bad arcade kitty, on 26 June 2015 - 11:01 PM, said:
mrm will suck
if they have a tighter spread than srm there is no reason to pick srm, if they have a looser spread than srm there is no reason to shoot them on the longer range than srm can fly... i.e. either no reason to pick srm or mrm
also they are supposed to be non guided and with a wide spread
MRM's come in bigger packs then SRMs. So if you leave the groups the same, there is still plenty of reasons to take one or the other. MRMs are heavier but deal more damage due to the bigger sizes, 10/20/40, but will suffer from volley fire for balance sake, probably in groups of 10 missiles per a "volley".
I forget the tonnages of MRMs but even a MRM 10 is heavier and bigger (crit wise) then an SRM 6.
Also MRM deals 1 damage per a missile (like an LRM), so there sizes equate to there damage, 10/20/40.
So there will be plenty of reasons to take MRMs.
Clan ER Pulse were experimental guns, but PGI doesn't seem to have much of an issue giving us "experimental" mech chassis that there were only a few of. So it would stand to reason to give us experimental weaponry too for the timeline.
IS DO have a type of ER pulse and those are the X-Pulse lasers, as both IS and Clan were trying to make ER types of pulse lasers at almost the same time, but the IS came up with a slightly different way of doing it.
Overall I look forward to a time jump and getting some nice new toys to play with.