Praehotec8, on 08 January 2015 - 12:49 PM, said:
I just think there is no way unlocking endosteel will be allowed into the game without some balancing mechanic, so I am pushing for clan ST destruction penalties, as that hits all clan omnimechs equally (so far anyway).
As for changing engine sizes....well I wouldn't mind too much, but I think it would probably be considered unfair by a majority of players.
Yes, but as soon as you say something like, "all (or most) IS mechs use endo," someone else pops in and brings up how the atlas does not always use it or something similar.
Honestly...the clan engines are not really the issue with clans...
The issue with clans...honestly, is the lack of variety in weapons viability. The only thing competitive for clans is lasers, anything not named L4Z0Rz is in pitiful shape....except gauss.
Now, all you see worth mentioning for builds are basically...X version of laser puke on 1 of 3 chassis (of which the DW is not one of those...).
The other big issue I see with clans is basically that the bad chassis are terribad (Tier 4/5), and the good chassis are Tier 1 (NOT some "God Tier 0" either mind you). Plus, you cannot get any 2 people to agree on what makes a clan mech good, much less can you even get 2 people to agree how good or bad they are. In many cases you cannot even get 2 people to agree that clan mechs are even "too good" at all...
The reality is, TW is a solid T1, but not all alone by itself there. As the "Jack of all trades heavy" T1...it might be most versatile...but it is less effective at many things that other mechs do much better. It also has some very average hit boxes. But, I digress...
The other obviously good mech is the SCR, and it is a solid T1, not all alone either...but it is probably the most versatile of all the clan mechs...simply because it can do some things the TW cannot.
Now, you take those 2 mechs plus the hellbie with ECM...those mechs are the kings of peaking and versatility. So, if you are using L4Z0Rz, which mechs are you going to take? The 3 usual suspects.
The hellbringer is also likely a solid T1 mech for the role it fills...not as versatile as the others...but it does have the "magic Jesus box". So there is that...
Everything said and done, you have 3 T1 mechs, 2 in the same weight class, limiting the amount of overlap in a tonnage constrained drop deck, and they all run mostly similar builds...using mostly the same weapons, that do mostly the same damage, in mostly the same manner, with mostly the same terrible heat efficiency....
So, it seems like anything the clans do strongly is much more prevalent because omnis...but really, the issue is not the good chassis, it is that there are no other options. Hence the good ones look *so* good, because a Suckoner/No-va/Spladder/PeaceDove/Happymutt is just not that appealing outside of unique niche roles at best....