#41
Posted 19 March 2015 - 09:46 AM
Left mouse fires group 1 (usually left arm weapons)
Right mouse fires group 2 (usually right arm weapons)
Back thumb (mouse 4) fires group 3 (usually torso-mounted MLs, SRMs, or group-fired LRMs if I have LRMs)
Front thumb (mouse 5) fires group 4 (chain-fired LRMs if I have LRMs, or another group of MLs/SRMs)
Mouse wheel click zooms.
That's my setup, and it suits me fine. Having left-side weapons on left mouse and right-side weapons on right makes it easier for me to not shoot cover when I hug corners, and also makes it easier to manage heat.
Having LRMs split on two buttons for group- or chain-fire also makes it easy to choose if you want to rattle the target or saturate his AMS with a big salvo.
If I want to alpha I press all buttons, the thumb can easily press both thumb buttons at once.
Only time it gets hairy is when the 'mech has more than four weapon groups - but then I probably need to revisit that build anyway
#42
Posted 19 March 2015 - 09:47 AM
#43
Posted 19 March 2015 - 09:50 AM
Darwins Dog, on 19 March 2015 - 08:31 AM, said:
I like my G700. The side buttons are for groups 3-6 on most mechs. ECM mechs have a different profile where the group 6 button is the ECM toggle instead. The three buttons near button 1 are for full ahead, full stop, and full reverse (accel/decel on lights is faster than you get holding W). I also bound the throttle +/- to the mouse wheel for smaller adjustments.
I tried using the tilt wheel for DPI adjustment, but it's too sensitive. I found myself needing to readjust every time I used zoom. I rarely play sniper mechs anyways, so I don't usually need to change DPI.
I use the same thing. Standard mouse button 1 and 2 are firing groups 1,2 which I generally use for left and right arm weapons. The four side buttons are groups 3-6. The three buttons on the topside of the mouse I use for uav/arty/airstrikes. I use the wheel button (press the wheel) to control zoom.
#44
Posted 19 March 2015 - 09:51 AM
Edited by HARDKOR, 19 March 2015 - 09:51 AM.
#45
Posted 19 March 2015 - 09:52 AM
#46
Posted 19 March 2015 - 09:57 AM
Groups 1-3 are normal weapon separation. 1/2 can be left/right arm, or separate weapons systems whichever makes more sense. Group 3 is torso weapons or missile weapons.
Group 4 is typically only weapons in the arm, sometimes with/without chain fire. Also sometimes just weapons on the left arm.
Group 5 is then typically either just weapons in the torso set to chain fire. Also sometimes just weapons on the right arm.
#47
Posted 19 March 2015 - 10:01 AM
sneeking, on 19 March 2015 - 07:17 AM, said:
Its the cleaver placements of those clear plastic sticky dots that makes it special
Hmm I like the bumpy sticker idea! What are those called? Look kinda like little bumpers, or casters, or something...
#48
Posted 19 March 2015 - 11:00 AM
Groups 1 and 2 are of course left and right click
Mouse Wheel zooms and flicking up on it activates adv zoom if using it
The side buttons are
Push to Talk -Ext Program | Group 5 | Group 6
Group 3 | Group 4 | Group 5 (I think, or might be full alpha)
I almost never using group 5 or 6 though because it requires moving my thumb to much to get to them. 3 Is right under my thumb and 4 requires minimal movement, plus I can mash both 3 and 4 in the same press if I need to
#49
Posted 19 March 2015 - 11:09 AM
LMB/RMD = left arm right arm main weapons
3/4/wheel button = left torst / right torso / other weapon (if an arm has 2 different wepaons for instance) or chain fire of some group
E key = LRM or "fire all SRMS" or alpha, depending on the mech
I usually use all 6 groups if possible. Like a boss.
Edited by cSand, 19 March 2015 - 11:15 AM.
#50
Posted 19 March 2015 - 11:14 AM
LM - Group 1
RM - Group 3
2 (keyboard not numpad) - Group 2
3 (same) - Group 4
After so many FPSs just got used to switch things with numbers like cycling nades in cs and such so is just much quicker to me this way and not having everything assigned to the mouse buttons
Edited by Prc, 19 March 2015 - 11:18 AM.
#51
Posted 19 March 2015 - 11:19 AM
grp 2: RMB
grp 3: MMB
grp 4: space bar
grp 5: R
jump: Left ctrl
#52
Posted 19 March 2015 - 11:25 AM
low-heat / low recycle weapons
Weapon group 2 - middle mouse
chain fire all guns on pewpew mechs, missiles on others.
Weapon Group 3 - right mouse
Heavy weapons / high heat
Weapon Group 4 - v
Narc
Weapon Group 6 - left alt
If I have two heavy weapons, this takes the place of low cycle, low heat
Also TAG laser
#53
Posted 19 March 2015 - 11:25 AM
2 = right mouse
3 = 3
4 = 4
5 = left ctrl (I came to shoot stuff, not look around my cockpit :>)
6 = space-bar
JJ = left shift
I have a Razer Naga, but I only touch the '4' on it. Too much thumb movement from 4 to 3. Most of the hard work is done with the left hand ( ͡° ͜ʖ ͡°)
Edited by SPencil, 19 March 2015 - 11:26 AM.
#54
Posted 19 March 2015 - 11:26 AM
stjobe, on 19 March 2015 - 09:46 AM, said:
Left mouse fires group 1 (usually left arm weapons)
Right mouse fires group 2 (usually right arm weapons)
Back thumb (mouse 4) fires group 3 (usually torso-mounted MLs, SRMs, or group-fired LRMs if I have LRMs)
Front thumb (mouse 5) fires group 4 (chain-fired LRMs if I have LRMs, or another group of MLs/SRMs)
Mouse wheel click zooms.
That's my setup, and it suits me fine. Having left-side weapons on left mouse and right-side weapons on right makes it easier for me to not shoot cover when I hug corners, and also makes it easier to manage heat.
Having LRMs split on two buttons for group- or chain-fire also makes it easy to choose if you want to rattle the target or saturate his AMS with a big salvo.
If I want to alpha I press all buttons, the thumb can easily press both thumb buttons at once.
Only time it gets hairy is when the 'mech has more than four weapon groups - but then I probably need to revisit that build anyway
I use this as well.
#56
Posted 19 March 2015 - 11:32 AM
#57
Posted 19 March 2015 - 11:34 AM
LM Group 1- Left arm weapons
RM Group 2- Right arm weapons
Group 3- Head/CT mounted weapons
Group 4- Torso weapons
Group 5- Alpha Strike
Group 6- Misc. weapons (generally torso weapons that would feel unwieldy when bound with other weapons, or an individual weapon to conserve heat. Or all weapons on chain fire)
#58
Posted 19 March 2015 - 11:36 AM
#59
Posted 19 March 2015 - 12:29 PM
#60
Posted 19 March 2015 - 12:40 PM
RoboPatton, on 19 March 2015 - 10:01 AM, said:
Hmm I like the bumpy sticker idea! What are those called? Look kinda like little bumpers, or casters, or something...
They are non scratch sticky feet, buy them from hardware store.
That cluster of three on top makes groups 1 3 n 4 very accessible with a single fingertip , the ones on side mean I can trigger groups 5 n 6 without taking my thumb off the dpi shift.
The one on top centre just helps locate that button without accidentally unlocking the mouse wheel.
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