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Is There Anything That Takes Less Skill To Run Than An Er-Large Laser Raven-3L?


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#101 Sarlic

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Posted 04 June 2015 - 12:24 PM

Like anyone scouts, as intended in true role warfare.

Grmbl.

#102 Bishop Steiner

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Posted 04 June 2015 - 12:26 PM

View PostKyocera, on 04 June 2015 - 11:08 AM, said:

I would have said Stormcrows prior to the latest patch but the CUAC buff has me splattering them all over the place and proves that the vast majority of those pilots use the SCR as a desperate crutch.

Thinking about it, I really can't think of anything else that's as simple to play as the 3L.

Yup. Mind you , to play a 3L well, is a bit tougher (though using LLs to harass while ECM shielded isn't exactly rocket science, but some people do make it into an art form.). But just like LRMs, Laservomit in general, etc, most people rather suck at it. But at least in those other cases, they tend to still contribute more even if my accident (lightsabering your lasers at PBR will likely do more damage to the opfor than at 1000m).

Almost as useless as most FS9 pilots would find themselves if hitreg and lagshield was ever fixed. ;)

Edited by Bishop Steiner, 04 June 2015 - 12:27 PM.


#103 Madcap72

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Posted 04 June 2015 - 12:27 PM

ERLL's are OP pgi plz nerrf!

LOL bad players are bad at everything. LRMS, AC's, Lazors, Tactics, focus fire, cover, whatever...

Then they get better... or don't.


What happens when you talk to them on VOIP or teamchat and try to direct them to areas where they can keep parts of the map locked down so you can move in for kills?

#104 Bishop Steiner

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Posted 04 June 2015 - 12:31 PM

View PostFupDup, on 04 June 2015 - 10:55 AM, said:

Then maybe this thread should have been created about certain players instead of a specific mech.

then maybe actually read the OP. Titles are always just clickbait. I learned that from Yahoo!.

View PostMadcap72, on 04 June 2015 - 12:27 PM, said:

ERLL's are OP pgi plz nerrf!

LOL bad players are bad at everything. LRMS, AC's, Lazors, Tactics, focus fire, cover, whatever...

Then they get better... or don't.


What happens when you talk to them on VOIP or teamchat and try to direct them to areas where they can keep parts of the map locked down so you can move in for kills?

hmmmm..... did my post mention nerfing anything anywhere? Reading and comprehension are OP, plz nerf!

View Postlordtzar, on 04 June 2015 - 11:31 AM, said:


"Lightsabering" the enemy takes what, one or two shots at most? How dare anyone spend a few precious seconds getting assists when they're playing a light mech. When you scout the enemy team, why not do .1 damage to all of them?

You know, a mech that dies to one shot from a lot of mechs and doesn't pack the kind of firepower that guarantees making a lot of cbills.

My best cbill-earning mech is a firebrand. My favorites to pilot are the lights, the finesse lights. We all play the game to have fun, but part of the fun for most players is trying different things out. You want to buy a bunch of mechs, you need cbills and if your favorite style of playing the game is in a sniping light mech........why wouldn't anyone not scout + lightsaber?

36,000 cbills for scouting the entire enemy team.
3,500 cbills per assist, and you aren't going to get many kills if you aren't deliberately killstealing.

except obviously we aren't talking about the guy who farms a few assists and then makes themselves useful. So IDK if you are intentionally being obtuse, or just thick, now........

Though the idiot who spends the beginning of a match trying to farm assists instead of being useful and collecting them as they come along does tend to fall into the subset of players who end up being useless in general, sooo.....

View Postcdlord, on 04 June 2015 - 12:14 PM, said:

Wait, I thought we were talking about the totally OP Raven.... Stormcrow.. Pfft!

then you have reading issues too.... the OP said nothing about OP.

Stupid and worthless, but not OP.

#105 FupDup

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Posted 04 June 2015 - 12:33 PM

View PostBishop Steiner, on 04 June 2015 - 12:24 PM, said:

Again, you seem to miss the point. Could care less if they want to do long range. But when the majority of them are SINGULARLY BAD AT IT, to the point of making no real contribution.... if they were at least at close range, or in a different mech if they can't make a real contribution in a Raven (perhaps you missed that very very first part in the OP about players who actually know what they are doing?), being up close and being an ecm carrier, or even using their mighty LAZORs where they can land 2-3 ticks of dmg, and sometimes even in one location, would be a start.

