

Most Wanted Features!
#881
Posted 30 January 2017 - 11:15 AM
#882
Posted 03 February 2017 - 11:12 AM
1) Customisable UI. I'd like to turn that damn weapon group indicators at the centre of the screen off so i can see the crosshair.
2) Increased survivability for heavy/assault mechs. I'd like to see something called "brawling" instead of "assault mech wreck in 10 seconds"
3) Better baseline of IS vs Clan balance instead of a pile of quirks. Please?
#883
Posted 03 February 2017 - 02:39 PM
#884
Posted 03 February 2017 - 03:12 PM
#885
Posted 10 February 2017 - 01:53 PM
Since the mech is locked for the duration of the match, if the player cannot reconnect after 2 min (they don't get credit anyway) could a spectator be offered the opportunity to pilot it?
#886
Posted 12 February 2017 - 12:18 AM
#887
Posted 12 February 2017 - 07:17 AM
#888
Posted 12 February 2017 - 07:34 AM
weight. advanced material design by the clans being over a century ahead of inner sphere should at least provide the same toughness in component design.. The strength of the clan xl engine and its abiliy to absorb damage is a prime example.. clan fero and endo is less bulky but provides the same strength. I think the most bothersome thing is when taking damage from overheat the components are melting to slag too easily. It happened to me constantly in the pts. The inner sphere is going to have crazy awesome stacks on built in enhancements with the skill trees. The clans should get their damage absorption back. thank you.
Edited by Stephan T Warstrider, 12 February 2017 - 07:35 AM.
#889
Posted 12 February 2017 - 09:54 AM
ShotgunSamurai, on 27 December 2016 - 06:31 PM, said:
2) Camo load out saves per mech
All of this leads to
3) after map/game type voting and on the ready up screen, the ability to select the appropriate weapons load out and camo load out for your selected mech to be able to adapt to whatever map and game type was voted on by the system and our peers in the lobby.
^^^ THIS!
#891
Posted 17 February 2017 - 08:53 PM
My Prescious looks like an Olive, we hates olivess ss ssssss



Edited by krimshaw, 17 February 2017 - 08:53 PM.
#892
Posted 21 February 2017 - 09:14 AM

#894
Posted 27 February 2017 - 11:28 AM
Gr Armpit, on 27 February 2017 - 11:24 AM, said:
Clan Star Adder already made it into the game as a decal.
But on this subject, give us NPC faction leaders for FW during events Captain Adams style.
Edited by Will9761, 27 February 2017 - 11:30 AM.
#895
Posted 01 March 2017 - 10:55 AM
It would also be nice to have auto cannons function as they do in the base battletech game: A cannon which shoots multiple shots (auto cannon), not an all or nothing one shot (black powder) cannon. Have it function more like a clan basic auto cannon.
#896
Posted 01 March 2017 - 09:46 PM

+ Watch Live (i can watch another player live match & learning from it)
#897
Posted 02 March 2017 - 05:28 AM
When the arm-lock is toggled, pressing Alt, hold-armlock will instead temporarily lock the arms until such time the button is released.
#898
Posted 04 March 2017 - 04:04 PM
This is a post i took extensive amounts of time to write up, which outlines a large number of game changes.
I did extensive research using sarna before writing it up, so please take the time to give it a look.
It outlines, faction play changes, weapon balance changes, quick play changes, model changes, ammunition and weapon customization, so on and so forth.
With all of them there are obvious possibilities for micro-transfactions, such as weapon style variations, sollaris tickets, ect.
Edited by XkrX Dragoon, 04 March 2017 - 04:13 PM.
#900
Posted 06 March 2017 - 07:51 PM
https://mwomercs.com...omparison-tool/
4 user(s) are reading this topic
0 members, 4 guests, 0 anonymous users