Jump to content

Quirk List For The May 19Th Patch


757 replies to this topic

#261 Jack Shayu Walker

    Member

  • PipPipPipPipPipPipPipPip
  • The God
  • The God
  • 1,451 posts

Posted 17 May 2015 - 08:04 AM

I don't mean to jump on the rant train, but here is a little nugget of truth I dug out of Livewyr.

View PostLivewyr, on 17 May 2015 - 05:08 AM, said:


While we're on the subject of quirks:
Remember when you put the really powerful quirks for IS mechs in the quirkening? (Which gave it the name "quirkening.")
Remember when it was time to try and quirk the clan mechs, and you wanted to take it real easy so as not to repeat that mistake again. (1-2%.. that only ever stacked to 6% total)

Here, on reducing quirks from the quirkening you go gentle 1-2% and then on the nerf quirks 3% PER POD ON ANY BLOODY POD WITH AN ENERGY HARDPOINT.



It hardly seems fair that you're going to rip into the Stormcrow and Timberwolf if you aren't going to really rip into the more powerful IS mechs' quirks too. Don't get me wrong I'm pretty happy about the nerfs so far, even as a clan player, but please give it some symmetry. As I said before, I can hardly understand why firestarters, especially the A variant, need any quirks at all. They'll still be top tier mechs without the quirks.

I'd also like to voice my slightly related opinion that perhaps clan PPCs could use a buff maybe? I was on the fence about the issue at first, but the things run so hot that it's difficult to run them without quirks. It's not impossible and I use them all the time., but they could definitely use some more love. I'd call for a global buff on PPCs but with mechs like the Thunderbolt hanging around, that could be disastrous.

Just show the c-ERPPC and maybe the c-ACs some love, and even the playing field, please?

#262 Alienized

    Member

  • PipPipPipPipPipPipPipPipPip
  • Rage
  • Rage
  • 3,781 posts
  • LocationGermany

Posted 17 May 2015 - 08:04 AM

View PostKursedVixen, on 17 May 2015 - 07:34 AM, said:

Too good for what?


stuff like poptarting, beeing too mobile for their size (and other mechs at that point)
been too fast.

think about it what was meta back then and who got the nerfs.
right now victor for exampple is at a solid state. not too good, not too bad but could need some side torso armor buffs.

View PostNathan K, on 17 May 2015 - 07:45 AM, said:


Same here. But the few lasers I DO bring (x2 C-ER Large, x2 C-ER Med.) are now crap.


it will not have such a big impact if you use few lasers. it just needs better weapon management.
i trained myself with some mechs in doing that, simply not using some weapons i have in certain situations while i could use them to finish an enemy off and take the overheat shutdown.



View PostJess Hazen, on 17 May 2015 - 08:01 AM, said:


It looks like Russ let Paul off his chain to me. He went a little bit overboard on neg quirks for clan and completely missed TDR.



nope. they didnt.
they will nerf it after they have some data from this patch. simple as this.

#263 KursedVixen

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Wolf
  • The Wolf
  • 3,603 posts
  • LocationLook at my Arctic Wolf. Closer... Closer...

Posted 17 May 2015 - 08:08 AM

By then the damage will be done a whole flock of people will have either left of demanded a refund of their recen purchases. The latter being more painful to PGI.

Edited by KursedVixen, 17 May 2015 - 08:09 AM.


#264 Jess Hazen

    Member

  • PipPipPipPipPipPipPip
  • Star Colonel V
  • Star Colonel V
  • 643 posts
  • LocationFrozen in Time Somewhere IDK?

Posted 17 May 2015 - 08:09 AM

View PostAlienized, on 17 May 2015 - 08:04 AM, said:

nope. they didnt.
they will nerf it after they have some data from this patch. simple as this.


They have enough data right now. They have become completely incompetent.

#265 Alienized

    Member

  • PipPipPipPipPipPipPipPipPip
  • Rage
  • Rage
  • 3,781 posts
  • LocationGermany

Posted 17 May 2015 - 08:11 AM

View PostJess Hazen, on 17 May 2015 - 08:09 AM, said:


They have enough data right now. They have become completely incompetent.


how can they have enough data from a patch that isnt even live?
they will nerf it according to the timberwolf/scr impact.
stop filling your head with useless rage and put some sense in there again.
its going to a point of complete awkwardness.

#266 Jess Hazen

    Member

  • PipPipPipPipPipPipPip
  • Star Colonel V
  • Star Colonel V
  • 643 posts
  • LocationFrozen in Time Somewhere IDK?

