An Anime Princess, on 01 March 2015 - 02:10 AM, said:
those are all very arcadey titles that sacrifice loads of realism for fun factor, with the original rainbow six being the only potential outlier in the group (and you can still cheese that game insanely hard)
these all boil down to map knowledge and reflexes. a faster player is going to recognize, visually, the threats on-screen from both environmental and enemy sources and respond accordingly. a player with better map awareness is going to keep from placing him or herself in situations where their only option is to flee onto a pond and slip, or whatever. besides, what kind of frozen pond doesn't break beneath a 55-ton (or whatever) giant robot that is constantly nearly boiling-hot to the touch? do mech feet have more grip than rubber-soled shoes? does anyone really care?
why not just field hundreds of MBTs with ac/20 and LLs instead of these stupid mechs, anyway? battletech implodes under an eye looking for realism so why bother
Then don't call it Mechwarrior Online and rip off battletech designs. Call it Robotech and/or Heavy Gear, or even better. Mechaggeddon. I got in this game because of the name and it's promises The mech rendering is stellar, if not better than the original, but to a lot of people who got in with the same expectations I did regarding realism and respect of what was established 30 years ago, it is way short.
I do agree a good player will overcome some aspects. But you fail to see the big picture and take every argument literally.
So here are bunch to keep you posting for the next few days.
Firing under water.
Hull Breach.
Skidding.
Physical Attacks.
Death From Above.
Building destruction.
Hiding inside a building.
Laser reflexion off of water.
Shell ricochet.
LRM misfires.
Falling damage if the building or bridge your standing on top of collapses.
Damage if the building falls on your head.
Clubs. NOt the bars, the things you hit people with.
Those are all aspects that would make this game better, reality wise and fun wise.
So I really don't understand why you do not see that. I probably won't.