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Certain Factions Creating Spoof Accounts

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#101 Willard Phule

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Posted 21 January 2015 - 06:32 AM

View PostAlexander Steel, on 21 January 2015 - 06:20 AM, said:

PGI makes it possible for Davions to attack Steiner. I'm not sure why you think they should be punished for playing the game exactly as it's designed.




PGI has filled that position. The Ilkhan is an NPC, and the very fact that clans can attack each other is proof that the Ilkhan is cool with it.


Fair enough then. Since the "Ilkhan" is an NPC that doesn't give a flying fig about the invasion, let's get the rest of the Clans in here. Screw canon, let's do this right.

Where the hell are the Nova Cats, Diamond Sharks and all the other Clans? Since our Ilkhan doesn't care about protocol and tradition, why the hell are we limited to just 4 invading clans? Let's get some Nova Cats hitting the Smoke Jaguars to take control of their invasion corridor.

Hell, for that matter, why are we constrained to corridors in the first place? We should be able to go where the hell we want, attack where the hell we want. It's not as if we've got some kind of supreme military commander with some kind of master plan. It's a free for all.

View PostJoseph Mallan, on 21 January 2015 - 06:26 AM, said:

Actually the Home Clans Attacked the weaken Holding of the Home worlds, and there is evidence of Wolf/Falcon squabbling and fighting even with an ilKhan.


Ok, let's have squabbling on the home worlds instead of in the invasion corridor.

You know what, to hell with all of it. There's really no sense in this. The Clans were put here as an antagonist to have the crap pounded out of them.

They're limited to a pre-determined (from canon) invasion corridor but they're not given the strengths that they were supposed to have. We have a non-existent Ilkhan, the clans are attacking each other in the corridor and there's nothing we can do about it but bend over and take it. It is what it is.

Can't wait to see the clans kicked out of the IS because of infighting.

#102 Alexander Steel

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Posted 21 January 2015 - 06:35 AM

Quote

Where the hell are the Nova Cats, Diamond Sharks and all the other Clans? Since our Ilkhan doesn't care about protocol and tradition, why the hell are we limited to just 4 invading clans? Let's get some Nova Cats hitting the Smoke Jaguars to take control of their invasion corridor.


There are barely enough people to fill the number of factions already here, adding 2 more isn't going to help.

Quote

Hell, for that matter, why are we constrained to corridors in the first place? We should be able to go where the hell we want, attack where the hell we want. It's not as if we've got some kind of supreme military commander with some kind of master plan. It's a free for all.


Negative, every day the "faction leader" played by the PGI program, picks what planets it wants the armies to attack.

Quote

They're limited to a pre-determined (from canon) invasion corridor but they're not given the strengths that they were supposed to have. We have a non-existent Ilkhan, the clans are attacking each other in the corridor and there's nothing we can do about it but bend over and take it. It is what it is.

Can't wait to see the clans kicked out of the IS because of infighting.


Considering only 1 clan ((as of yesterday, I haven't checked today)) has actually lost territory, the faction that has gained the most territory is a Clan faction, and 3 of the top 5 factions are Clan factions.... you sound pretty silly saying stuff like this.

Derp.. just realized you are a Wolf Clan member. Yeah I imagine the view from a Wolf Clan Member looks pretty bleak, but that's because you guys are the worst performing Clan. I imagine the view from House Liao/Kurita looks pretty bleak as well.

Edited by Alexander Steel, 21 January 2015 - 06:39 AM.


#103 Livewyr

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Posted 21 January 2015 - 06:38 AM

Ergo, the problem with unlimited access umbrella only factions.

No way to punish or bring rogue units in line..

(If they had their own territory inside Davion space from which they were attacking..then they could be punished or ultimately wiped off the map by a surgical Steiner offensive, or even adjacent Davion territories held by other units.)

But nope... good luck with that.

#104 Raflik

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Posted 21 January 2015 - 06:38 AM

Any MERC CORP have to stop caling themself a fraction or house, because THEY ARE JUST MERC CORP(even when hired for permament contract, they are just being HIRED).

The same thing is for clan. THERE ARE ONLY MERC CORP HIRED BY CLANS instated of IS.