As noted, those who can actually master (the oh so hard) skill of holding a mouse steady, ain't the point of the OP. Only have said that like 20 times or so, but reading, must be OP.

If by "the majority of them" you mean all 3 or 4 players who still even use this build. You're like a year late on this, the fad has long since dissipated. The laser Raven of choice is currently the 2X variant because of its quirks. The sniper 3L in modern day is about as common as Commandos or Kintaros are. It's a non-issue, and it's incredibly pointless to get worked up about something this meaningless.

#106 Bishop Steiner

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Posted 04 June 2015 - 12:37 PM

View PostFupDup, on 04 June 2015 - 12:33 PM, said:

If by "the majority of them" you mean all 3 or 4 players who still even use this build. You're like a year late on this, the fad has long since dissipated. The laser Raven of choice is currently the 2X variant because of its quirks. The sniper 3L in modern day is about as common as Commandos or Kintaros are. It's a non-issue, and it's incredibly pointless to get worked up about something this meaningless.

odd since I see3-4 of them (or single erll spiders) in probably 75% of my matches.

#107 Davegt27

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Posted 04 June 2015 - 12:39 PM

Any one have the load out for the 3 ERLL Raven 3L?

I looked at my stats a different way and found that I die 70%
Of the time in lights

Maybe an ERLL Raven might work

#108 FupDup

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Posted 04 June 2015 - 12:40 PM

View PostBishop Steiner, on 04 June 2015 - 12:37 PM, said:

odd since I see3-4 of them (or single erll spiders) in probably 75% of my matches.

60% of statistics are made up on the spot, at least according to Abraham Lincoln.

And single ERLL Spiders? That is an atrociously garbage build, and incredibly rare accordingly. The ECM variant with ERLL + some ML or 2 ERLL is massively better, and actually able to at least somewhat contribute.

Edited by FupDup, 04 June 2015 - 12:40 PM.


#109 Weeny Machine

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Posted 04 June 2015 - 12:40 PM

Laser boats are certainly the easiest things around. Hitscan, no ammo, no velocity, quirks to support that crap...it cannot get easier.

There should be debate what is easier: laser boats with huge alphas or laser boats with ECM ;)

View PostGas Guzzler, on 04 June 2015 - 08:18 AM, said:

LRM boats obviously


You are kidding? Maybe easy to use, hard to master to be efficient. Especially with ECM inflation

#110 warner2

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Posted 04 June 2015 - 12:40 PM

You sound bitter. Did you just get killed, or harassed to the point of annoyance by an ERLL Raven?

Your post seems contradictory to me since you claim it requires no skill but then go on to explain how players aren't doing it right.

I think that actually a fast long-range 'mech can be an asset to a team when played right, under the right circumstances.

#111 Bishop Steiner

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Posted 04 June 2015 - 12:42 PM

View PostFupDup, on 04 June 2015 - 12:40 PM, said:

60% of statistics are made up on the spot, at least according to Abraham Lincoln.

And single ERLL Spiders? That is an atrociously garbage build, and incredibly rare accordingly. The ECM variant with ERLL + some ML or 2 ERLL is massively better, and actually semi-viable.

and if you had actually read the OP, you'd get the point, but now, since you are just wanting to argue, have fun with that.

View Postwarner2, on 04 June 2015 - 12:40 PM, said:

You sound bitter. Did you just get killed, or harassed to the point of annoyance by an ERLL Raven?

Your post seems contradictory to me since you claim it requires no skill but then go on to explain how players aren't doing it right.

I think that actually a fast long-range 'mech can be an asset to a team when played right, under the right circumstances.

that's OK, when you actually can figure it out (it's spelled out enough for a 3rd grader to do so) feel free to get back to me. Until then? Don't care what you think. Cheers!

