BloodMate, on 05 July 2015 - 12:42 PM, said:
Leader-board shows just how OP Clans mechs are to IS mechs. Maybe now PGI will FIX THIS? And is it just me or does it also look like we have more Clan players than IS players. Maybe its the OP Clan mechs?
I've dropped over 40 times in this event and all I'm getting from it is the feeling of hopelessness verses the clan mechs. Clan Mechs aren't suppose to be this strong and there should be FAR LESS OF THEM vs the IS.
Lets not forget that this is mostly about $$ for PGI and the Clans mechs are where its at. Sorry for all the suckers that bought IS packages before the Clan packages ever came out. You know the players that supported this game from the start. You're just $$ to them and hopefully you'll just switch to buying Clan mechs so they make more $$ off of you and who cares about anything but making $$.
Pay to win!!! YEAH for PGI
Oh hey look another blind raging kiddo that confuses his own personel low skill with flawed game mechanics. Clan mechs are well balanced - way more than any IS mech. You`re probably not all that good at the game or happen to drop as a IS PUG with IS PUGs - so dont confuse the two things.
And in before "what would you clanner know !? OFC youre ******* defending clans!!" - I played both sides extensively. I played IS for months with the fine fellows of The Order of the Golden Skull (GS) and 228th IBR (228) ( most of them VERY good individual players) and we wrecked pretty much every clanner we ran into - now I am playing Clans and we wreck pretty much every IS player we run into - its not the mechs its the individual skill of the players you are with ( and your own skill you bring to the table) and the coordination as a unit/drop that pushes things over the edge.
"Teamwork OP PLZ nerf!"
Often times you see endcredits where one ore two players stick out - having double or tripple the damage and kills the rest of their team has - its not that their mechs are different from the rest of their team, theyre just plain better players and usually carry the rest of the team. Period. Its not the mechs its the players piloting them. I consider myself to be a rather good player - given far from the top players in this game - but even I managed to carry games ( or in small groups of 2-3 people) against whole units. It really is in the end the individual skill that decides most games.
The highest damage (given damage isnt the only indicator for the balancing of mechs ) per CW game I know of was achieved in 4x Dragon 5Ns ... think about it ....
And I really dont see where a tanky 6LL Stalker or a 4 ERLL Battlemaster with over 900m basic range, or a LPL Banshee, or a 7MPL Thunderbolt, or a mech with base 50% CD on Gauss, or AC5s or LRM 10s and 15s would be inferior to Clanmechs .... I really dont.
And yeah there are better mechs in this game and mechs that arent all that good and some that arent even playable. You need to undertsand that you have those on both sides be it Clans or IS, and you need to stay clear of them.
A huge mistake I often see made by people like you are is that they drop in weird ass mechs with even weirder loadouts and in the end they blame it on the game mechanics that they didnt wreak havoc in their
SRM4 LRM10 LBX10 Centurion ....
so long
Seb
Edited by GermanPartisan, 06 July 2015 - 12:16 PM.