Jakob Knight, on 29 March 2015 - 08:05 PM, said:
Fine. Let's end this farce right now.
...
And now we do the same showcase with the TDR 5SS - having 25% more Range on Energy weapons in general / 50% on MPL
i prepared 2 Loadouts:
2MPL 3ErLL
http://mwo.smurfy-ne...61328db29615f88
4MPL 2ErLL
http://mwo.smurfy-ne...1c2daaf51eb0871
how do they do in the damage section?
- @ very long range (>1000m) the TDR is better - sry
- @ longer range (>750m) they are nearly equal - now the C-ErML advantage kicks in
- @ medium range (>300m) they have a gap in damage - as long as the MPLs don't reach their optimal range, however the "6 damage" were made up in the longe range outdamage periode before.
- @ low range (<350m) the MPLs kick fully in - okay now you rather would have the 4MPL instead of 2MPL
what does the heat say?
HBR Alpha: 20 (2xC-ErLLs) + 18 (3xC-ErMLs)
TDR 5ss V1 Alpha: 16 (2xErLL) + 16 (4xMPL)
TDR 5ss V2 Alpha: 24 (3xErLL) + 8 (2xMPL)
Quirks? For sure - Energy Weapon Heat Generation
-15%
HBR Alpha: 20 (2xC-ErLLs) + 18 (3xC-ErMLs) = 38 Heat
TDR 5ss V1 Alpha: 16 (2xErLL) + 16 (4xMPL) = 32-32*,15=27.2
TDR 5ss V2 Alpha: 24 (3xErLL) + 8 (2xMPL) = 32-32*,15=27.2
Well both TDR produce "only" 71,58% of the Heat the HBR generates.
Heat dicipation (according to smurfy):
HBR: 28DHS to 5.20 heat/s
TDR 5ss V1 (2xErLL+4xMPL): 19DHS to 3.75 heat/s
TDR 5ss V2(3xErLL+2xMPL):19DHS to 3.75 heat/s
But lets look up first how many summed up Damage will be done till shutdown
As we can see, not that bad. After 7,6 sec Shutdown is okay - >150dmg should be enough to at least kick out the sidetorso of the Hellbringer. And since the Beam duration on the TDR is shorter this Chassi should do well in the consumption of the 1,5 sec beams by the Hellbringer.
Anyhow this is pretty much a 1vs1 Situation compare - in CW you have 11 budys who will rip your ass in the HBR if they could, as they would do so to the the TDR.
What now, nerfing the TDR and hear the flame, that is no longer viable. Buff the Jester to oblivion? Ether way there will be crys about. And for sure clans are OP xDxDxD !!!1111elf
zortesh, on 29 March 2015 - 09:58 PM, said:
It is a terrible mech, objective it is a terrible mech... i can take out a 9 flamer hunchback and get 3 kills and 300+ damage.. ... ... the 9 flamer hunchback is still terrible thou.
Hell i've gotten 1k damage in catapults, mainly the jester, but catapults are still terrible mechs with terrible hitboxes.
the problem with using skill to take a inferior mech and make it superior is that the person that has equal skill and brought a superior mech will kick your ass.
The disparity gets even worse when your whole team takes subpar mechs, and the enemy team takes optimal mechs.
True story
zortesh, on 29 March 2015 - 09:58 PM, said:
Yes per a heat is mechs are more efficent, i wont argue that, but clans do have better dissipation, or atleast the potential for better dissipation, weither people use it or not is another question.
And if the timberwolf is poking against a line of stalkers .. .... well **** there playing a timberwolf wrong... personally id assume the 12 timberwolves would flatout charge the 12 stalkers and **** them... but thats me expecting clanners to well... fight like is players and use teamwork.
I just take the comp. I would guess to that a Timber in a 1 vs 1 Situation should be able to Rip the Stk. However this is more tricky in CW.
zortesh, on 29 March 2015 - 09:58 PM, said:
Now weither this is a bug or not is irrelevant, is erll caps at 1500m.
idk - but by the numbers it should get above it.
Leeroy Mechkins, on 29 March 2015 - 10:24 PM, said:
Timberwolf comparison with Stalker is wrong because Timber is 75 tons, Stalker is 85 tons.
It is not comparing apples to apples. It is comparing middleweight to heavyweight.
Besides, a good Timber build has no problem handling a Stalker.
I played clan for months and took out Stalkers easily with 4ERML/2LRM15 or 4ERML/1LBX10 or 4ERML/2SRM4 builds.
Since IS has 10T more to spend the 85t STK fit into the dropdeck to a 75t Timber. I do not know why people bring this Argument. The STK 4N is pretty bad standing for itself like in the group queue. This Chassi do therefore good in CW. So in the end it is team effort.
Edited by Kuritaclan, 29 March 2015 - 11:11 PM.