DarthRevis, on 28 January 2015 - 02:54 PM, said:
Again, Please READ MY WHOLE POST.
You are arguing with yourself at this point. Please show me where I said that.....Because that quote above you said we may both do as we please because there are no rules against it. only players asking other player to help with what they feel is the most important.
You need to re read and comprehend what i said before you post bud. We already went over this and I am finished repeating myself.
Also, big shocker, I DON'T CONTROL MY FACTION!
I can hardly control the members we have....and why would I even want to do that? I'm no Khan, Or where did i say i wanted to? and so what we criticized you? Cant handle a little criticism? Need to stay off the internet then. Criticism and insulting are two different things.....we may disagree and be critical all we want as long as it is not rude or insulting what the big deal? we are all adults here from what i can tell.
I was not implying that you specifically, were in control of the faction, however as a combined entity, it seems like the Smoke Alliance and a few other loyalists, had a problem with what we did and it was presented in a way that we felt was overly critical of what was our decision as well as completely unnecessary, and it was obvious from the first few posts onward that some of the units wanted to reign in and control what we were doing.
Here is a quote from that thread that had me up in arms, because it's obvious that the loyalists want it so mercenaries don't spoil their precious alliances.
Reverend Poison, on 16 January 2015 - 08:51 AM, said:
However, factions should have control over who works for them. So who hired them? Not me.
Am I correct in assuming that PGI posts contracts with a certain amount of cbills attached to each of these contracts and merc units are free to pick and choose? Sooooo Clans and Houses have no control over which Merc units come and go within their factions?
There needs to be an economy. Instead of PGI handing out cash, the hiring unit/faction should have to pay the merc units out of their coffers. This would create competition amongst the merc units as they would have to bid on a contract instead of just "Here ya go." Only the best merc units that can deliver would survive in such a free market and the rest would go broke and be forced to join a faction.
And my whole issue to this day has been that no other player should be in control of what I choose to do or what any unit chooses to do, because units themselves, especially mercenaries, are a collective entity much like an alliance. If I bid on a CSJ contract, you bet your cat's tail I am going to fight in whatever attack lanes are available to me, regardless of what alliances your faction has created outside of the game.
Of course, this is still beta so obviously many features are missing, in due time I hope we can find solutions that will allow mercenaries to have some freedom of fighting within a faction, however don't expect any mercenaries to join a faction that refuses to use one of it's only attack lanes.



















