Jump to content

Quirk List For The May 19Th Patch


757 replies to this topic

#21 Der Hesse

    Member

  • PipPipPipPipPipPipPip
  • Mercenary
  • Mercenary
  • 545 posts

Posted 16 May 2015 - 01:42 PM

They can´t be that dumb.

#22 Orion ji

    Member

  • PipPipPipPipPip
  • Shredder
  • Shredder
  • 103 posts

Posted 16 May 2015 - 01:43 PM

so ya basically nerfed my motivation to ever buy anything from you ever again ...well played sir well played.

#23 Mystere

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 22,783 posts
  • LocationClassified

Posted 16 May 2015 - 01:43 PM


Edited by Mystere, 16 May 2015 - 01:48 PM.


#24 Deathlike

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Littlest Helper
  • Littlest Helper
  • 29,240 posts
  • Location#NOToTaterBalance #BadBalanceOverlordIsBad

Posted 16 May 2015 - 01:45 PM

It's the nerfhammer all over again that we know and remember.

#25 Corbenik

    Member

  • PipPipPipPipPipPipPipPip
  • The Fallen
  • The Fallen
  • 1,115 posts

Posted 16 May 2015 - 01:46 PM

View PostMcHoshi, on 16 May 2015 - 01:33 PM, said:

... so let´s buy clan wave III ... for the cauldron-born will be the new timberwolf ;)

then after a few weeks it gets nerfed because the QQ lol.

#26 Aiden Skye

    Member

  • PipPipPipPipPipPipPipPip
  • Galaxy Commander II
  • Galaxy Commander II
  • 1,364 posts
  • LocationThe Rock

Posted 16 May 2015 - 01:49 PM

Yay +18% laser duration and cool down for my TBR that runs 2ppcs and 4 smalls or 2 med lasers. Cuz it was so game breaking!

#27 warner2

    Member

  • PipPipPipPipPipPipPipPip
  • 1,101 posts

Posted 16 May 2015 - 01:52 PM

How does this work, do they add up? If I have a Storm Crow with 2 prime arms with 4 ERML is that 6% + 6% = 12% increase to laser duration?

So then if I ditch one of the prime arms (put on an arm with no duration penalty, like the C) and use an A arm instead (still 4 ERML) then now that's only 9% increase to duration?

None of this makes a whole lot of sense to me, really. The prime arm can take lasers so it receives negative laser quirks? That's like giving the Awesome negative PPC quirks. Wouldn't a 'mech with energy slots do better at using energy weapons? It's all getting a bit nonsensical.

Probably it'd be more intuitive to nerf the Storm Crow and Timer Wolf in other ways like mobility or something.... Change the stock engine (make it smaller) seeing as it's the large engine that gives them the mobility in the first place? How about changing the other clan 'mechs that are bad because they are stuck with small engines or standard structure so that they actually have a better engine or endo-steel?

It's almost as if the very foundation of the way the clan 'mechs are balanced is broken. Fixed engine size, structure and armour type, are they really all based on stock load-outs? Battletech, it's broken. Probably best not to allow the usefulness or otherwise of a clan 'mech to be based on it's stock load-out.

Nerfing beam duration just feels lazy. Lazy, like ghost heat.

#28 Der Hesse

    Member

  • PipPipPipPipPipPipPip
  • Mercenary
  • Mercenary
  • 545 posts

Posted 16 May 2015 - 01:57 PM

I can understand the nerf of the firestarters....but then again lights never had a role in this game and at least those were able to challenge heavys and assaults in the hands of a good pilot in the only meaning a mech has in this game....kill other mechs.

#29 Sniper09121986

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Sickle
  • The Sickle
  • 2,161 posts

Posted 16 May 2015 - 01:58 PM

Good things: PGI has FINALLY acknowledged that there are problems with FS, STK-4N and Clan laser meta.

Bad things: they did not fix them. STK is nerfed a little (not bad in and of itself, no need to go ballistic in these matters), but Flamestarter still has his god-mode overlapping microscopic hitboxes. As for Clans... Well, I do not know. I do not know how else and how many more times and how loud to tell these people that Clan laser-boating is the direct consequence of NOT HAVING ANYTHING ELSE!!! LRMs are useless right now. UACs spread the damage so wildly I hardly even bother to dodge them. LB-x are even less useful against a target with a single point of armour on it at any range other than point blank (though I may be too general on this one). What are we supposed to do now, jump-stomp them? Just allow cross-tech and let us boat the stone-age IS tech already!

