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When did boosts become Pay2Win?


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Poll: When did boosts become Pay2Win? (635 member(s) have cast votes)

Are XP and IGC boosts pay to win?

  1. No, boosts are not P2W (592 votes [93.38%])

    Percentage of vote: 93.38%

  2. Yes, boosts are P2W (42 votes [6.62%])

    Percentage of vote: 6.62%

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#61 HereticalPsycho

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Posted 30 June 2012 - 08:18 PM

View PostThorgar Wulfson, on 30 June 2012 - 08:10 PM, said:


I WILL spend cash for a bobble head natasha Kerensky or bobble head Urbanmech :lol:


spending cash for novelties is always a good way for companies to make money =D...
however i will be disapointed if at least some things like fuzzy dice cant be bought with c-bills as well

#62 Damion Sparhawk

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Posted 30 June 2012 - 08:20 PM

(2 cents) I seem to be with the vast majority on this topic, the boosts, as they are, are fine, the increased XP is only significant if there is some significant bonus to being able to level faster than others, though given the nature of the game I doubt even if it does give someone a buff it will be anything more than temporary (inevitably everyone will catch up) and money isn't going to break the game unless the economy is broken by itself. The only way in my opinion to really make a game the supposed P2W is to give cash only items that have enhanced effectiveness in the gameplay, i.e. better weapons/armor etc... while it wouldn't be impossible for a mech to be something of that nature, the mech is only as good as it's equipment and pilot.

View PostStray Ion, on 30 June 2012 - 08:17 PM, said:

I'm surprised no one (to the best of my knowledge) has mentioned an idea about how the devs should be selling add space on the mechs. That way no one has to pay anything to offset the cost of running the game.

I can hear it now "Everyone focus fire the StayFree® Atlas.","Watch out Durex® Jenner inbound.".

hahahhahahaahahahahaha......

#63 Cid

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Posted 30 June 2012 - 08:21 PM

View PostUrlaz, on 30 June 2012 - 07:50 PM, said:

From what I understand about MWO, the monitization in the game seems to be similar to League of Legends. Which I actually like for a free to play model.

For those not familar with LOL there are two currencies; Riot Points(RP) and Influence Points(IP.) RP is bought with cash and can be spent on boosts and cosmetic skins for the characters. Characters, which you play as, can be bought with both currencies, and Runes, which are used in LOL's leveling and advancement system can only be bought with IP. You gain IP from playing games. The more you play the more you can customize and build rune sets. Two kind of boosts are available, XP and IP. The cool part is two styles of boosts, a set period of time in days(1, 3, and 10) and wins(1, 5, 10) which can stack on each other. So a win with both active can give you a lot of IP. The boosts help, but they aren't game breaking. Someone would still need to get several wins to earn enough IP for a worthwhile rune.

I have an example if people are interested in learning more about free to play style games and good overview of what you should expect from and look for in a F2P game. (A little older, slightly dated.)
http://penny-arcade....crotransactions

great post, thanks a lot for that video, it explains everything i wanted to say =)

#64 XxZylonxX

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Posted 30 June 2012 - 08:23 PM

In a way boosts are pay 2 win...
Why? More pilot skills is a more efficient Mech ---> more chance to be victorious over someone with less pilot skills.
Same with credits. It might buy you better weapons sooner.

You might say "but someone playing for free can get the same pilot skills" He will still be at a disadvantage.
If both played 8 hours and 1 got a 50% exp boost. its 8 vs 12 hours skills gain if they both piloted 1 Mech.

Do not get me wrong. To me boosts are generaly accepted in F2P games, but lets not pretend they do not offer an advantage.

#65 Thorgar Wulfson

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Posted 30 June 2012 - 08:26 PM

View PostHereticalPsycho, on 30 June 2012 - 08:18 PM, said:


spending cash for novelties is always a good way for companies to make money =D...
however i will be disapointed if at least some things like fuzzy dice cant be bought with c-bills as well


yeah i want to spritz up and customize my cockpit. id pay c-bills to be able to add some personalization to it, and id spend real cash for it as well. not a hell of a lot but getting a house Kurita dragon with a marked (bright yellow paint) in smiley face on it would be a blast.