#112 FupDup

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Posted 04 June 2015 - 12:43 PM

View PostBishop Steiner, on 04 June 2015 - 12:41 PM, said:

and if you had actually read the OP, you'd get the point, but now, since you are just wanting to argue, have fun with that.

This entire forum exists just to argue, it's not like threads accomplish much more than that most of the time. Only rare ones like Sandpit's Narc buff got something of worth done. This whole place, including every blog-esque thread you or anyone else makes, is an echo chamber to keep people busy and reduce the amount of emails clogging PGI's inbox.

#113 Bows3r

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Posted 04 June 2015 - 12:45 PM

Nothing wrong with the ER-LL raven. And any skilled comp worthy light pilot will say splashing lasers at 900 meters is NOT what that thing should be doing.

If you have players doing that in your matches, then welcome to the PUG under hive I guess!

#114 LordBraxton

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Posted 04 June 2015 - 01:01 PM

View PostFupDup, on 04 June 2015 - 12:43 PM, said:

This entire forum exists just to argue, it's not like threads accomplish much more than that most of the time. Only rare ones like Sandpit's Narc buff got something of worth done. This whole place, including every blog-esque thread you or anyone else makes, is an echo chamber to keep people busy and reduce the amount of emails clogging PGI's inbox.

FupDup nailed this one I think. Normally I can agree with Bishops negative posts (it's the positive ones I disagree with) but this thread leaves me baffled. We have a Thread on Grasshoppers and a thread on ERLL Ravens on the front page. Whatthef**kidonteven

Edited by LordBraxton, 04 June 2015 - 01:02 PM.


#115 MikeBend

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Posted 04 June 2015 - 01:06 PM

Never cared for ERLL RVN-3M, i ran my Raven like this: http://mwo.smurfy-ne...e7334fc2697b03b

What i do with that thing is i hang around assaults and heavies, shooting whatever they shoot and providing ecm cover. Mind you, i came up with this build before we had Hellbringer, Griffin, Locust and Catafract carrying ECM. Havent played for two month or so, so i can only imagine how much ECM is running around now. Might as well be a useless build now.

#116 TWIAFU

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Posted 04 June 2015 - 01:19 PM

View PostBishop Steiner, on 04 June 2015 - 08:41 AM, said:



Run n Gun is not the issue, even in CoD. It's the "all about me, and screw the team" mentality that usually accompanies that. The reason Snipers are popular in so many games is it caters to that mentality, under a veneer of "legitimacy". Players here find that because of lack of respawn, the only choice they have, with that mentality, is to sit in the back and be a "sniper".


It's the selfish, my stats, protect my epeen mentality that is the issue.





Agreed.

The type you describe is always the last one left alive and as soon as he actually has to fight, runs away or suicides.

Same type that complains about getting stomped when his ECM can make a difference.

#117 Kahadras

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Posted 04 June 2015 - 01:29 PM

Quote

Nothing wrong with the ER-LL raven. And any skilled comp worthy light pilot will say splashing lasers at 900 meters is NOT what that thing should be doing.


Exactly. I ran an ER-LL Raven a when I was getting into MWO. It was the second mech I really learnt how to use after I skilled up the Shadow Hawk. The 2 ER Large Laser and ECM buil was great because I could do several jobs depending on what the rest of my team needed.

If we didn't have much in the way of ECM then I could hang around the assaults and provide support. I was fast enough to run with a pack of light mechs if they needed ECM. If the team wanted to hang back and shoot then I could at least use my ER Large Lasers and speed to poke and shoot before relocating. If the worst came to the worst I could go and scout or work a flank while keeping the enemy at arms length.

IMHO it worked really well as a harraser but I never did really well with it. I aways felt that my Shadow Hawk brought much more to the battlefield as it could deal out more damage and soak up more damage than my Raven ever could. Heck if the Raven is such a 'no skill' mech then why are there so many Firestarters running around?

#118 LORD ORION

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Posted 04 June 2015 - 01:37 PM

View PostBishop Steiner, on 04 June 2015 - 08:16 AM, said:

First, yes, just like any chassis, you do have good, skilled players that use it, and use it well. So obviously, it takes skill to be EFFECTIVE with one.