Posted 17 May 2015 - 08:15 AM

View PostAlienized, on 17 May 2015 - 08:11 AM, said:


how can they have enough data from a patch that isnt even live?
they will nerf it according to the timberwolf/scr impact.
stop filling your head with useless rage and put some sense in there again.
its going to a point of complete awkwardness.

What? They have plenty of data on it believe me.
Or are you being completely silly as to think that TDR needs more time with those silly quirks even after Tukkayid?

#267 Alienized

    Member

  • PipPipPipPipPipPipPipPipPip
  • Rage
  • Rage
  • 3,781 posts
  • LocationGermany

Posted 17 May 2015 - 08:19 AM

View PostJess Hazen, on 17 May 2015 - 08:15 AM, said:

What? They have plenty of data on it believe me.
Or are you being completely silly as to think that TDR needs more time with those silly quirks even after Tukkayid?


yes.

because the TDR nerf will not be based on tukayyid data where the TBR has proven it is still dominant.
it will be based on new data after this patch according to the TBR instead of tukayyid's then rather worthless data since we dont have that TBR anymore.

again: stop your senseless rage.

#268 Uncle Totty

    Member

  • PipPipPipPipPipPipPipPip
  • The Hunter
  • The Hunter
  • 1,558 posts
  • Facebook: Link
  • LocationSomewhere in the ARDC (Ark-Royal Defense Cordon)

Posted 17 May 2015 - 08:20 AM

View PostAlienized, on 17 May 2015 - 08:04 AM, said:


stuff like poptarting, beeing too mobile for their size (and other mechs at that point)
been too fast.

think about it what was meta back then and who got the nerfs.
right now victor for exampple is at a solid state. not too good, not too bad but could need some side torso armor buffs.



it will not have such a big impact if you use few lasers. it just needs better weapon management.
i trained myself with some mechs in doing that, simply not using some weapons i have in certain situations while i could use them to finish an enemy off and take the overheat shutdown.






nope. they didnt.
they will nerf it after they have some data from this patch. simple as this.


The lasers are my prime weapons, backed by two C-LRM 5s. A C-UAC 5 comes into play when things get too hot.

http://mwo.smurfy-ne...cd991daa6d96939

(This is like the 20th time I posted this loadout.)

Edited by Nathan K, 17 May 2015 - 08:23 AM.


#269 Jess Hazen

    Member

  • PipPipPipPipPipPipPip
  • Star Colonel V
  • Star Colonel V
  • 643 posts
  • LocationFrozen in Time Somewhere IDK?

Posted 17 May 2015 - 08:21 AM

yeah because i'm raging so very hard right now.

#270 Alienized

    Member

  • PipPipPipPipPipPipPipPipPip
  • Rage
  • Rage
  • 3,781 posts
  • LocationGermany

Posted 17 May 2015 - 08:24 AM

View PostJess Hazen, on 17 May 2015 - 08:21 AM, said:

yeah because i'm raging so very hard right now.


you are.

View PostNathan K, on 17 May 2015 - 08:20 AM, said:


The lasers are my prime weapons, backed by two C-LRM 5s. A C-UAC 5 comes into play when things get too hot.


im not having primary weapons on mine. clan uac10, 3 med lasers + 2 srm6. sometimes i swap the c uac10 for a lbx 10.

#271 Breaker76

    Member

  • PipPip
  • Ace Of Spades
  • Ace Of Spades
  • 39 posts

Posted 17 May 2015 - 08:33 AM

Nerf the clans to the ground......In 2 weeks CW died really fast and instead of giving reasons for the clan players to return they gave us the best reason to completely leave from CW. For pug and group drops we can always use our IS underpowered mechs.(STK -4N, TDR - 5SS, DRG -1N and some other builds).

Good job PGI. Working as intended......

And a glimpse of CW in the near future (starting next Tuesday) the Fifth Succession Wars.

#272 kka

    Member

  • PipPipPip
  • 73 posts
  • LocationFinland

Posted 17 May 2015 - 08:34 AM

View PostAnimeFreak40K, on 17 May 2015 - 07:01 AM, said:

All of this QQ over the changes is amusing to me. It's like people here somehow, magically, expected the meta to remain static and never change at all, that any semblance of balance would remain in place and would never, ever shift once achieved.

Sorry people, that's not how games like this work.

Games like this NEED to have constant changes. That's how things stay interesting and encourage people to play differently. A new meta will arise from the ashes of this one given time.


I am glad someone here understands this. Everyone who has ever designed and developed games knows that a game constantly bringing in new content must change.

