#1
Posted 28 November 2011 - 09:17 AM
#2
Posted 28 November 2011 - 09:39 AM
#3
Posted 28 November 2011 - 10:38 AM
Nik Van Rhijn, on 28 November 2011 - 09:39 AM, said:
I got one of these off of ebay for like 20 bucks shipped, But I ordered a Saitek X45 flight control system they are going for about 20 bucks and about 40 shipped.
#4
Posted 28 November 2011 - 10:49 AM
#5
Posted 28 November 2011 - 11:36 AM
#6
Posted 28 November 2011 - 01:01 PM
#7
Posted 28 November 2011 - 01:11 PM
#8
Posted 28 November 2011 - 02:10 PM
#9
Posted 28 November 2011 - 02:15 PM
I need to find a better replacement before this game is released.
#10
Posted 28 November 2011 - 02:25 PM
Saitek X52, it's a HOTAS setup, and usually retails for about $100.
#11
Posted 28 November 2011 - 02:34 PM
#12
Posted 28 November 2011 - 04:19 PM
I don't think there are enough people to justify the price in creating and marketing a custom Mechwarrior themed joystick.
It'd be cool, but it's a pipedream.
Edited by Silent, 28 November 2011 - 04:20 PM.
#14
Posted 28 November 2011 - 05:11 PM
#15
Posted 28 November 2011 - 05:16 PM
I don't care for the force feedback, but the stick has a heavy, solid base and basically doesn't wear out. So far I'm enjoying it (way better than a mouse and keyboard for aircraft in Battlefield 3 and MW:LL)
#16
Posted 28 November 2011 - 06:43 PM
#17
Posted 29 November 2011 - 05:52 AM
Slender Man, on 28 November 2011 - 02:34 PM, said:
I doubt that they would see a big enough market for a double joystick set. Besides, if you want two joysticks, you can buy two joysticks. The more modern games should be able to handle multiple controllers. If you want mirror image sticks, buy a couple of ambidextrous sticks. Saitek's AV8R (make sure you get a PC version, as they make them for consoles, too), or Thrustmaster's TM16000M could work. The Thrustmaster T.16000M is actually a pretty good value... it uses hall sensors, and can be configured to fit either hand.
Personally, I think a good HOTAS setup (ie. Saitek X52 or x52 Pro) makes more sense, but I'm not a BT fanatic. I'm more of a 'function over form' sort of guy. I may try adding in a set of rudder pedals this time around, but I don't know if my brain will wrap itself around that approach... a twisting stick just seems so efficient for torso twisting.
#18
Posted 29 November 2011 - 06:13 AM
Thanks
#19
Posted 29 November 2011 - 06:41 AM
For my left hand, there is nothing that even comes close to the Pro Throttle. I use the index finger for the front/back movement, the middle and second middle finger buttons for strafing left/right and the pinky button for jumping, Then you've got three (three!) hat swiches for your thumb and a hat joystick on top of that (though I am skeptical as to whether this is EVER useful). Two of those hat switches are 4-way and one is 8-way. The 8-way is really only useful as a 4-way, though, because it's too tough to differentiate between the 45 degree spots. That's a total of 12 functions available for your thumb. I use the thumb controls for weapons functions and targeting. I'm hopeful that I can maintain those same basic movements and functions. because 15+ years of habit will be hard to break.
As for the rest, I'm going to have to see how the controls play out in the game to decide what I want to use. A multi-function joystick for the right hand is a possibility, but so is just a mouse. Again, until I see how the controls play out in-game I won't know (though the old Saitek with the twist action certainly would seem like a great model for torso twists - I know people used it on Gamestorm for that, but I never had any experience).
Barring a twist joystick, I think that rudder pedals are going to be a must for torso twisting. Any non-centering mechanism (e.g. keys on a keyboard) for this function will be a losing proposition.
#20
Posted 29 November 2011 - 08:42 AM
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