

Is Dropdeck Tonnage Reduction Now In Effect
#273
Posted 12 May 2015 - 07:12 AM
That being said I really like the way that announcement was made. In-universe posts are enjoyable, and add a bit of spice to otherwise boring news.
#274
Posted 12 May 2015 - 07:19 AM
Varvar86, on 12 May 2015 - 12:51 AM, said:
Well, the thing is, if we had a dynamic, usage-based weighting system for dropdeck allocation instead of a static, tonnage based one (i.e. make a mech cost more/less to put in your dropdeck according to how much it's over/under-played at any given time compared to the average variant), we'd get plenty of diversity even without getting rid of quirks. Mechs are never going to be perfectly balanced anyway, so let's acknowledge that and simply not allow them to proliferate such that the game is overrun by everyone and their mom playing the same few OP mechs.
Robin Wolf, on 12 May 2015 - 05:08 AM, said:
I'd love it if the dropdeck limits were dynamic, but changing it like this is not actually "dynamic". It's arbitrary. It happens whenever the devs feel like it, and lacks continuity. If your dropdeck limit was dynamically usage-based as I promote, or if it were programmed to decrease the further the contested planet was from your factions' capital or some such, that'd be different. You can plan for those factors and act accordingly, whereas nobody can know when Russ will decide to intervene and suddenly make their mechs unusable.
Kay Wolf, on 12 May 2015 - 02:54 AM, said:
Static valuation is the problem, though, whether you're talking in terms of tonnage or of BV. We need a dynamic system that continually adjusts itself against the OP flavor of the month, because there will be an OP flavor of the month regardless of how well you try to devise BV, or tonnage allocations, or quirk/weapon balances, or whatever.
Please see my last post in this thread:
http://mwomercs.com/...t/page__st__232
#275
Posted 12 May 2015 - 07:24 AM
#276
Posted 12 May 2015 - 07:39 AM
#277
Posted 12 May 2015 - 07:49 AM
#278
Posted 12 May 2015 - 07:52 AM
Osis, on 12 May 2015 - 04:34 AM, said:
Hail,
Your delusional, anything that got double digit anything is one of the reasons the balance is out of control. The drop decks used by organized teams are so narrowly focus, it is crazy. Just the same thing over and over again.
Seyla,
CrushLibs, on 12 May 2015 - 05:47 AM, said:
Couple Stalkers and two FS and you are set. Or throw in some thunderwubs
Nothing has really changed. And if you think giving any mech a 50% cool down , 30% heat gen reduction , 40-50 tons worth of internal buffs , 25% - 50% armor buff , 50% laser duration , and other HUGE quirks just brings the IS mechs even with a Clan mech with fixed engine , fixed JJs , fixed endo , fixed armor , even a fixed flamer (adder) then you need to take off the rose colored glasses and learn to pilot your OP IS mech better.
2 slot DHS vs 3 slot DHS doesn't compensate for 12.5-30% heat Gen quirks , and IS lasers were better heat to damage before the quirks , its easy to close range when your lights are 43Kph faster or your assaults are 10 kph faster. Yep SC and TW are pretty nasty but IS has dozens of quirked OP mechs to compensate.
Yet with all those CRAZY quirks, Stormcrows, Timber Wolves and Dire Wolves (and maybe Hellbringers) are still the mechs of choice for competition use.
Is that just because comp teams like a challenge so they put themselves at a disadvantage??? That must be it..
#279
Posted 12 May 2015 - 07:53 AM
TY VERY MUCH!
Edit: ****** you ****** with your ****** ******* and ****** ****** you ***** ******
Edited by Der Hesse, 12 May 2015 - 07:55 AM.
#280
Posted 12 May 2015 - 07:55 AM
#281
Posted 12 May 2015 - 07:57 AM
Folks, that's 65 people trying to take care of an estimated population 35,000.
So Thank YOU, PGI, for making and continuing to work on MWO: Community Warfare. As you can see many of us are passionate about it, so keep up the good work!
COMMUNITY NOTE: I know some of you are going to take potshots at this, saying I'm kissing up to the devs. Well fire away! You can't hit me because I'm in my lag-shielded Firestarter!