#66 Arafinar

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Posted 30 June 2012 - 08:28 PM

View PostXxZylonxX, on 30 June 2012 - 08:23 PM, said:

In a way boosts are pay 2 win...
Why? More pilot skills is a more efficient Mech ---> more chance to be victorious over someone with less pilot skills.
Same with credits. It might buy you better weapons sooner.

You might say "but someone playing for free can get the same pilot skills" He will still be at a disadvantage.
If both played 8 hours and 1 got a 50% exp boost. its 8 vs 12 hours skills gain if they both piloted 1 Mech.

Do not get me wrong. To me boosts are generaly accepted in F2P games, but lets not pretend they do not offer an advantage.

Ok blew my earlier argument out of the water,Erwiin you dont get to use this guys post..........

Hes got the wrong idea on what pay to win is but none the less he said it...........

#67 Risky

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Posted 30 June 2012 - 08:29 PM

View PostCid, on 30 June 2012 - 06:50 PM, said:

there will be a time when you will hopefully understand that a f2p game without freeplayers is the equivalent of an unsuccessful and dying game.

i am not saying boosts are a bad thing, but the game has to be fun and not too grindintense for people who don't want to spend money (right away or even not at all).


You're post assumes that I'm saying all people who don't have the money are whining babies, which it did not.

#68 Stray Ion

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Posted 30 June 2012 - 08:30 PM

View PostDamion Sparhawk, on 30 June 2012 - 08:20 PM, said:



hahahhahahaahahahahaha......


It's not like we would have Alcohol and Tobacco sponcors unless this game was 18+. Chances are that is what we would be seeing. IMO its worth money to keep that stuff off our mechs.

#69 Schtirlitz

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Posted 30 June 2012 - 08:33 PM

View PostXxZylonxX, on 30 June 2012 - 08:23 PM, said:

In a way boosts are pay 2 win...
Why? More pilot skills is a more efficient Mech ---> more chance to be victorious over someone with less pilot skills.
Same with credits. It might buy you better weapons sooner.

You might say "but someone playing for free can get the same pilot skills" He will still be at a disadvantage.
If both played 8 hours and 1 got a 50% exp boost. its 8 vs 12 hours skills gain if they both piloted 1 Mech.

Do not get me wrong. To me boosts are generaly accepted in F2P games, but lets not pretend they do not offer an advantage.


I've bought the pack and boost intentionally.
I don't plan to play the game A LOT, because i'm a little tight on time now, so the boost will help me not to fall TOO back from others :lol:
To get more you spend either time or money. I decided to pay money.
And there is no EXP boost ;)

Edited by Schtirlitz, 30 June 2012 - 08:47 PM.


#70 Irish79

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Posted 30 June 2012 - 08:40 PM

View PostStray Ion, on 30 June 2012 - 08:17 PM, said:

I can hear it now "Everyone focus fire the StayFree® Atlas.","Watch out Durex® Jenner inbound.".


Haha Dibs on the "Red Bull Racing® Jenner"

#71 Cid

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Posted 30 June 2012 - 08:41 PM

@Risky:

saying that everyone who doesn't agree with boosts is a whiney baby without money is an equally false generalization.

boosts sure give an advantage, if it turns a f2p model into p2w is debatable me thinks, and depends a lot on repair costs with hightech geared mechs.

#72 Skadi

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Posted 30 June 2012 - 08:43 PM

View PostIrish79, on 30 June 2012 - 08:40 PM, said:


Haha Dibs on the "Red Bull Racing® Jenner"

ill take the "Monster® Atlas"

#73 Stray Ion

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Posted 30 June 2012 - 08:48 PM

Incase people are wondering alt+0174

I choose "Kool-Aid® Atlas"

#74 PewPew

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Posted 30 June 2012 - 08:50 PM

Having money means having more options. Sure, everyone can potentially get the same stuff, but that's like saying someone with a $40,000 salary is eventually going to have a $1,000,000 house that someone with a $250,000 salary already owns.

