DarkMetalBlade, on 03 January 2015 - 06:07 AM, said:
Earlier, I've read someone's predictions that no-one but the big units that field those 12-man-on-comms groups will be present in CW, & soon, they are going to QQ about having nobody to play CW with.
Now with the Stocking Stuffer event all over, the PUGs are going back to the solo queue & leaving CW behind. I'm starting to feel that this prediction is all too true unless something is done to make them want to stay, because right now, there's no reason for them to stay. & truthfully, those 12-man groups on voice comms are hastening their decision to stay away from CW.
With that, when will those big units start complaining that they've got nobody to play CW with?
Oddly enough, the solo PUGs aren't going away. I was hoping some of them would....most especially the guys that don't actually own enough Omni's to drop in Mastered, customized 'mechs with modules.
Don't misunderstand, not all of us "PUGs" are entirely useless. Some of us get into the concept of mission objectives that are more complicated than "stand still, zoom in, wait to be facerolled."
The downside is that it would appear that a significant portion of the flotsam and jetsam of new players that join the game, get frustrated because they can't figure out how to play and then leave are also interested in that as well. Unfortunately, at least on the Clan side, that means a bunch of people with very little skill, virtually no coordination (and depending on the time of day, no ability to communicate if they wanted to) and the worst possible trial mechs will be filling the ranks.
Make no mistake about it. When you hear the whining and crying here about how the Clans are OP in CW, they're referring to the ones that are owned, customized, mastered and moduled to the gills. The "stock" trial mechs were never good to begin with (much like the IS Heroes and Champions), then after Paul beat them to death with his hockey racket, some of them were rendered completely unplayable. And yet, due to drop deck restrictions such as "you MUST have 4 mechs. So there," they have no choice to pick one of those because it's the only one in that particular weight class.
That's yet another thing to point out about the whole OP thing. We didn't get any "first pass of quirks" nonsense. We don't have anything that can mount 3 PPCs and just crack away like the Tunderbolts can. We've got one mech per weight class, they've got several in some cases. We're limited to two chassis that can carry ECM...they've got a lot more. Yeah....don't whine about OP. It's not your opponent's fault if your faction has a religious aversion to counter electronic countermeasures or getting paid for doing it.
I've got no idea what they're going to do to fix it, if anything. If the solo queue is any example, I predict the entire situation will be completely ignored until the "focus group" (large, organized units that funnel cash and prizes to PGI) demands action. On twitter, because this isn't the proper place to communicate with them. Reddit used to be good, too, until they got their potty room privileges revoked.
Edited by Willard Phule, 03 January 2015 - 08:35 AM.