joelmuzz, on 15 May 2015 - 11:54 PM, said:
Lights are a problem which needs to be addressed in a different way, trying to quirk them to do damage like an assault (and some can) was a bad idea.
Have to accept that lights will damage/kill less.
But they do deserve to take home equal pay for an equally skilled game, and to be valuable to the team with spotting abilitys and such.
Fix the system of damage being so important to reward and lights won't need to be quirked up as much.
So how they are going to do that? The current maps and gamemodes make it really hard to change anything regarding damage winning the match.
Adiuvo, on 15 May 2015 - 11:37 PM, said:
You're correct, but that they've taken so long to do anything, and that they still haven't touched the Daishi, is cause for little kudos.
They're also nerfing lights for lord knows what reason as well as the Stalker.
The reason for nerfing the 4n is really above my head.
Yeah, it was a common mech in CW, but that probably won't change because of 85t fitting well and the other IS assaults (Banshee aside) literally suck.
That aside the DW was always head and shoulders above the other assault mechs, and now they nerf one of the very few competitors (that was still weaker) and leave the DW untouched?
Edited by meteorol, 16 May 2015 - 12:13 AM.