#105 Joseph Mallan

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Posted 21 January 2015 - 06:52 AM

View PostRaflik, on 21 January 2015 - 06:38 AM, said:

Any MERC CORP have to stop caling themself a fraction or house, because THEY ARE JUST MERC CORP(even when hired for permament contract, they are just being HIRED).

The same thing is for clan. THERE ARE ONLY MERC CORP HIRED BY CLANS instated of IS.

A faction is a group within a larger group that does not agree with the larger group completely. So a Merc Command with the Lyrans is a faction.

Just like the Houses are Factions with in the Inner Sphere.

Clans
Clan Factions
Wolf
Jade Falcon
Ghost Bears

Clan SUB factions
Crusaders
Wardens
Home Clans
Invading Clans
Dark Caste.

#106 AlmightyAeng

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Posted 21 January 2015 - 06:56 AM

View PostTripleEhBeef, on 20 January 2015 - 09:30 PM, said:

Didn't we have a rogue Steiner unit come at us during the Christmas Ceasefire?


LOL. I dunno about Christmas, but you did get attacked AFTER Christmas by Kell Hounds under a Steiner tag after you guys apparently made some sort of deal with Mercstar...before they returned to Ghost Bear. But then Roadbeer told me you guys were busy with Davion...and since we got so few games doing it we went elsewhere :)

Turns out that making deals with large units that don't communicate well with others doesn't equate to a faction gentleman's handshake...and that when a larger merc unit tells another one "Stoppit and do what we say" they generally get the finger.

Edited by Ghost Badger, 21 January 2015 - 07:15 AM.


#107 Almond Brown

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Posted 21 January 2015 - 07:02 AM

View PostKrivvan, on 20 January 2015 - 11:11 PM, said:

I've made an alt account very recently (not Davion) and am planning to join up with a bunch of other alt accounts. I made it solely to be able to play as IS while we're on Clan and I know I probably won't care about any ceasefires agreed upon by those that aren't us.


Question? Do you think you can get a I.S. DropDeck, with all bells and whistles (Master, Modules) prepped in 30 days? Or will you play 4 Basics with whatever they can be fitted with?

Seems the bad guys in the OP's story did? That is some hardcore grinding right there. ;)

#108 Joseph Mallan

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Posted 21 January 2015 - 07:07 AM

View PostWillard Phule, on 21 January 2015 - 06:32 AM, said:


Fair enough then. Since the "Ilkhan" is an NPC that doesn't give a flying fig about the invasion, let's get the rest of the Clans in here. Screw canon, let's do this right.

Where the hell are the Nova Cats, Diamond Sharks and all the other Clans? Since our Ilkhan doesn't care about protocol and tradition, why the hell are we limited to just 4 invading clans? Let's get some Nova Cats hitting the Smoke Jaguars to take control of their invasion corridor.

Hell, for that matter, why are we constrained to corridors in the first place? We should be able to go where the hell we want, attack where the hell we want. It's not as if we've got some kind of supreme military commander with some kind of master plan. It's a free for all.



Ok, let's have squabbling on the home worlds instead of in the invasion corridor.

You know what, to hell with all of it. There's really no sense in this. The Clans were put here as an antagonist to have the crap pounded out of them.

They're limited to a pre-determined (from canon) invasion corridor but they're not given the strengths that they were supposed to have. We have a non-existent Ilkhan, the clans are attacking each other in the corridor and there's nothing we can do about it but bend over and take it. It is what it is.

Can't wait to see the clans kicked out of the IS because of infighting.

I would prefer the inner Clan Squabbling back in the Home Worlds, But then again I was a Star Adder Fan.

The Clans won't get kicked out of the Inner Sphere cause the Houses will be fighting themselves and Clan Wolf will just take Terra from ComStar.

View PostAlmond Brown, on 21 January 2015 - 07:02 AM, said:


Question? Do you think you can get a I.S. DropDeck, with all bells and whistles (Master, Modules) prepped in 30 days? Or will you play 4 Basics with whatever they can be fitted with?

Seems the bad guys in the OP's story did? That is some hardcore grinding right there. ;)

That or they threw some money at it, or had Alts from long ago and dusted them off.

