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Voip Is A Failure, Or The Player Base Is.


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#81 Dahnyol

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Posted 24 March 2015 - 12:11 PM

The guys that post these threads are always so out of sync with **** outside of MWO.

The system put in is decent at best (please see all the posts on how to use it and increase sound). People use it all the time. You guys play like 10 games in a row and get no mics or just ***** on yours probably then make a post after losing.

I don't understand why you are so worried about the resources this takes when you are buying $50 packs to play the same map rotation for 6 months.

Besides, half you guys crying about having this said you would just turn it off anyway, what the **** is the problem??!!

#82 Weeny Machine

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Posted 24 March 2015 - 12:11 PM

View PostNeoCodex, on 24 March 2015 - 04:58 AM, said:

I'm au euro player, and whenever I drop in late night euro drops (start of NA prime time), I hear a LOT more chatter going on on voip. It goes from 1 guy saying three words at start of the match every 5 games to 2-3 guys actually communicating and helping the team in about half of all the games I play, and if not there will be almost always at least one person trying to converse. At NA times, this happens quite often, while I barely (try never) see it during EU times. And I'm not even surprised.

So the problem is right there where we knew it was: euros can't speak English. It's not our primary language and we're just not used to. It takes enough effort to speak to your unit on TS, but forcing your broken English on total pug strangers trough bad quality ingame voip (with some of them not even understanding english, we have people from many different countries like Russia for example that barely understand a few words not alone speak), and our not ideal pings to start with (I believe having 20-50 ping will not affect your gaming experience at all if using voip, try playing with 200+ ping!). All of that gives you reason enough not to even bother.
I am sorry but that's simply not true. At least not for northern European countries like Holland, Germany, the Scandinavian countries and so on. Most of the players from those countries are fluent in English at least to the degree of being able to give commands with VOIP. Let's talk about the average American's use of the present perfect though...or rather the lack of it hihihi.

Edited by Bush Hopper, 24 March 2015 - 12:12 PM.


#83 mekabuser

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Posted 24 March 2015 - 12:17 PM

@ OP.. You were amazing @ Royal albert hall. transcendent. WHyl the smack? its such destructive stuff.. anyways.

I really am surprised how little its used. tbh. dont have mic, but it belongs, or belonged in the game from the beginning.

90% of what ive heard has been useful so , thats a huge sucess and a WIN for the community.
imo,.

#84 Argann

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Posted 24 March 2015 - 12:18 PM

View PostJimmy Page, on 24 March 2015 - 02:55 AM, said:

For years all the puggers screamed about how they need VOIP to be successful in MWO. That teams were OP and that they refuse to try to use Team Speak for coordination. PGI finally delivers......and no one uses it! I hear someone speak every 10 games or so. This was essentially a waste of resources implementing it. Just like 3pv. Opinions?


It's not a waste of resources, as I use it all the time to lead pug drops. Keep mind when there is any semblance of direction in the singles que your chances of stomping the opposing team is great.

Seriously, people complain about VOIP because the demographics that make up this game, fall under the introvert category.

It helps if you are confident, directive, know what your doing, and can show that you know what you are doing.

Seven times out of ten people will follow if you can lead.

Be dynamic, if another person decides to chip in our take over let them, and assist with intel.
----------
Now if you just wanna be laid back, and chat.

Learn to break the ice.

#85 WarHippy

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Posted 24 March 2015 - 12:26 PM

View PostPaigan, on 24 March 2015 - 04:00 AM, said:

My experience everytime I turn on the ingame TS (btw "VOIP" is NOT the proper term here. VOIP refers to internet telephony, not an ingame voice comm):

There is ALWAYS at least one guy using it so utterly wrong I can't bear it and immediately mute him or turn off the feature completely.
Like screaming in excitement over kills, babbling theatralic nonsense (like at the beginning of the game "We can make it guys! Stay strong, kick ass!" blablabla. Childish children, unbelievable).

Plus the sound quality is really, really bad compared to actual TS.

I also noted that tactical coordination is still done via chat because the really essential information is quite limited (e.g. "b4 lots") and it has some advantages over voice like can be read asynchronously and multiple times, doesn't distract people as much, etc.

90% of TS babbling has NO tactical value but is more like undiscplined wannabe-talk.



My best experience was this weekend, where I wrote in team chat after a few commands someone gave at the beginning of a PUG CW:

"[X] you sound really competent, but I don't understand half of what you say acoustically because of the bad quality and not being a native speaker."

My conclusion:
Implementing the feature with that quality and for that unbearably childish people in the community wasn't worth the time.


I have yet to hear anyone act in the way you describe, but you seem pretty against VOIP for whatever reason so hyperbole is to be expected.(Btw VOIP is an acceptable term for this. Voice over Internet Protocol covers a lot of different things including TeamSpeak which our in game VOIP is based on. http://www.teamspeak...page=teamspeak3 http://en.wikipedia.org/wiki/TeamSpeak )

#86 CMDR Sunset Shimmer

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Posted 24 March 2015 - 12:59 PM

Things I've seen on VOIP more than it being useful:
Insults
multiple people attempting to "Take charge" then blaming everyone for not listening.
An entire unit who constantly said "Bababui" over it.
Conversations that do not pertain to the match in any capacity.
Complaints over one's weapon loadout.
Stuck mic brodcasting music.

You know, all the problems that those of us who opposed VOIP said would happen.

That being said, I HAVE seen VOIP be utilize in a way that has been an asset. But it's honestly more rare than it being a hindrance.

#87 Roadkill

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Posted 24 March 2015 - 03:07 PM

View PostLightfoot, on 24 March 2015 - 11:44 AM, said:

I use it. It wins on Mordor and Alpine PUGs.

This. So much this.

