Khobai, on 01 June 2015 - 05:23 PM, said:
The problem isnt the height the Dire Wolf jumps with 3 jumpjets. Thats understandable.
The problem is the height the Gladiator/Highlander jump in comparison. In the case of the Heavy Metal it has almost twice as many jumpjets as the Daishi but barely jumps any higher.
When youre paying 2 tons per jumpjet you should not get zinged that hard by diminishing returns.
IF ANYTHING jumpjets should have reversed diminishing returns. The first 1-2 jumpjets should be really weak. And each additional jumpjet should get progressively stronger. That would prevent abusing the system by taking only 1-2 jumpjets and encourage players to take more jumpjets or even the max jumpjets. That would make so much more sense...
The same logic should apply to clan targeting computers. The higher level computers should be better per tonnage than the lower level computers. Instead of the level 1 computer being the most efficient in terms of gain per tonnage.
Three possible situations here:
1- PGI is not familiar with the concept of non-linear equations
2- PGI is familiar with the concept but they can not edit the MWO code... as the only people who should be able to code mwo.
3- someone went too far killing a certain dev with poptarts.