Gigastrike, on 28 May 2015 - 06:25 PM, said:
The only thing about the Hellbringer that needs to be addressed is the Prime left torso.
Yup. All the popular builds with lasers generally put all of them in that left torso, with any extra in the left arm. Perhaps a zombie laser in the head, but for the most part, it's all about dat left torso.
Or players could...idk...shoot off that left torso? I mean, it's not like it's got some insane structure buffs. In fact, I don't think it's got any buffs there at all. Just a single component that, when destroyed, effectively neuters the entire mech along with its ECM coverage.
And let's not forget that Clan ER Mediums have a significantly longer duration than most of the IS laser vomit mechs (ex: STK-4N, RVN-2X, TDR-5SS, TDR-9SE), so shooting that left torso should be even easier considering they have more face time. Hell, most of the IS laser vomit mechs you can shoot your full damage on that left torso AND twist to spread their damage.
The only reason that left torso could even be CONSIDERED a problem, is when you can't hit that left torso, and I don't see how that's a balance problem. It's an easy to hit location that is pretty much an instant neuter. The only other mech I see regularly that even comes close to that, "All the eggs in one basket," problem is the WVR-6K, which has +18 additional structure, 15% faster energy cooldown, -25% LL Heat Generation, -12.5% Energy Heat Generation, +25% LL Range, +12.5% Energy Range, -15% Laser Duration, and a F****** GLORIOUS 25% FASTER TORSO TWIST SPEED TO SHIELD THAT ARM QUICKER!
So let's do a little comparison, shall we? HBR w/ 6 CERML vs. WVR-6K w/ 3 LL, 1 ML
Hellbringer:
- With frontloaded armor of 50/10, LT has 80 total HP.
- No quirks.
- 42 dmg over 1.15s duration w/ 36 heat.
- 3.65 dmg per 0.1 seconds of focused fire.
- Range: 405m
- Cooldown to Next Alpha: 3s
WVR-6K (10t lighter):
- With +18 additional structure, RA has 72 total HP.
- Massive quirks.
- 32 dmg over 0.85s duration w/ ~17 heat.
- 3.74 dmg per 0.1 seconds of focused fire.
- Range: ~619m
- Cooldown to Next Alpha: 2.76s
If the Hellbringer was shooting the Wolverine's right arm while the Wolverine was shooting the Hellbringer's left torso at the exact same time, and both of them twisted away exactly when their weapons were done firing, this would be the result:
The WVR would do 32 damage to the HBR's left torso with no lost damage, bringing its HP down to 48. The HBR would do 31 damage to the WVR's right arm with 11 lost damage (at this point the WVR twisted away), bringing its HP down to 41.
If both mechs twisted back at the conclusion of their cooldown to fire again, this would be the next trade:
The WVR would start off missing 0.24s while the HBR finished its 3s cooldown. The WVR would then do ~23 damage to the HBR's left torso with ~9 lost damage at the beginning, bringing its HP down to 25. The HBR would do ~22 damage to the WVR's right arm with 20 lost damage, bringing its HP down to 19 (notice how the gap is getting smaller).
So essentially, with 2 pilots having perfect aim and perfect timing on torso twisting, the HBR will neuter the WVR down to a single medium laser "slightly" faster than the WVR can neuter the HBR down to a single medium laser, which isn't bad considering the HBR is 10t heavier.
To say that left torso is unbalanced you would pretty much have to agree that the WVR's right arm is unbalanced.
Edited by Aresye Kerensky, 29 May 2015 - 01:00 AM.