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When did boosts become Pay2Win?


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Poll: When did boosts become Pay2Win? (635 member(s) have cast votes)

Are XP and IGC boosts pay to win?

  1. No, boosts are not P2W (592 votes [93.38%])

    Percentage of vote: 93.38%

  2. Yes, boosts are P2W (42 votes [6.62%])

    Percentage of vote: 6.62%

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#161 Teralitha

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Posted 01 July 2012 - 01:00 AM

They are idiots. If I believed this was pay win I wouldnt be here.

#162 Gorith

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Posted 01 July 2012 - 01:16 AM

Boosts are not pay to win... if that were the case then 99% F2P games are pay to win. As I think the only game right off the top of my head that doesn't have boosts is TF2 (I havent played in awhile so that may not be true anymore).

For something to be pay to win it has to give an in combat advantage

Edited by Gorith, 01 July 2012 - 01:16 AM.


#163 W4rl0ck

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Posted 01 July 2012 - 01:32 AM

They have to offer something to pay that player want. The developers have to pay their bills. They have to earn money. They can't afford running a game which everybody plays for free.

They don't make games f2p instead of subscription based because in the end it is less money.. they do it because in the end it is more money if it's done right .)

#164 Tooninki

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Posted 01 July 2012 - 01:35 AM

View PostThorgar Wulfson, on 30 June 2012 - 08:26 PM, said:


yeah i want to spritz up and customize my cockpit. id pay c-bills to be able to add some personalization to it, and id spend real cash for it as well. not a hell of a lot but getting a house Kurita dragon with a marked (bright yellow paint) in smiley face on it would be a blast.


Like the Atlas named "Mr Nice guy" or "Mr Happy" with yellow head and smiley... ;)
Talking about bobbleheads and other bling to your Mechs, if u watch closely u see Hulagirl in

http://mwomercs.com/...deo/OkWhrahs3AQ

About 0.44

#165 Bluey

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Posted 01 July 2012 - 01:44 AM

We invested to PGI so they can complete the game without giving us a product cause game itself is a F2P sooo to balance and return our investment they give us faster c-bill boast which is,

WELL BARGAIN AND DONE

If this was EA .... I dont wanna even think that uhhh
Subcribe to our monthly and recieve this ultra buffed gun and dont forget to buy our new *new content on a beta realesed game* if you dont buy this expension F.... you .... You cannot play on our servers

Edited by Bluey, 01 July 2012 - 01:49 AM.


#166 Insidious Johnson

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Posted 01 July 2012 - 01:46 AM

At the end of the game, when everyone has everything unlocked and more c-bills than comstar, will it change anything? No. Everyone can get to end game with or without acceleration. You cannot accelerate past the "end game" goals you seek to fulfill. P2W is just wrong. This isn't. I would like to see pay 2 whine instituted. I'd be broke though, after threads like these.

#167 Horizon

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Posted 01 July 2012 - 01:47 AM

Just to make it known..

Boosters= people who have jobs, less time to play, makes it better for those who have jobs and can pay.

Other hand= People who have no job, more time to play can probably keep up with Booster people in the race.


Logic'd



By the way, stop making topics about this, it's always threads about worries and junk...

Edited by Horizon, 01 July 2012 - 01:48 AM.


#168 CCC Dober

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Posted 01 July 2012 - 01:57 AM

Some gents in here raised a few important points regarding the impact of the boosters.

They will have an impact on player progression in terms of collected exp, unlocks and c-bills necessary to buy/repair/maintain assets. The questions are: how much will the difference be for a given number of games and 2 players with and without boosters? How much of an advantage will a pimped out Mech represent? Will both (regular/premium) players regularly end up on opposing sides? That is how I'd rate the impact in general.

It appears that we are lacking vital information and experience to either prove or disprove a connection between said boosters and P2W. What we have is the intention of the devs to keep F2P from becoming P2W. My deduction is that P2W elements/factors, however they may manifest themselves (directly, indirectly, immediately or in the long run) will be considered as bugs and squished properly.

I can already see one of them creeping up on us and that is when people will join the game in a couple of months, by which time you can probably buy Mechs with XL reactors as starter Mechs, which are hideously expensive, maybe even too expensive for them. What we have right now is a situation where we can afford to buy Assault Mechs with standard reactors and if we keep the status quo (starter cash), future players might not be able to buy all Mechs at the beginning, unless real cash enters the equation. The same can be said for advanced weapons that may not fit the budget for a starter Mech.

I am very confident in PGI's ability to maintain F2P and keep P2W on a tight leash. Their interaction with the community is commendable.

Edited by CCC Dober, 01 July 2012 - 01:58 AM.


#169 EvangelionUnit

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Posted 01 July 2012 - 02:05 AM

time is money, if you dont have the time to grind the game, you spend money to get what you want faster ... thats the simple point.
its not pay to win or anything, because all weapons are free4all so if you want a gaussrifle, buy one, if you want a ppc, get one.
it not like old McCoy starts to sell you premium LRM's (without fuse xD)
so if some1 wants to buy premium, go for it, i never paid a cent in WoT and with MWO close ahead, it looks like i never have to.

Oh and even WoT cant be called pay2win, because as long as you play public rounds with your gold ammo, and suck in the game, you can't do anything to win. if your team is destroyed in the first few minutes and you are on your own, not even gold ammo and premium tanks can win the match.

#170 SirDenOfYork

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Posted 01 July 2012 - 02:22 AM

Its always going to be like this, like it or not people complain to complain. I say if you have a problem, leave and get on with your STUPID life... ;)

#171 jakucha

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Posted 01 July 2012 - 03:23 AM

Haha, oh you guys. A large majority of the people who have posted in this thread and assumingly voted have spent money on the game, therefore I hope you aren't actually expecting this poll to count for anything.