#282
Posted 12 May 2015 - 07:58 AM
Arioch1973, on 11 May 2015 - 02:33 PM, said:
Insanity.
This is about getting people to switch sides so that CW doesn't stay dead.
But if the crybabies are getting to you imagine being a clan player---its all we have heard since day one.
Genesis Rex, on 12 May 2015 - 07:57 AM, said:
Folks, that's 65 people trying to take care of an estimated population 35,000.
So Thank YOU, PGI, for making and continuing to work on MWO: Community Warfare. As you can see many of us are passionate about it, so keep up the good work!
COMMUNITY NOTE: I know some of you are going to take potshots at this, saying I'm kissing up to the devs. Well fire away! You can't hit me because I'm in my lag-shielded Firestarter!

35,000? I thought only 17,000 participated in Tukayyid.
#283
Posted 12 May 2015 - 08:00 AM

I still wonder why IS fan boys are crying? Isnt enough to get the current meta on their side, they have to get more tonnage as well on CW drops?
Now, to put things as they should be, unnerf clan tech. With the current quircks on IS mechs, what IS players need is to bring their meta mechs "i win button" to level the ground with clan mechs.
Remember that the clans only won tukayid because of the main merc top competitive teams changed to the clans, otherwise, clans would be runned over.
#284
Posted 12 May 2015 - 08:05 AM
Spadejack, on 12 May 2015 - 08:00 AM, said:

I still wonder why IS fan boys are crying? Isnt enough to get the current meta on their side, they have to get more tonnage as well on CW drops?
Now, to put things as they should be, unnerf clan tech. With the current quircks on IS mechs, what IS players need is to bring their meta mechs "i win button" to level the ground with clan mechs.
Remember that the clans only won tukayid because of the main merc top competitive teams changed to the clans, otherwise, clans would be runned over.
good post..... maybe instead of looking at trivial things like tonnage they should be looking at teh depth of CW and the way mercs operate the maps the game modes basically all of it, so pardon me when i lol my head off at the wasted time and effort thinking about tonnage increases and decreases
#285
Posted 12 May 2015 - 08:07 AM
Quickdraw Crobat, on 11 May 2015 - 09:56 PM, said:
Rather than coming to the eminently more reasonable conclusion that the +10 tonne IS drop deck was an experiment they did that they chose to use during the Tukayyid event as well, and have now concluded and either decided it was not the way to go, or are currently working over the data gathered during that time to figure out what to do next.
Gonna restate this.
Really wish people around here would quit panicking and raging as though every change were inherently a bad thing or some kind of personal attack.
#286
Posted 12 May 2015 - 08:09 AM
Spadejack, on 12 May 2015 - 08:00 AM, said:

I still wonder why IS fan boys are crying? Isnt enough to get the current meta on their side, they have to get more tonnage as well on CW drops?
Now, to put things as they should be, unnerf clan tech. With the current quircks on IS mechs, what IS players need is to bring their meta mechs "i win button" to level the ground with clan mechs.
Remember that the clans only won tukayid because of the main merc top competitive teams changed to the clans, otherwise, clans would be runned over.
The meta is Timber Wolves, Stormcrows and Dire Wolves, along with maybe Hellbringers. Not really sure what IS meta you are talking about.
Edited by Gas Guzzler, 12 May 2015 - 08:09 AM.
#287
Posted 12 May 2015 - 08:15 AM
Gas Guzzler, on 12 May 2015 - 08:09 AM, said:
The meta is Timber Wolves, Stormcrows and Dire Wolves, along with maybe Hellbringers. Not really sure what IS meta you are talking about.
LOL I would almost take this seriously if I did not think you were joking. If you ARE not joking good one troll on.
#288
Posted 12 May 2015 - 08:17 AM
Topper McGruff, on 12 May 2015 - 08:15 AM, said:
LOL I would almost take this seriously if I did not think you were joking. If you ARE not joking good one troll on.
Ask top competitive players if you don't believe me. If you are losing its because you are being outplayed unfortunately.
#289
Posted 12 May 2015 - 08:20 AM
Gas Guzzler, on 12 May 2015 - 08:17 AM, said:
Ask top competitive players if you don't believe me. If you are losing its because you are being outplayed unfortunately.
Very amusing I am sure everybody here agrees there is NO IS META just like there is NO CLAN META. LOL Done with this argument. Have a nice Day.
Edited by Topper McGruff, 12 May 2015 - 08:20 AM.
#290
Posted 12 May 2015 - 08:25 AM
#291
Posted 12 May 2015 - 08:26 AM
Yes lots of SC and TW since they are decently fast at 89 kph but a 53kph DW is garbage in CW.
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