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Ctf-0X Is Ecm Heavy

Balance

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#1 Mcgral18

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Posted 04 May 2015 - 12:20 PM

The 0X and Battlemaster 2C are coming May 19th patch.

The 0X mounts a 7.5 ton Electronic Warfare equipment...which we can safely assume will become a 1.5 ton Jesus Box, with 6.5 tons of weapons/armour/engine somewhere.


Stock hardpoints are

Head x
LA 1E
LT ECM
CT "Remote Sensor Dispensor" which we can assume is absolutely nothing, x
RT 1B
RA 2E


Some hardpoint inflation will natually occur.

http://mwomercs.com/...43#entry4405643


Battlemaster doesn't seem to bring anything new.

Head Command Console, x
LA AMS
LT 2E, 1M
CT x, (comes with BAP)
RT 2E
RA 1E (ERPPC means 2 or 3 hardpoints inflated)

Edited by Mcgral18, 04 May 2015 - 12:29 PM.


#2 Gyrok

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Posted 04 May 2015 - 12:25 PM

So, IS gets 55 ton ECM medium and 70 ton ECM heavy?

Clans get 65 ton ECM heavy and 45 ton ECM medium...

...

<_<

#3 Quicksilver Aberration

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Posted 04 May 2015 - 12:27 PM

View PostMcgral18, on 04 May 2015 - 12:20 PM, said:

The 0X mounts a 7.5 ton Electronic Warfare equipment...which we can safely assume will become a 1.5 ton Jesus Box AND 1.5 BAP, with 4.5 tons of weapons/armour/engine somewhere.

Fixed that for you, not that what the free tonnage goes to matters though since it is a stock config.

I'm curious how it will affect inner-faction balance as well as whether it will make any significant impact on CW drop decs (doubt it).

Edited by WM Quicksilver, 04 May 2015 - 12:27 PM.


#4 FupDup

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Posted 04 May 2015 - 12:27 PM

View PostGyrok, on 04 May 2015 - 12:25 PM, said:

So, IS gets 55 ton ECM medium and 70 ton ECM heavy?

Clans get 65 ton ECM heavy and 45 ton ECM medium...

...

<_<

The Loki is probably going to be overall more effective than that Phract, so it more than makes up for being 5 tons lighter.

The Scat isn't as clear to predict, but it probably won't be a "bad" mech. I'm expecting it to be average at worst, and pretty good at best. It won't rule the medium class, but I'm expecting it to be a viable gundam.

#5 Mcgral18

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Posted 04 May 2015 - 12:28 PM

View PostGyrok, on 04 May 2015 - 12:25 PM, said:

So, IS gets 55 ton ECM medium and 70 ton ECM heavy?

Clans get 65 ton ECM heavy and 45 ton ECM medium...

...

<_<


They could always create the Conal Mr Gargles. 2 more M hardpoints (torso mounted) and a Jesus Box in the CT (with a Light Tag...replace with ERSL; fixed)

Suddenly, Mr Gargles has a purpose! And can effectively take Missiles.

#6 Vassago Rain

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Posted 04 May 2015 - 12:31 PM

They might have fudged ECM onto the new blarg, like they did the DDC in times long forgotten.

#7 Weeny Machine

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Posted 04 May 2015 - 12:34 PM

More ECM mechs. Why don't they just remove LRMs completely from the game and be done with it?

#8 TercieI

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Posted 04 May 2015 - 12:35 PM

View PostVassago Rain, on 04 May 2015 - 12:31 PM, said:

They might have fudged ECM onto the new blarg, like they did the DDC in times long forgotten.


I had just checked Sarna and think this is likely.

#9 Ultimax

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Posted 04 May 2015 - 12:38 PM

That CTF will need decent hardpoint inflation to matter - preferably energy mounts in both torsos.

#10 FupDup

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Posted 04 May 2015 - 12:43 PM

View PostUltimatum X, on 04 May 2015 - 12:38 PM, said:

That CTF will need decent hardpoint inflation to matter - preferably energy mounts in both torsos.

Maybe the RT ballistic(s) will be high-mounted like the original artwork?

Posted Image

That might help.

#11 Whatzituyah

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Posted 04 May 2015 - 12:44 PM

View PostBush Hopper, on 04 May 2015 - 12:34 PM, said:

More ECM mechs. Why don't they just remove LRMs completely from the game and be done with it?