#75 PewPew

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Posted 30 June 2012 - 08:54 PM

I'm having trouble seeing why this is such a difficult concept to grasp for some people.

#76 Savageson

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Posted 30 June 2012 - 08:57 PM

The only thing I've never really understood about f2p models is why people think the game is actually free to play. At some point the people making the game got to make money or eventualy the game goes away. I think the part that bugs people about the pay to win is they actually just want a free game which is great but I mean how much vanity stuff can you really sell? I played a little WoT and alot of stuff makes sense over there on some of that. I mean being able to buy at tank with an88 instead of playing for a few months because I don't got that time is a great model. If that makes the people who wanted a free game mad so what? Its still free. As long as you dont have the wierd-o gold ammo everything is gravy( the extra pen ammo). I mean on average we pay 60 bucks for a normal game, about 100 for a good collectors edition. So since I dumped 120 into this game already, thats kind of average for games that I enjoy on day one of release. Hell, if they make me spend 40 bucks for clan mechs or something like that, thats on par for an expansion for games these days and all that money goes to keeping the servers online and the devlopers paid.

So I guess in the end f2p is more like free to try. A demo they dont make you stop playing that you can enjoy forever I guess while the rest of us foot the bill for you to play. Funny enough, aint that kind of fair just as long as I dont get an omg 25% damage bonus for my epeen stroking? Hell, even if I got that, its still f2p and you can still be better then me by your own merits(excluding if they give yah auto aim)! :lol:

#77 Naduk

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Posted 30 June 2012 - 08:59 PM

League of legends is by no stretch of the imagination a P2W game
MWO is following its format, the dev's have stated as much numerous time

this one is not worried

#78 Cid

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Posted 30 June 2012 - 09:02 PM

may i repost this video for your viewing pleasure?

http://penny-arcade....crotransactions

f2p should actually really be f2p, there will be more then enough money in it for the company :lol:

#79 Stray Ion

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Posted 30 June 2012 - 09:06 PM

View PostSavageson, on 30 June 2012 - 08:57 PM, said:

The only thing I've never really understood about f2p models is why people think the game is actually free to play. At some point the people making the game got to make money or eventualy the game goes away. I think the part that bugs people about the pay to win is they actually just want a free game which is great but I mean how much vanity stuff can you really sell? I played a little WoT and alot of stuff makes sense over there on some of that. I mean being able to buy at tank with an88 instead of playing for a few months because I don't got that time is a great model. If that makes the people who wanted a free game mad so what? Its still free. As long as you dont have the wierd-o gold ammo everything is gravy( the extra pen ammo). I mean on average we pay 60 bucks for a normal game, about 100 for a good collectors edition. So since I dumped 120 into this game already, thats kind of average for games that I enjoy on day one of release. Hell, if they make me spend 40 bucks for clan mechs or something like that, thats on par for an expansion for games these days and all that money goes to keeping the servers online and the devlopers paid.

So I guess in the end f2p is more like free to try. A demo they dont make you stop playing that you can enjoy forever I guess while the rest of us foot the bill for you to play. Funny enough, aint that kind of fair just as long as I dont get an omg 25% damage bonus for my epeen stroking? Hell, even if I got that, its still f2p and you can still be better then me by your own merits(excluding if they give yah auto aim)! :lol:


Thats just it, you could have achieved that tank if you put in the time. I have never played WoT, but on these forums people complained about special ammo you had to pay for.

If you can buy everything with cbills on here it is one thing, but if you can only get certian game changing thigs with real cash it is pay to win.

I read that $15 will buy you an assault mech, but what was not said is if $15 will buy you enough cbills to buy an assault mech.
If the former is the case you can only buy that mexh with real cash and never achieve it unless you pay money. If the latter is the case this game is not pay to win.

#80 PewPew

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Posted 30 June 2012 - 09:10 PM

League is completely different. If you bought items you could use every match with real money, it would be p2w.





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