#30 The Mechromancer

    Member

  • PipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 497 posts

Posted 16 May 2015 - 02:03 PM

View PostAdamski, on 16 May 2015 - 01:38 PM, said:

Actually I forgot to use the WHK-C Left arm for 4% less heat generation, which brings the WHK to 8.784 HPS, which is only .386 HPS more than the new STK-4N, and the WHK is cooling for 1.29 HPS more than the STK still.

The WHK also has 50% more torso twist with 90 degrees compared to the STK-4N 60 degrees.


Are you conveniently forgetting that the WHK is the size of a dire wolf? And does not have the amazing hit boxes and hard point placement of a stalker? And can only attain 6e hard points when -not- using the C arm.

#31 Kristian Radoulov

    Banned

  • PipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 611 posts

Posted 16 May 2015 - 02:07 PM

Canceling my Wave 3.

#32 The Mechromancer

    Member

  • PipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 497 posts

Posted 16 May 2015 - 02:11 PM

Why the salted poo do clans get their stock load outs nerfed?

8/8 omnis should not suffer these penalties.

what a joke.

#33 Gigastrike

    Member

  • PipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 704 posts

Posted 16 May 2015 - 02:11 PM

So I noticed that you put negative energy quirks on Stormcrow B omnipods that have no energy hardpoints, and made its 6 energy arm precisely equal to the Stormcrow A's 4 energy arm.

Is this intentional?

#34 Kodiak Jorgensson

    Member

  • PipPipPipPipPipPipPip
  • The Ironclad
  • The Ironclad
  • 935 posts
  • LocationUnited Kingdom

Posted 16 May 2015 - 02:11 PM

View PostHoffenstein, on 16 May 2015 - 01:38 PM, said:

Hooray! We may see more than 3 Clan Mech's played now :D


lol doubtful, because the other clan mechs are seriously out performed by even i.s chassis, your more then likely going to see PPC/gauss timberwolfs now instead.

#35 Koniving

    Welcoming Committee

  • PipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Guide
  • The Guide
  • 23,384 posts

Posted 16 May 2015 - 02:16 PM

View PostDomenoth, on 16 May 2015 - 01:05 PM, said:

[/i]


Stakler 4N Missile cooldown is red but it looks like a buff from the previous value. Wrong color? Or did the 4N have a negative quirk before that just got negativer?

In theory +15 means longer reload time.
+12.5 turning to +15 is worse, so more negative.

#36 Kinski Orlawisch

    Member

  • PipPipPipPipPipPipPipPipPip
  • Galaxy Commander III
  • Galaxy Commander III
  • 2,282 posts
  • LocationHH

Posted 16 May 2015 - 02:16 PM

Still too many Claner playing. Nerf them more....LOL.

I check my Thunderbolts...and Whupmaster...and Hugginmonster.......

#37 Der Hesse

    Member

  • PipPipPipPipPipPipPip
  • Mercenary
  • Mercenary
  • 545 posts

Posted 16 May 2015 - 02:22 PM

View PostMarc von der Heide, on 16 May 2015 - 02:16 PM, said:

Still too many Claner playing. Nerf them more....LOL.

I check my Thunderbolts...and Whupmaster...and Hugginmonster.......



I bet you won´t do that for long. ;)

#38 Av4tar

    Member

  • PipPipPipPipPip
  • FP Veteran - Beta 1
  • 195 posts
  • LocationOcean 12

Posted 16 May 2015 - 02:23 PM

PGI need to hire someone with real blancing skill and not nerfing skill

#39 Repasy Cooper

    Member

  • PipPipPipPipPipPipPipPip
  • The Vicious
  • The Vicious
  • 1,131 posts
  • LocationAlpheratz

Posted 16 May 2015 - 02:27 PM

I support the Timber Wolf nerf. 100%.

I've been disgusted for months by TBR meta-builds that totally warp the essence of a TBR (blended armament) into laser meta or DARE I MENTION IT gauss meta (why would u even? ewww...). Hopefully these quirk edits will see an end to the all-laser TBR builds.

Also very glad to see these other mechs were addressed by PGI. I think they made a smart move here, hopefully we can see more diverse dropdecks on the battlefield from this point onward. Thx PGI!!! :)

#40 Kinski Orlawisch

    Member

  • PipPipPipPipPipPipPipPipPip
  • Galaxy Commander III
  • Galaxy Commander III
  • 2,282 posts
  • LocationHH

Posted 16 May 2015 - 02:31 PM

@Der Hesse. :D Shure not..but I made my travel to Davion, FRR, Kurita, Marik and Liao....Just Steiner is missing.

Sorry to say that. My IS dropdeck is stronger than my Clan dropdeck...





11 user(s) are reading this topic

0 members, 11 guests, 0 anonymous users