#109 Willard Phule

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Posted 21 January 2015 - 07:08 AM

View PostAlexander Steel, on 21 January 2015 - 06:35 AM, said:


There are barely enough people to fill the number of factions already here, adding 2 more isn't going to help.


Doesn't matter. If we don't have an actual military commander running the show, what's stopping the other clans from just coming to the invasion corridor on their own?

Canon? Nope, we're already tossing that out the window. Clan protocol? That went out the window as well. There is NO REASON other than "we don't have enough people" to justify it other than PGI wants the Clans to be ass-***** at every turn.

View PostAlexander Steel, on 21 January 2015 - 06:35 AM, said:

Negative, every day the "faction leader" played by the PGI program, picks what planets it wants the armies to attack.


That's kind of my point, isn't it? The "master program" was designed to allow the Clans to do things they shouldn't be doing....like attacking each other.

For what it's worth, Steiner units shouldn't be attacking either Davion or Kurita units by this point.

It doesn't matter in the long run. Since the "master program" designed by PGI (who's track record is less than spectacular) is running this mess, it's going to continue to be a clusterfrag.

View PostAlexander Steel, on 21 January 2015 - 06:35 AM, said:

Considering only 1 clan ((as of yesterday, I haven't checked today)) has actually lost territory, the faction that has gained the most territory is a Clan faction, and 3 of the top 5 factions are Clan factions.... you sound pretty silly saying stuff like this.


How many of those Clan factions lost territory to other Clans? That's sort of my point here.

View PostAlexander Steel, on 21 January 2015 - 06:35 AM, said:

Derp.. just realized you are a Wolf Clan member. Yeah I imagine the view from a Wolf Clan Member looks pretty bleak, but that's because you guys are the worst performing Clan. I imagine the view from House Liao/Kurita looks pretty bleak as well.


Don't read too much into my affiliation. I'm a solo dropper. How much territory did Clan Wolf lose from other Clans as opposed to IS units? That's important. If the clans weren't fighting against each other, the map would look a whole lot different.

#110 Almond Brown

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Posted 21 January 2015 - 07:08 AM

View PostMischiefSC, on 21 January 2015 - 02:00 AM, said:

A merc unit who's shafting the faction they're working for has every reason to expect the actual loyalists to that faction to seek some sort of retribution.


What is that old saying? 2 Wrongs do not a Right make?
Seeking Retribution (doing dirty deeds for spite) makes any Faction that does that no better than the perpetrators they wail and moan against. ;)

#111 Logal Dazlar

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Posted 21 January 2015 - 07:10 AM

Spies and double agents. How can you not expect this? I think it adds to the immersion and to the player made alliances that are currently in place. :D

#112 Wildstreak

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Posted 21 January 2015 - 07:11 AM

View PostJohn Wolf, on 21 January 2015 - 05:58 AM, said:

Though if you feel Community Warfare can have features added to improve upon it.. come up with some good ideas in the Feature Suggestions forums! :)

Not possible because you get drowned out by certain groups intent on certain goals.
Too easy to prove.

#113 Alexander Steel

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Posted 21 January 2015 - 07:15 AM

Quote

That's kind of my point, isn't it? The "master program" was designed to allow the Clans to do things they shouldn't be doing....like attacking each other.

For what it's worth, Steiner units shouldn't be attacking either Davion or Kurita units by this point.


This is not a recreation of the lore game. Say it. You don't seem to get it.

Quote

Doesn't matter. If we don't have an actual military commander running the show, what's stopping the other clans from just coming to the invasion corridor on their own?


What's stopping them? The fact that PGI isn't going to add them in at this time because there aren't enough people to man them and that would be bad for business.

Quote

How many of those Clan factions lost territory to other Clans? That's sort of my point here.


You keep ranting on about how the clans are in trouble, but by every metric of success in the game the majority of clans are doing really really well. In fact I think Wolf has pulled back to even. Or are really close to doing so.


#114 Almond Brown

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Posted 21 January 2015 - 07:19 AM

View PostJoseph Mallan, on 21 January 2015 - 02:46 AM, said:

Attacking an ally is not a tactic. A tactic is how you complete the mission. So if the desire is to mess up the Factions relationship with it's ally, attacking the Ally is a tactic. So if teh mission is to disrupt ally cohesion, you are a Traitor OR a enemy plant. Both os which should be allowed to be dealt with.

