Gryphorim, on 09 June 2015 - 05:11 PM, said:
Imagine firing 3 UACs chained to fire each of the 3 guns, then fire their second round, all perfectly synchronised into a stream of continuous death.
Downside: vastly increased jam chance.
I'm hoping that when they actually get around to RACs, they ditch the jamming entirely and simply work with an overheat mechanic. Those things were utterly frustrating to use in older MW games and there really isn't any reason to gimp them.
Plus it'd be nice to, you know, have different mechanics. I'd save the spool up/overheat for RACs and work with a different system for UACs, like widening COF for rapidly spammed shots (which I realize is something a lot of people are opposed to, but it's a hell of a lot less frustrating than having something jam).