

Most Wanted Features!
#821
Posted 25 October 2016 - 01:35 AM
#822
Posted 25 October 2016 - 05:01 AM
Too many times I unlock and upgraded the wrong weapon tech base bcoz... reasons..
#823
Posted 27 October 2016 - 06:30 PM
#824
Posted 28 October 2016 - 04:26 PM
#825
Posted 01 November 2016 - 07:37 PM
I like to play Locusts and can get up to about 500 damage sometimes, but the mechs(And lights in general) aren't designed for heavy combat. Where it does excel though is scouting, capturing points, and support. Sadly, none of these actions are particularly rewarding and I wind up only using my Locusts now for when I'm not actually trying to make any money.
Rebalancing the noncombat rewards might even out the lack of light mechs on the battlefield a little bit.
#826
Posted 04 November 2016 - 06:41 PM
Last game some guy legged one of out teammates and no knew who it was.
Edited by TheDeporter, 04 November 2016 - 06:41 PM.
#827
Posted 07 November 2016 - 06:49 PM
Anything AI bot based, for Training purposes.
Current U.S. (psuedo, or slightly altered) military ranks as decals. Would help delineate ranks in units within game.
Possibility of exclusive decal rights to specific units. For example, a unit could create a decal, submit it, and have this decal available for a fee to members of that unit alone, for use as a distinctive unit insignia. Not sure how this could be accomplished.
Edited by Rintero Pryde, 07 November 2016 - 06:50 PM.
#828
Posted 09 November 2016 - 10:12 PM
#829
Posted 11 November 2016 - 08:48 PM
#830
Posted 19 November 2016 - 09:09 AM
Combined arms, tanks, vehicles, objectives.
Script generated would be nice to mix up the variables.
#831
Posted 20 November 2016 - 07:42 PM
Just a thought anyways.
Soul
#832
Posted 26 November 2016 - 12:52 PM
#833
Posted 04 December 2016 - 03:33 PM
#834
Posted 04 December 2016 - 05:02 PM
Star Commander Horse, on 24 October 2016 - 09:04 PM, said:
3rd most wanted:
Knockdowns, but knockdowns that make sense in the real world brought to MWO.
Edited because oops, double text had to be deleted
had them broke the game took them out game less broken not coming back................................ever !
#835
Posted 04 December 2016 - 05:28 PM
i dont recall any pilots from lore complaining about anything but the way the war was going we need that in MWO
kapinga, on 11 November 2016 - 08:48 PM, said:
use UAV or urbie
#836
#838
Posted 06 December 2016 - 10:16 PM
Besides that, I'd only really like to see the Nightstar assault mech, Javelin light mech (kind of, my favorite light, the Wolfhound, is already here), and the Conjurer (Hellhound) medium mech, specifically the MechWarrior 4 Mercs version.
*Edit, add-on
Other nice things would be water induced speed loss, heat induced speed loss, recoil from firing AC's/PPC's, and HUD interference effects from PPC hits. All these are in older MechWarrior games, it'd be nice to have them here
Edited by Josh Seles, 06 December 2016 - 10:36 PM.
#839
Posted 08 December 2016 - 12:48 PM
for faction play open battlefields would spice it up very nicely not just DEF and Offense its getting a little old.
Edited by Red TigerWolf, 08 December 2016 - 12:49 PM.
#840
Posted 08 December 2016 - 01:26 PM

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