Its a game of war, and underhanded doings like this need a mechanic to deal with it. We Need a chain of Command for the Houses, and an ability to review Unit Loyalty to the House's agenda.


Splinter cells are a direct result of "The Man" stepping on the throat of their employees or the Hired Guns they employ. Step to hard or for to long you risk rebellion, if even for only a brief period.

The Teams beat the PUGs with the Join a Team mantra incessantly around here. How long before some of these PUG's that do join feel they are being unfairly tethered by "The Man" and rebel. ;)

If Teams want Politics, and controlled Politics, they are going to have to put with with the rebel forces who do not like "The Man's" politics. LOL!

#115 Joseph Mallan

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Posted 21 January 2015 - 07:24 AM

View PostAlmond Brown, on 21 January 2015 - 07:08 AM, said:


What is that old saying? 2 Wrongs do not a Right make?
Seeking Retribution (doing dirty deeds for spite) makes any Faction that does that no better than the perpetrators they wail and moan against. ;)

However It shows an Ally that the larger faction is in fact, true to wanting an alliance.

View PostAlmond Brown, on 21 January 2015 - 07:19 AM, said:


Splinter cells are a direct result of "The Man" stepping on the throat of their employees or the Hired Guns they employ. Step to hard or for to long you risk rebellion, if even for only a brief period.

The Teams beat the PUGs with the Join a Team mantra incessantly around here. How long before some of these PUG's that do join feel they are being unfairly tethered by "The Man" and rebel. ;)

If Teams want Politics, and controlled Politics, they are going to have to put with with the rebel forces who do not like "The Man's" politics. LOL!

Or if the The Man want to remain The MAN, he needs to be allowed to deal with rebels. Loyal House units, that Handle the situation. OR negotiation. But again:
Posted Image

#116 Almond Brown

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Posted 21 January 2015 - 07:25 AM

View PostEgomane, on 21 January 2015 - 04:13 AM, said:

See? What is meant to happen (the alliance) can change. It's the same just on a bigger scale.

PGI made it pretty clear that they don't want player control of the factions. They are thinking about allowing some influence in the future, but that is not even close to being the same. That some now assume that they do have that control and power is disturbing deluded.


FTFY ;)

#117 Alexander Steel

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Posted 21 January 2015 - 07:27 AM

Al -- Some Men, Just want to watch the world burn... so we set the jungle on fire.
BW -- So you gave him what he wanted?
Al -- Err.. um.. that wasn't what this story was supposed to mean.
BW -- Wait, So if the Joker is the Bandit, and I'm you, you're saying that to catch the Joker by following your tactics with the Bandit, I should burn down Gothem like you burned down the entire jungle to catch the bandit.
Al -- Err.. um... I really shouldn't open my mouth.

#118 AlmightyAeng

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Posted 21 January 2015 - 07:27 AM

View PostJoseph Mallan, on 21 January 2015 - 07:24 AM, said:

Posted Image


This pic made my signature happy. Thanks, Joe :)

#119 Joseph Mallan

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Posted 21 January 2015 - 07:29 AM

View PostAlexander Steel, on 21 January 2015 - 07:27 AM, said:

Al -- Some Men, Just want to watch the world burn... so we set the jungle on fire.
BW -- So you gave him what he wanted?
Al -- Err.. um.. that wasn't what this story was supposed to mean.
BW -- Wait, So if the Joker is the Bandit, and I'm you, you're saying that to catch the Joker by following your tactics with the Bandit, I should burn down Gothem like you burned down the entire jungle to catch the bandit.
Al -- Err.. um... I really shouldn't open my mouth.

Al didn't say it shouldn't burn, and Bruce was looking like "one of THOSE" men. :lol:

#120 Alexander Steel

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Posted 21 January 2015 - 07:31 AM

View PostJoseph Mallan, on 21 January 2015 - 07:29 AM, said:

Al didn't say it shouldn't burn, and Bruce was looking like "one of THOSE" men. :lol:


Well to be fair, Bruce does get his jollies by dressing up in a furry suit ((bat-man)) finding strange men who are dressed in masks, and beating them. :o





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