CPLT-K2 - Breaking the mold of the Catapult, the K2 model removes the LRM-15 launchers and replaces them with two PPCs which allow the Catapult to act as a direct fire support 'Mech and take a more active role in front line combat. The 'Mech has additional single heat sinks to help dissipate the added heat from the PPCs. The K2 also has two Machine Guns to deter infantry attacks. BV (1.0) = 1,052, BV (2.0) = 1,319[10]
I would remove the machine guns and jump jets replacing them with medium lasers/pulse lasers, heat sinks (depending on how hard it is to manage heat levels) or extra armour.
Heavy BattleMech Technical Readout
Type: Catapult Technology Base: Inner Sphere / 3075 Ruleset: Standard (5th edition) Tonnage: 65 Cost: 5,758,775 C-bills Battle Value: 1,332 Equipment Mass Internal Structure: Standard 6.5 Engine: 260 13.5 Type: Fusion Walking MP: 4 Running MP: 6 Jumping MP: 0 Heat Sinks: 18 [36] 8.0 Gyro: Standard 3.0 Cockpit: 3.0 Armor Factor: 211 12.0 Internal
Structure Armor
Value Head 3 9 Center Torso 21 31 Center Torso (rear) 11 L/R Torso 15/15 22/22 L/R Torso (rear) 8/8 L/R Arms 10/10 20/20 L/R Legs 15/15 30/30 Weapons and Ammo Location Crits Tons Medium Laser CT 1 1.0 PPC RA 3 7.0 PPC LA 3 7.0 Pulse Laser (Medium) LT 1 2.0 Pulse Laser (Medium) RT 1 2.0
BattleForce 2
MP Damage PB/M/L Overheat Class 4 3/3/2 - H Armor/Structure Point Value Specials 5/5 14 -
Catapult
Mass: 65 tons Chassis: Standard Power Plant: Magna 260 Fusion Cruising Speed: 43 kph Maximum Speed: 65 kph Advanced Motive: none Jump Jets: none Jump Capacity: none Armor: Ferro-Fiberous Cockpit: Standard Armament: Medium Laser PPC PPC Pulse Laser (Medium) Pulse Laser (Medium) Manufacturer: Inner Sphere Communications System: Standard Targeting & Tracking System: Standard
Edited by Hans Davion, 12 July 2012 - 06:47 AM.