Ultimatum X, on 23 March 2015 - 08:18 AM, said:
My main issue is that the Zeus seems to be in the TDR / BLR family of design.
Those mechs needed solid quirks to be more (IMO), I think the Zeus still needs another quirk pass to be more.
I like the tankyness it has, but build wise I keep hitting roadblocks.
I know it's crazy, I know I'll get flack for it, but I have to be honest.
If I run a STD engine, I end up slow with sad firepower for an 80T mech.
If I run an XL I can get more firepower at a risk, but even this level of firepower feels like it's barely Gargoyle level.
That's my honest feeling, I actually feel like the Gargoyle is the stronger mech - even with that crazy huge 400XL engine.
That's how it feels for me, because of how I prefer to play mechs. I'm OK with primarily 1 or 2 weapon types as opposed to more multiple system loadouts.
The Zeus has more flexibility (and looks a hell of a lot better IMO) and therefore a wider variety of build options - the Gargoyle has strong firepower options but it's in a straight-jacket when it comes to build options/customizing.
They're probably not too far off each other, and if it weren't for clan weapons & clan XL these mechs would be like two peas in a pod.
So basically, this can be summed up as "This is not the chassis you're looking for".
And that's OK, if you ask me.
I don't get why everyone has to think every chassis has to fit into a specific mold. Some mechs are generalists, and work very well, for people who play them that way. If I want a boat, I'll run a boat. Etc. I think people need to stop trying to fit every mech into the "Meta-Box". Russ has said flat out, that is not really a consideration they make. After all, to make them truly "comp grade", would require some very standardized scale, hitboxes, and some pretty homogeneous hardpoints.
Only real glaring weakness I see with the Chassis is people who either want to over engine it (hint, you'd do better in a Heavy Mech, and probably have more tons left for guns) or boat with it, which I think it's pretty mediocre at.
On the other hand, I do prefer more flexible builds, and I have been finding it very solid at that. Just like the Vindicator, it ain't probably gonna be the mech for everyone. But also like the Vindicator, or any other chassis, there are those who "get it", and click with it.
Apnu, on 23 March 2015 - 08:23 AM, said:
I am not a pilot who likes to focus on one weapon system or one weapon family on my mechs, I've been liking the Zeus.
Right now I'm running my 6S with AC10, LL, 3ML, SRM6. Stock engine. Its a little tanky with enough speed go get into a brawl when the heavies go in. The range of the LL and AC10 compliment each other nicely and I can poke at medium ranges (like say the tunnel on Crimson Straights). The 6S also does pretty well with 2AC5 and LRM15 as a stand back and give fire support. The Zeus feels like it more naturally likes to sit in the back of the back and provide fire support.
The 6T is a LRM death machine. I also have a ERLL on mine and MLs for close in work and light mech discouragement. I've seen others running it with 3SRM6 on chain fire and its like a bigger brother to the Loup that way.
The 9S I strangely struggled with. At first I was trying to use is as a MPL+SRM6 brawler but that was a disaster. I tired a few other combinations of LPL and MLs with or without SRMs and finally fell back on LRM15, 2ERLL, 3ML, TAG and hung to the back like the 6S above and things improved enough I could finish basics on it w/out being totally depressed about it. I have no idea why I failed the 9S so hard.
your last build is similar to mine. It doesn't put up the biggest numbers, but it does what it should...support the unit, and kill things, at least for me. But the 6S is my fave so far.
Ultimatum X, on 23 March 2015 - 08:37 AM, said:
IN YO FACE!!
I just whipped that up now as a joke, but that might actually be good for a whirl...
how thoroughly .....boring? LOL.