Magic the Gathering is a nice example of this. As Mark Rosewater (WOTC head designer) explains in his blog "Making Magic" the game must be a "swinging pendulum", periodically swinging to the opposite direction it has been going.

Edited by kka, 17 May 2015 - 08:41 AM.


#273 kka

    Member

  • PipPipPip
  • 73 posts
  • LocationFinland

Posted 17 May 2015 - 08:38 AM

I too have been concerned about the laser boating, especially in CW.

However, I see this as a WEAPON BALANCE PROBLEM.

I would have tried to fix it by +10 % heat to all lasers (IS and clan). Or alternatively, +10 % burn time etc. If not enough, +20 % and so on.

#274 Steve Pryde

    Member

  • PipPipPipPipPipPipPipPip
  • Ace Of Spades
  • 1,471 posts
  • LocationGermany

Posted 17 May 2015 - 08:41 AM

Really PGI, if u can't handle those quirk-****, remove it completely. Longer clan laser beam duration, they're already absurd long and now u're making them more worse?

And if u give some absurd strong quirks (Thunderbolt, Hunchback, Firestarter etc.) and many other IS mechs haven't like Shadow Hawk, Victor and many other?

Don't undersand this balancing **** that makes no sense for me as a hardcore battletech fan.

#275 Livewyr

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 6,733 posts
  • LocationWisconsin, USA

Posted 17 May 2015 - 08:45 AM

LEARN TO BRAWL, said the spider to the fly.

Please, come close range with your stream fire UACs. I swear there is parity with the single shot 20s and the dragons machine gun AC5.
Please, bring your extended duration lasers (now with new extended duration and cool down) to the pulse laser fight. Don't be bothered by the fact that our medium and large pulse lasers have a shorter duration than your SMALL pulse.
Don't be off put by our magic heat reduction.
PGI still hasn't figured out how to fix the SRM hit registration issues, but don't worry, you can always rely on the other weapons.

Boom jagers are cuddly, believe me. So are the wubbolts.

Learn to brawl, said the spider to the fly.

#276 Uncle Totty

    Member

  • PipPipPipPipPipPipPipPip
  • The Hunter
  • The Hunter
  • 1,558 posts
  • Facebook: Link
  • LocationSomewhere in the ARDC (Ark-Royal Defense Cordon)

Posted 17 May 2015 - 08:49 AM

Is it okay for me to bump this to "like" it again.

View PostLivewyr, on 17 May 2015 - 08:45 AM, said:

LEARN TO BRAWL, said the spider to the fly.

Please, come close range with your stream fire UACs. I swear there is parity with the single shot 20s and the dragons machine gun AC5.
Please, bring your extended duration lasers (now with new extended duration and cool down) to the pulse laser fight. Don't be bothered by the fact that our medium and large pulse lasers have a shorter duration than your SMALL pulse.
Don't be off put by our magic heat reduction.
PGI still hasn't figured out how to fix the SRM hit registration issues, but don't worry, you can always rely on the other weapons.

Boom jagers are cuddly, believe me. So are the wubbolts.

Learn to brawl, said the spider to the fly.


#277 happy mech

    Member

  • PipPipPipPipPipPip
  • 392 posts

Posted 17 May 2015 - 08:50 AM

toning it down is good

but please, look into the real cause of the problem (the heat system for high alphas, fixed clan equipment for tbr and scr dominance)

make heat cap 30, remove ghost heat, unlock clan equipment and upgrades

#278 KursedVixen

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Wolf
  • The Wolf
  • 3,603 posts
  • LocationLook at my Arctic Wolf. Closer... Closer...

Posted 17 May 2015 - 08:52 AM

if the next challenge is wave 1 can i have a feelign the TDR and the SCR one will be very easy to get to the top since the top tier players will no longer be using them

I'm going to offically christen my Timber as Mad cats and my storm crows as Ryokens as they are as much trash as their innersphere names now.

Edited by KursedVixen, 17 May 2015 - 08:53 AM.


#279 Breaker76

    Member

  • PipPip
  • Ace Of Spades
  • Ace Of Spades
  • 39 posts

Posted 17 May 2015 - 09:01 AM

Timberwolf prime gets -15% energy cooldown efficiency and +15% laser duration while the Stalker gets only -2.5% energy cooldown efficiency and -5% energy range. I am glad PGI keeps their word and takes small steps in establishing the in game balance.#self sarcasm

#280 Sp4rtan

    Member

  • PipPipPip
  • Shredder
  • Shredder
  • 95 posts

Posted 17 May 2015 - 09:01 AM

What is going on here PGI are we even play the same game or what???

Posted Image





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users