Almond Brown, on 15 April 2015 - 11:08 AM, said:
Mech value is in the eye of the Pilot.
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It is true that for many mechs, their value is in the eye of the pilot.
This makes it pretty hard to quantify.
But for me, if the mech's hardpoints equate to about 4 weapons and your armor can only hold about 5 tons, while the player on the other side pit against you at "equal skill" has a machine that has 10 weapons, better cooling, and 14 tons of armor.... I view the lesser mech as being of a lower value.
I know it's shallow but just using the above example, lets say Team A has 4 of the 5 ton armor mechs and 1 of the 14 ton armor mechs. The other team has 3 of the 14 ton armor mechs and only 2 of the 5 ton armor mechs.
4 lights + 1 assault
versus
3 assaults + 2 lights.
It doesn't matter how good or bad the mech is or what it's capable of, you may notice there's only 5 players per team and thus 5 mechs per team.
What I'm saying is what if the value of the mech could determine how many you could bring?
8 lights + 1 assault
3 assaults + 4 lights.
Pretty rudimentary but now you have 9 versus 7. Still hardly fair but it's a thought nonetheless.
Now because of the screwed up way this game is made, even with 5 tons of armor you can be killed in a single shot by that bigger mech. Sure it might take just the right angle or some other silliness, but ultimately the fact remains that it's possible to die in a single blow.
That doesn't matter in Battletech because it is
true of every single mech. Every mech could be killed in a single shot. (Cockpit shot, 3 structure + 9 armor = 12 damage needed).
This isn't true here in MWO. Only the tiny mechs can be killed in a single shot, and not just by the lucky cockpit shot (in fact most light mechs can survive a cockpit shot (15 structure + 18 armor = 35) better than they can a side torso shot (using a Locust, 16 front armor + 10 structure = 26)... this... this is absolutely insane. There is no logical reason for this.
Thus, those mechs with 5 tons of armor (actually less than 4.5 tons is the max) have significantly lower value.
In Battletech, (yeah now I am referencing BV), with Battle Value or price, you had some way of knowing how good or worthless your mech is believed to be and could bring more to assist it.
In MWO... One mech per player. Or in CW 4 mechs per player. Could bring 4 assault mechs or 4 lights.
How is that fair?
Now granted quirks have made things wonky (as has ridiculous speeds, PP FLD, etc)... but the disparity is there and you can't use the mechs for their intended purpose. The Raven 4X was actually a brawling design. Bet you'd laugh at that. What it had over other mechs was vastly superior armor for a 35 ton mech, rivaled almost exclusively by the Jenner F...which didn't have torso twist.
Shadowhawks aren't used for scouting. Jagermechs can't shoot down aircraft despite being an anti-aircraft mech. Firestarters and Blackjacks aren't being sent after vehicles and infantry. There's no helicopters flying through the air. Stalkers aren't being used as battering rams to bulldoze through base walls. Wolverines aren't smashing in cockpits with their fists. Adders make poor snipers in this game where in the source material they are excellent, but then again a single shot from the Adder can't kill. Even a double shot can't. And is it any wonder these mechs have problems or have weird uses?
Most Locusts and the Jenner D have identical armor. Two of the four main variants
of Commando we have also have identical armor, as does the Cicada, and some Shadowhawks have only 0.5 tons more armor but vastly superior weaponry. That
should put them at about the same value with the Shadowhawk's structure and weaponry making it the better scout, recon and forward artillery spotter it's meant to be. But with customization and all this other stuff, a huge disparity begins to exist. The Locust is utter crap compared to the others (without quirks), dead in a single blow.
That's what I'm trying to refer to.
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Where in BT you could bring more of the lower quality (to avoid confusion) mechs, in MWO it's one mech per player.
(Noticed a missing word, put it in. It's not in Gyrok's quote.
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Btw Thanks Gyrok.
Edited by Koniving, 15 April 2015 - 11:47 AM.