Sarlic, on 17 February 2015 - 06:46 AM, said:
I don't call them specialists in any way. Sure, brining in a wubbee build involves a certain risk.
Generalist have more options to decide. They can harash, flank or even be supportive.
Isn't that what I said?
You are trying to cover multiple ranges or combat roles.
Sarlic, on 17 February 2015 - 06:46 AM, said:
Specialists can only walk- along with the group and do one particular thing only within range when they fail, they fail miserably. I get your point, i am not talking about brawlers.
Brawlers are specialists, they are not the only specialists.
Specialists, as I'm saying it does not equate to "only brawlers".
Sarlic, on 17 February 2015 - 06:46 AM, said:
If you want to play your specialists build, go ahead, but dont expect any sympathy for me on a chassis which still have their hardpoints to be desired.
Who asked for sympathy?
You are the one making a thread complaining about how other people want to play their mechs.
Play your mech how you like, try not to tell others how to play.
Sarlic, on 17 February 2015 - 06:46 AM, said:
We need rolewarfare. Things would be apart from this, different.
If every mech is a generalist than no one has a role.
Being a specialist is
having a role. Having many players be "generalists" is diametrically opposed to "role warfare".
So it seems you are not entirely clear on what it is you actually want.
Tombstoner, on 17 February 2015 - 06:48 AM, said:
My catapult build says otherwise.... 2x lrm 10's and 4 medium lasers. its very dependent on team mates.
If half of a team carried one lrm 10 thats 60 missals ruining someones day.
Your build also probably has a crapload of tonnage devoted to Ammo. Possibly Artemis? TAG?
That's not a generalist build, that's a specialist.
4 back up lasers doesn't suddenly make you "a generalist" - it means you (rightfully) got tired of getting rekt when other mechs got inside your 180.
Roadbuster, on 17 February 2015 - 07:05 AM, said:
Because the specialized builds don't require teamwork.
That's nonsense. Please don't use your bias and present something you erroneously believe as a fact.
Roadbuster, on 17 February 2015 - 07:05 AM, said:
They are also easier to use than a build with 3-4 different weapon systems instead of 1-2.
Easier to build? Anyone can put a jumbled mess of weapon systems onto their mech.
Easier to play? Yes, of course. That's the entire point.
Do you think you have to do the hokey pokey before you can fire a gun? In essence, you pull a trigger.
"Simplified" and "Streamlined" don't automatically mean "bad" or "dumb", the goal is to reduce the number of choices your brain needs to go through to maximize your reaction ability (as well as dedicating your build to be very good at a specific thing).
If you don't want to play that way, don't.
The world is full of specialized equipment, specialized machinery, specialized weapons and people filling specialized roles.
I struggle to understand why some gamers find this unacceptable.