Because then the Mad Cat wouldn't be the Mad Cat. They need to make LRMs like they were in the classics fly in a small arc and don't get much lift but can go a long ways. I don't think Mechwarrior 4 is a good example of this before you say that Mechwarrior 4 missles worked like that. Mechwarrior 2 however...



Not this powerful but you get the point I am try to make. Lets say it would act like a homing projectile over long distance however when close it does not work or aswell if your clanner "Giving purpose for ssrms and srms" I think that sums my thoughts on it.

Edited by Whatzituyah, 04 May 2015 - 12:47 PM.


#12 reign

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Posted 04 May 2015 - 12:46 PM

Here is the Record sheet on The CTF-0X

https://www.dropbox....CTF-0X.pdf?dl=0

:D your welcome

Edited by reign, 04 May 2015 - 12:47 PM.


#13 Deathlike

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Posted 04 May 2015 - 12:48 PM

View PostFupDup, on 04 May 2015 - 12:43 PM, said:

Maybe the RT ballistic(s) will be high-mounted like the original artwork?

Posted Image

That might help.


That mech looks like it's gonna fall over from the artwork.

#14 Alistair Winter

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Posted 04 May 2015 - 12:49 PM

It would be nice if the CTF-0X had 2E in each arm. It's never going to be a sniper with such lower ballistic hardpoint and no energy hardpoints in the torsos anyway. But it might make an ok brawler if it has the right quirks and enough arm-mounted lasers.

I can't really think of any really fun builds though.AC20, 2LL, 2ML, ECM, STD260 and glass armour, maybe.

Anyone have any good ideas for niec CTF-0X builds? Make any assumptions about hardpoints you feel would be realistic, but keep in mind that PGI tends to increase the number of existing hardpoints, they don't suddenly add hardpoints where the stock variant had no weapons.

#15 Whatzituyah

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Posted 04 May 2015 - 12:49 PM

View PostDeathlike, on 04 May 2015 - 12:48 PM, said:


That mech looks like it's gonna fall over from the artwork.


This is why Mechs have gyros so they can balance which is why you cant take it out from the center torso cool fact about the logic of Battletech.

#16 TercieI

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Posted 04 May 2015 - 12:50 PM

View PostDeathlike, on 04 May 2015 - 12:48 PM, said:


That mech looks like it's gonna fall over from the artwork.


Kinda looks like it's gonna hurl, a reasonable reaction to TRO artwork.

#17 Deathlike

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Posted 04 May 2015 - 12:52 PM

View PostWhatzituyah, on 04 May 2015 - 12:49 PM, said:

This is why Mechs have gyros so they can balance which is why you cant take it out from the center torso cool fact about the logic of Battletech.


I understand the "space magic" rule, but my imagination does try to translate some of the info through the artwork.


View PostGyrok, on 04 May 2015 - 12:25 PM, said:

So, IS gets 55 ton ECM medium and 70 ton ECM heavy?

Clans get 65 ton ECM heavy and 45 ton ECM medium...

...

<_<


Seriously?

IS still don't have SSRM4/6s and you complain about IS finally getting an ECM heavy?

I'm just praying the IS gets the Binary Cannon... only because that appears to be PGI's Lostech.

#18 Gas Guzzler

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Posted 04 May 2015 - 12:53 PM

I don't see how they are going to inflate the 0X hardpoints, unless they were thinking about this when they did their geo pass on the CTF. No other variant has more than 1 hardpoint in the left arm or more than 2 hardpoints in the right arm, or more than one ballistic hardpoint in the RT. I don't even know what I will run on this. Gauss and 2 LPL maybe?

#19 Greenjulius

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Posted 04 May 2015 - 12:55 PM

We're getting too many ECM mechs in the next few months. CTF-0X, GRF-2N, Arctic Cheetah and Shadowcat.

It's only going to be laser vomit and gauss spam from here on out at this pace.

#20 Whatzituyah

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Posted 04 May 2015 - 12:56 PM

View PostGreenjulius, on 04 May 2015 - 12:55 PM, said:

We're getting too many ECM mechs in the next few months. CTF-0X, GRF-2N, Arctic Cheetah and Shadowcat.

It's only going to be laser vomit and gauss spam from here on out at this pace.


At this point they can just all drop ECM and they will have to nerf ECM in some way shape or form.





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