Map selection grouping: Only put hot maps up for vote. Only put cold maps up for vote. Etc. That would mean sometimes less than 4 choices, but that's ok. Heat maps never get picked. If you see votes, it is a false number because, as I do and I believer others, are only voting on them to increase vote counter.
Stop sneaky vote increase: Which brings me to elaborate on the above comment. Increase vote counter when we don't get our chosen map and decrease by one vote when we don't vote. If I want more votes, I just vote for hot map and then not vote when there is no hot map. It totally skews the process and makes you think that some actually want hot maps when in actuality, personally I only battle on one once or twice a week.
Ability to change variant before drop: In real war it would be a cruel cluster f*** if we were sent to battle on a volcanic planet with overheating equipment. Allow us to change variant, thereby keeping the matchmaking valid, to have a more fair battle. The lucky ballistic variant that drops has definite advantage. It would be great for everyone to blast away with ballistics without shutting down as often and becoming a sitting duck. In addition to people actually choosing a hot map to play it. Less frustrating and more fun all around.
Thanks for your consideration. All in all, a very fun and exciting game.
Edited by High Anxiety, 09 September 2016 - 08:22 AM.