This is in regards to the legions of can't aim, hide 1000 meters away lightsabering your ERLLs all over the screen, players out there. Take you ecm and do something useful with it.....like actually support your team, or be part of a wolfpack.

Yes, you can eventually accumulate a few hundred damage, and sometimes even vulture a kill or two, while largely protecting your paintjob. Or, you could L2Aim, and be an actual asset to your team, fighting at closer ranges, where your lasers actually do some damage where your feeble aiming skills might let you at least keep that beam on the enemy mech, and again, yes, put your ECM to a better use than trying to protect your delicate epeen.

It's pretty bad when I vastly prefer you to be on the other team.

The Build itself can actually be a highly effective contributor. It's the Call of Duty, solo Rambo Hero mentality that seems attached to it the majority of time that is a detriment.

/rant,

you may now return to your QQing about the new Mechlab.


Trying to understand how this is any different from any other terrible player in any other mech?

Thanks for shooting me in the back
Thanks for blocking me
Please stop taking Gauss
Nice build bro
etc.....
etc....

#119 Demonic

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Posted 04 June 2015 - 01:42 PM

View PostBishop Steiner, on 04 June 2015 - 08:16 AM, said:

First, yes, just like any chassis, you do have good, skilled players that use it, and use it well. So obviously, it takes skill to be EFFECTIVE with one.

This is in regards to the legions of can't aim, hide 1000 meters away lightsabering your ERLLs all over the screen, players out there. Take you ecm and do something useful with it.....like actually support your team, or be part of a wolfpack.

Yes, you can eventually accumulate a few hundred damage, and sometimes even vulture a kill or two, while largely protecting your paintjob. Or, you could L2Aim, and be an actual asset to your team, fighting at closer ranges, where your lasers actually do some damage where your feeble aiming skills might let you at least keep that beam on the enemy mech, and again, yes, put your ECM to a better use than trying to protect your delicate epeen.

It's pretty bad when I vastly prefer you to be on the other team.

The Build itself can actually be a highly effective contributor. It's the Call of Duty, solo Rambo Hero mentality that seems attached to it the majority of time that is a detriment.

/rant,

you may now return to your QQing about the new Mechlab.


Any clan mech with clan streak 6, for example, I have more examples if you want to know.

Edited by Demonic, 04 June 2015 - 01:42 PM.


#120 R0B0TULISM

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Posted 04 June 2015 - 01:50 PM

View PostBishop Steiner, on 04 June 2015 - 08:16 AM, said:

First, yes, just like any chassis, you do have good, skilled players that use it, and use it well. So obviously, it takes skill to be EFFECTIVE with one.

This is in regards to the legions of can't aim, hide 1000 meters away lightsabering your ERLLs all over the screen, players out there. Take you ecm and do something useful with it.....like actually support your team, or be part of a wolfpack.

Yes, you can eventually accumulate a few hundred damage, and sometimes even vulture a kill or two, while largely protecting your paintjob. Or, you could L2Aim, and be an actual asset to your team, fighting at closer ranges, where your lasers actually do some damage where your feeble aiming skills might let you at least keep that beam on the enemy mech, and again, yes, put your ECM to a better use than trying to protect your delicate epeen.

It's pretty bad when I vastly prefer you to be on the other team.

The Build itself can actually be a highly effective contributor. It's the Call of Duty, solo Rambo Hero mentality that seems attached to it the majority of time that is a detriment.

/rant,

you may now return to your QQing about the new Mechlab.


It's not fair to blame 3L pilots for being pigeon-holed into the 2x ERLL build. Most of us don't even enjoy it.

I far and away preferred the 3x ML 2x ASRM4 build, but then PGI took a dump on its leg hitboxes, and SRM damage started to vanish into thin air (and no, that still hasn't been fixed). I suppose the Huggin has the DPS to brawl effectively, but the squishy-ness (and lack of JJ on the 3L/2x) of the RVN makes engaging within 350ish meters a poor plan in most circumstances.

I would take the time to point out all the mechs that take less skill to 'get a couple hundred dmg/vulture a kill or two' with (pick any comp tier 1 mech), but everyone has already, as if you didn't know the answers to begin with.





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