Edited by jakucha, 01 July 2012 - 03:25 AM.


#172 Stray Ion

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Posted 01 July 2012 - 05:03 AM

View Postjakucha, on 01 July 2012 - 03:23 AM, said:

Haha, oh you guys. A large majority of the people who have posted in this thread and assumingly voted have spent money on the game, therefore I hope you aren't actually expecting this poll to count for anything.


You do realize all "Founders" took a risk, there is a chance though albeit a small one that we will not get anything for our money paid?

Does anyone really think polls like this will change anything at all? This is nothing but pure speculation, the game has not even been released yet.

Unlike some Founders and Non Founders, I will see the game for myself or wait for "official" answers before I will critcize what I do not like about the game.

Edited by Stray Ion, 01 July 2012 - 05:05 AM.


#173 Sky walker

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Posted 01 July 2012 - 05:30 AM

View PostAntaumus, on 01 July 2012 - 12:34 AM, said:

Want a new mech play games till you can afford it or buy it with money

This one can be tricky.
I seen games where they intentionally made units so expensive that you'd have to spend over a month of every-day farming in order to get them, while at the time they were selling them for like 10$.
And by intentionally expensive I mean a gear progression like that: 1M-2M-4M-25M/10$...
So selling units for real money needs to be made in really nice, balanced way no to make F2P people crippled in their attempt of getting thing and feel forced to pay for it.

#174 AntharPrime

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Posted 01 July 2012 - 05:30 AM

View PostCid, on 30 June 2012 - 09:02 PM, said:

may i repost this video for your viewing pleasure?

http://penny-arcade....crotransactions

f2p should actually really be f2p, there will be more then enough money in it for the company ;)


Yeah, this covers MWO's outlook exactly. They even linked to this video themselves in one of the Pinned threads. The biggest thing that they will be following is to never sell power. Anything that can be purchased in game will be accessible whether or not the players pay real cash. The only advantage that those who pay real cash is that they will be able to access things sooner, but this benefit will wear out after a few months as the free players will have been able to grind enough c-bills to put them on an equal footing.

#175 Derek Icelord

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Posted 01 July 2012 - 05:35 AM

It's only "pay 2 win" if the paid subscription or store-bought items are not available through normal play. A boost that lets you earn those rewards faster is a convenience item. Sure, if the more advanced tech can be bought with store currency there will be a few players to gain whatever edge it grants sooner. However, if I can earn the same advanced tech through normal gameplay rewards, they'll only have that edge for so long. As long as there's no edge-granting content gated behind real money transactions, I don't really care what they sell.

#176 Moodysea

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Posted 01 July 2012 - 05:45 AM

TBH, why the hell not. Quite frankly, I would much rather games manufacturers simply charge people for a game. I understand the F2P model completely, but if you are going to spend a lot of time playing a game. Paying 30 quid is not really a big ask is it? (Not that they are asking you to do that.)

#177 PowerKill Necron

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Posted 01 July 2012 - 06:01 AM

Though MWO does not appear to be P2W there are some high profile F2P games out there that are. Ever looked at the cash shop for APB reloaded? It is ALL P2W. The weapons in that shop are pretty much all better than the weapons F2P players can get. And don't get me started on WOT and gold ammo, which usually does the same damage as AP, but has on average 2x the armour penetration.

Anyway, so far MWO looks good, but it is a slippery slope that easy to get lost on. Some people will just assume that F2P means selling power automatically. Ignorance is a way of life for some.

#178 Imagine Dragons

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Posted 01 July 2012 - 06:10 AM

View Postjakucha, on 01 July 2012 - 03:23 AM, said:

Haha, oh you guys. A large majority of the people who have posted in this thread and assumingly voted have spent money on the game, therefore I hope you aren't actually expecting this poll to count for anything.


This is an opinion poll, and a discussion topic.

Edited by XenomorphZZ, 01 July 2012 - 06:13 AM.


#179 Bobfrombobtown

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Posted 01 July 2012 - 06:40 AM

Honestly, I think people who are up in arms about experience and cash flow boosters being "pay to win" just lack any real skill. So to mask this fact they will just cry about those boosters. Of course these are likely the same people who run around in CoD and CoD:MW raging every time they die and calling everyone else "noobs", using racial slurs, and other such things. That, or they're just trolls with strong dedication to the art of the troll. Either way, these people aren't likely to be taken seriously and shouldn't be taken seriously.

#180 BFalcon

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Posted 01 July 2012 - 06:52 AM

View PostMoodysea, on 01 July 2012 - 05:45 AM, said:

TBH, why the hell not. Quite frankly, I would much rather games manufacturers simply charge people for a game. I understand the F2P model completely, but if you are going to spend a lot of time playing a game. Paying 30 quid is not really a big ask is it? (Not that they are asking you to do that.)


It is if you need to have to step away from the game for some reason. I burned half a timecard for SW:TOR because of a combination of illness and being too busy to play - but at times, money's too tight to be able to afford anything. That's the "joy" of being self employed. F2P means that, even if I cannot afford a premium month, I can keep playing at any given time, should I get the time.

View Postjakucha, on 01 July 2012 - 03:23 AM, said:

Haha, oh you guys. A large majority of the people who have posted in this thread and assumingly voted have spent money on the game, therefore I hope you aren't actually expecting this poll to count for anything.


Well, aside from the fact that the OP was only curious to see how people felt, I don't see that the fact that I invested in the game invalidates my opinion in any way. Someone who has already made up their mind to not pay due to their beliefs is no less biased than I am for having paid - indeed, they may be more so.





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