I've been railing against the I9 defense group think on Alpine for months with very little success. People just don't pay attention to text chat, and even the ones that do need further clarification when I tell them that I9 is the bad side and that they need to get their butts over to H9 unless they want to get steamrolled.

You simply can't defend I9 against a decent push. There's no room to maneuver on the ledge behind that thin ridge, so you're basically trapped. H9 looks completely exposed, but there's actually a ridge line there that - gasp - coincidentally sets up a perfect firing line against anyone who tries to push up the hill. Most teams don't even try if they see you've taken H9 because they know it's The Charge of the Light Brigade all over again.

But with voice chat I can explain that in 20 seconds and they switch sides.

#88 Raven-kell

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Posted 24 March 2015 - 03:41 PM

I have heard music in deliberate voip, but only in pre match screens. I do find that some people come in really muffled or have a very thick accent I just cant understand, (not french tho even if i cant understand it its sexy!) quality is low but were not paying for it..mostly. I think its a good 1st attempt.

#89 Bleary

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Posted 24 March 2015 - 04:37 PM

I've had matches decided by one player speaking up at the right time. I've had matches where everyone successfully followed a simple plan. It has improved the public queue experience. Not by a lot, not every game, but measurably so. And it means I no longer have to awkwardly coordinate apps when my friends on Skype want to play with my friends who use TS.

That's the best you can hope for when it comes to in-game chat. I don't know why anyone expected it to turn random people into a premade team, and I swear I see 20 "you fools said it would do this" posts for every 1 that ever actually made that claim. The only people popularizing this notion are the critics.

Nor do I know why anyone thought it would turn the game into a babbling cesspit of nonsense and insults. It hasn't, and it was never in danger of doing so.

#90 WarPickle

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Posted 24 March 2015 - 04:47 PM

I would love to use voip... but sadly no matter what I set push to talk to.. it never activates.. I do a lot of talking to myself :(

Regular TS works great but I think they need to implement it better in game..

#91 Water Bear

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Posted 24 March 2015 - 04:50 PM

It's almost like people who play in a PUG don't want to put in the effort to communicate. It's almost like we chose not to, and not that we can't.

#92 Sjorpha

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Posted 24 March 2015 - 05:02 PM

It's useful even if it isn't used that much in PUGs, entirely optional to listen too. The most useful thing about it IMO is not so much solo que as communication between multiple smaller groups in group que, and in CW to get the pugs on board when dropping group less than 12.

The only problem is the bad sound quality. Like really bad, good sound would up the usefulness a lot.

#93 sycocys

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Posted 24 March 2015 - 05:05 PM

Might have a little something to do with the fact it took them almost 2 years to implement it I suppose.

#94 Kjudoon

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Posted 24 March 2015 - 06:12 PM

Just do NOT expect to get rambos to not charge center on Conquest and brawl for one cap point leaving their team down 6 to 9 and lose as smart players who played their role get hunted down by wolfpacks or have to just wait out the inevitable loss because they do not enjoy summary and what should have been avoidable execution




#95 badaa

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Posted 24 March 2015 - 06:14 PM


Replying to Voip Is A Failure, Or The Player Base Is. .... both


#96 Levi Porphyrogenitus

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Posted 24 March 2015 - 06:19 PM

VOIP is amazing and I use it in most games.

Even as light as the VOIP use is at present among some players, it's all worth it whenever you do wind up in a team that takes full advantage of it.

PGI did a long-overdue good thing when they finally added VOIP.

#97 RoboPatton

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Posted 24 March 2015 - 06:39 PM

View PostJimmy Page, on 24 March 2015 - 02:55 AM, said:

For years all the puggers screamed about how they need VOIP to be successful in MWO. That teams were OP and that they refuse to try to use Team Speak for coordination. PGI finally delivers......and no one uses it! I hear someone speak every 10 games or so. This was essentially a waste of resources implementing it. Just like 3pv. Opinions?


I use it when I can (my usb headphones have to be on). When I use my cpu speakers I cant. I love using it, I might even put on a different voice, or have a glass of milk before I say anything so I get that nice gravelly-hardened-mechwarrior voice.

I've had almost an equal game of voipers and non. Overall I like the feature, and don't consider it a waste. As far as the "waste of development resources", what did you want? Another mech for $38 instead?

#98 nitra

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Posted 24 March 2015 - 06:39 PM

I just want to add this,

i see a lot of people using the word speak .

well mostly what i hear in game is more akin to a murmur

or maybe a mumble .

something like this,

when the game starts:

murmble murmble munble mechwarrior gmmm gmmm boble yada.

and then when battle starts:

mrurmmble hrmblase PRIMARY!! BMHMHH shmblie dimble stupid spider !!

and when we loose:

sumble rumble why no one limbles stch tthhughter freaking noobs

so yeah speak is kinda pushing it.

and i dont think its the voip implementation. its these people with crappy mics and their crappy settings .

as far as more people using it. it will come, most likely when steam intergration comes along we will then be assulted with alot more murmble mogs so just give it time.

this game will soon have that extra annoying ambience of 3 or 4 people slathering thier microphones in spit as they yell their commands to us, who dont play with sound :)

#99 luigi256

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Posted 24 March 2015 - 06:42 PM

I prefer using Teamspeak where it is clear what people are saying.

#100 Duke Hector

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Posted 24 March 2015 - 06:51 PM

View PostJimmy Page, on 24 March 2015 - 02:55 AM, said:

For years all the puggers screamed about how they need VOIP to be successful in MWO. That teams were OP and that they refuse to try to use Team Speak for coordination. PGI finally delivers......and no one uses it! I hear someone speak every 10 games or so. This was essentially a waste of resources implementing it. Just like 3pv. Opinions?


i have said that right when they announced it, it was wasted time and resources that could be used else where..





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