G SE7EN7, on 31 December 2014 - 01:46 AM, said:
The only thing that is wrong with CW is the maps. Sulfur Rift is ok, needs a few tweaks but Boreal is a terrible design.
Ive been beaten and have beaten both clans and IS on both maps and done it in a group and solo. Its not the tech its the maps, maybe even the objectives need reworking. I dont have the data.
I think I agree with this one.
For Boreal, you have vast open terrain with little cover on the approach, few approach options that can both be watched at the same time, all attacker movement is uphill, and to boot, you have reduced heat concerns. It's like a recipe for success for the Clans if they're put on defense, and a recipe for failure for the Inner Sphere when pitted against the clans.
On the flip side, on Sulfrous, you have noticible cover options, more approach options, you need to send mechs to watch the various entry points, and the map is hotter. Overall, this is the best chance you have at success if you're on the offensive as an Inner Sphere player, and helps to reduce clan mech effectiveness by reducing the ranges the clans can hit from.
Now, that's not to say that the clans are guaranteed success on Alpine defense, but they certainly are starting with a good hand. With a 50-50 chance of being put on a map where they're at a distinct advantage over IS players, it's no surprise why so many groups and players just outright refuse to play against the clans right now.