it's energy and AC quirks turning it into a much nastier mech than the TBR with dual ER PPC/cUAC10 because it's true PP FLD and extremely low heat on the 1X. Which iirc is considered a tier3 mech at the moment.

Unless you're dead set on running an XL, a STD will do and you'll have amazing survivability as well. I'd definitely take a CTF-1X with dual PPC/AC10 on Rift over a TBR any day if I could.

#214 pwnface

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 3,009 posts

Posted 02 January 2015 - 09:42 PM

I think I already pointed out his bad build and gave him better alternatives.

#215 Strikeshadow

    Member

  • PipPipPipPipPipPip
  • Philanthropist
  • 213 posts

Posted 02 January 2015 - 10:03 PM

View PostShadowWolf Kell, on 02 January 2015 - 09:39 PM, said:



I don't think you understand what PP FLD is. cUAC10 is not PP FLD, and neither is a cLB10X unless you're REALLY close.

Who puts 5 JJs on a TBR? Seriously, the most I see is 3 if they're using the TBR-S CT and a side torso. I run 2 on mine simply due to having to for the hardpoint.

http://mwo.smurfy-ne...361d63138c322ef

You can run that on a CTF-1X and take advantage of it's energy and AC quirks turning it into a much nastier mech than the TBR with dual ER PPC/cUAC10 because it's true PP FLD and extremely low heat on the 1X. Which iirc is considered a tier3 mech at the moment.

Unless you're dead set on running an XL, a STD will do and you'll have amazing survivability as well. I'd definitely take a CTF-1X with dual PPC/AC10 on Rift over a TBR any day if I could.


I run this now: http://mwo.smurfy-ne...830757e0b8b8adc

#216 Allen Ward

    Member

  • PipPipPipPipPipPip
  • Knight Errant
  • 378 posts

Posted 02 January 2015 - 10:04 PM

I'm not going to boycott, as this is not smart or will do any good to the game. But I started to drop less and less in CW simply because it's not fun. Even when we manage to bring 4-8 players as a team. I can cope with winning only about 50% of matches, I could cope with winning only 25% of the matches. But currently we win less than 10% of any match, regardless of Clan opponents or massive elite Davion teams. The problem is that the MM drops your ratgtag team of mini-teams and solos against 12 man elite teams using TS and playing planet raid all day. And on top of that you always end up in a counter-attack against a fortification. This is not fun. Period.

The problem could be solved by the players if: PGI showed exactly what teams drop on what planet (not that 60+ mumbojumbo), the MM would only put equal teams against each other or deny the game if not possible (not good, I know, but hey, how on Earth do you stop those crappy noob vs elite games). Why is IS never attacking Clan Worlds when offered the chance? Why is everyone playing Davion?

Maybe there should be a system where every public players would have to apply for CW first with a large unit, pay for participating and prove that he/she has decent dropdecks/builds at hand. No military commander running a major campaign would allow such a huge number of incompetent and uncontrollable fighters join.

Edit: And I vote for dropping Clans in Stars, and I relize PGI is never going to to do that simoly because it would f-----up their game (they simply can't code it), and I doubt that 10vs12 would make any significant difference to the current CW at all.

Edited by Allen Ward, 02 January 2015 - 10:11 PM.


#217 Alik Kerensky

    Member

  • PipPipPipPipPipPip
  • Little Helper
  • Little Helper
  • 406 posts
  • LocationSeattle

Posted 02 January 2015 - 10:50 PM

I think Clan players should be penalized for every mech they combine fire on with in a set period of time. Give them each a penalty equivalent to a team kill for fighting like the IS. Since PGI is not going to balance numbers to offset their firepower (IE 10v12) they should have to fight like clanners.

#218 pwnface

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 3,009 posts

Posted 02 January 2015 - 11:01 PM

IS and clan mechs aren't in terrible balance right now despite what people are saying on the forums. L2P friends.

#219 Prophetic

    Member

  • PipPipPipPipPipPipPip
  • Giant Helper
  • Giant Helper
  • 750 posts
  • LocationEast Coast, USA

Posted 02 January 2015 - 11:43 PM

View Postpwnface, on 02 January 2015 - 11:01 PM, said:

IS and clan mechs aren't in terrible balance right now despite what people are saying on the forums. L2P friends.

Clans vs IS is terribly balanced.

#220 Mystere

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 22,783 posts
  • LocationClassified

Posted 03 January 2015 - 12:22 AM

View PostProphetic, on 02 January 2015 - 11:43 PM, said:

Clans vs IS is terribly balanced.


Says the side that uses massed armies of 3xERPPC-wielding Thunderbirds.

REVERSE THE IS QUIRKS NAO OR WE ALL ABANDON THE CLANS!!!


View Postpwnface, on 02 January 2015 - 11:01 PM, said:

IS and clan mechs aren't in terrible balance right now despite what people are saying on the forums. L2P friends.


See above you Clan-hating surat!







<Hopefully I sound more convincing now. ;)>

Edited by Mystere, 03 January 2015 - 12:23 AM.






1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users