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Assault 'mechs Re-Scale Vote (Part 1)


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Poll: Assault 'Mechs Re-Scale Vote (3773 member(s) have cast votes)

Which Assault 'Mech do you want to have re-scaled the most?

  1. Voted Awesome - 80 Tonnage (2291 votes [35.84%] - View)

    Percentage of vote: 35.84%

  2. Voted Victor - 80 Tonnage (612 votes [9.57%] - View)

    Percentage of vote: 9.57%

  3. Voted Zeus - 80 Tonnage (347 votes [5.43%] - View)

    Percentage of vote: 5.43%

  4. Gargoyle - 80 Tonnage (469 votes [7.34%] - View)

    Percentage of vote: 7.34%

  5. Voted Stalker - 85 Tonnage (514 votes [8.04%] - View)

    Percentage of vote: 8.04%

  6. BattleMaster - 85 Tonnage (335 votes [5.24%] - View)

    Percentage of vote: 5.24%

  7. Warhawk - 85 Tonnage (454 votes [7.10%] - View)

    Percentage of vote: 7.10%

  8. Highlander - 90 Tonnage (226 votes [3.54%] - View)

    Percentage of vote: 3.54%

  9. Voted Banshee - 95 Tonnage (145 votes [2.27%] - View)

    Percentage of vote: 2.27%

  10. Executioner - 95 Tonnage (179 votes [2.80%] - View)

    Percentage of vote: 2.80%

  11. Voted Atlas - 100 Tonnage (444 votes [6.95%] - View)

    Percentage of vote: 6.95%

  12. King Crab - 100 Tonnage (189 votes [2.96%] - View)

    Percentage of vote: 2.96%

  13. Dire Wolf - 100 Tonnage (187 votes [2.93%] - View)

    Percentage of vote: 2.93%

Vote

#21 Bloody

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Posted 03 July 2015 - 04:47 PM

Stalker not wide enough or thick enough, Catapult too wide and fat

#22 Lyoto Machida

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Posted 03 July 2015 - 04:48 PM

View PostLORD ORION, on 03 July 2015 - 04:07 PM, said:


I was affraid of this as well, but seems most people understand the issue properly.
The mechs that need it the most are carrying the most votes.

I voted Kit Fox, Treb, Catapult, and Awesome, and was pleasantly surprised to see the results after voting.


Wow...we voted exactly the same.

Posted Image

#23 Wintersdark

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Posted 03 July 2015 - 04:54 PM

View PostTennex, on 03 July 2015 - 04:35 PM, said:


Thats the thing though "selling feature." Its not a problem to be small, but it is to be large. Thats why there will always be a bias towards making mechs smaller. The Zeus is literrally the same size as the hellbringer with 15 tons difference, but that isn't "much of a problem." But the griffin being 15 tons smaller than another mech is a problem.

If we are to truely desire balance or correct scaling, it has to be with the understanding that there are problems on both sides of the spectrum.

Of course I agree that the larger mechs should be first, I'm just saying it doesn't make sense from someone desiring correct scaling for a mech that is 15 tons bigger, to somehow be problem, but a mech 15 tons smaller isn't

I didn't say the Zeus was fine. If anything, it's too small - moreso than the Stalker.

But the problem is that size is a MAJOR balance point. To be honest, I don't give two shits about lore here, just what's reasonable and game balance.

The Medium class as a whole is way, way too big. The Hellbringer is fine, the Zeus a bit small. However, with that said, the Zeus is hardly a monster killing machine. It's not a problem. Mediums suffer a LOT from that size, though, due to lower armor and weapon amounts. If the Zeus was a T1+ mech, I'd be more interested in scaling it up a bit to bring it closer to where it should be; but it's not.

If a mech is too small, but isn't particularly strong, it doesn't need to be scaled up as said scaling is a direct and severe nerf.

If a mech is very powerful, but a bit big, it doesn't need to be scaled down as that would make it more powerful.

If it where up to me, it'd be a focus on mediums to be shrunk, and perhaps a Catapult and Awesome as well. Centurion, Trebuchet, Nova, Catapult, Awesome.

View PostLORD ORION, on 03 July 2015 - 04:07 PM, said:


I was affraid of this as well, but seems most people understand the issue properly.
The mechs that need it the most are carrying the most votes.

I voted Kit Fox, Treb, Catapult, and Awesome, and was pleasantly surprised to see the results after voting.

You know you can vote for more than one per weight class, right? They're check boxes, not radio buttons.

#24 eggyh4ck99BarrelsAndRumAint1Yar

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Posted 03 July 2015 - 04:56 PM

please remodel the awesome, its my favorite mech but looks like a barn

obesity is a disease and we can fight it !

Edited by eggyh4ck, 03 July 2015 - 04:58 PM.


#25 PR1VATEER

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Posted 03 July 2015 - 04:57 PM

I'm sorry, but Atlas hands down needs scaling up. This is the one Mech that is supposed to be the one that brings terror with it when it lumbers onto the battlefield. Currently, it looks like any other Mech, like a Atlas junior,

#26 Wintersdark

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Posted 03 July 2015 - 05:00 PM

View PostPivateer, on 03 July 2015 - 04:57 PM, said:

I'm sorry, but Atlas hands down needs scaling up. This is the one Mech that is supposed to be the one that brings terror with it when it lumbers onto the battlefield. Currently, it looks like any other Mech, like a Atlas junior,

Have you thought this through? The Atlas is already a sub-par mech, one of the worst assault choices overall other than the D-DC (due solely to ECM). Scaling it UP would make it substantially weaker. Why do you want to make the Atlas worse?

#27 eggyh4ck99BarrelsAndRumAint1Yar

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Posted 03 July 2015 - 05:18 PM

Every 8 minutes an awesome is sold from a mechbay.
They are abused, homeless, and forgotten.

a single vote could save the awesomes
your vote matters ! help us save the awesomes!
you can own your very own awesome today

#28 FupDup

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Posted 03 July 2015 - 05:20 PM

View Posteggyh4ck, on 03 July 2015 - 05:18 PM, said:

Every 8 minutes an awesome is sold from a mechbay.
They are abused, homeless, and forgotten.

a single vote could save the awesomes
your vote matters ! help us save the awesomes!
you can own your very own awesome today

Here's some background music for your advertisement:



#29 Lord0fHats

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Posted 03 July 2015 - 05:22 PM

Scaling is part of balance. A mech being small or large for its weight can help balance out other factors, so I think weight is a bad way to go about scaling.

For assaults; Warhawks and Awesomes are too big. Namely, the Awesome has a huge barn sized body, and the Warhawk is the size of a Direwolf with not near the armor or firepower. The Warhawk needs to be scaled down just a little, while I think the Awesome doesn't need scaling so much as a change in its overall shape to better balance its hitboxes.

Stalkers are just a little too small. I've never liked how utterly tanky the Stalker is, which is mostly due to hitbox placement, but scaling it up just a bit could bring its power curve back into line with other IS assaults.

#30 jay35

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Posted 03 July 2015 - 06:00 PM

AWS for sure for the Assault class. Maybe the VTR and GAR when there's a second set of 5 to get fixed.

#31 Tennex

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Posted 03 July 2015 - 06:40 PM

View PostTorchfire, on 03 July 2015 - 03:13 PM, said:

Gargoyle is 20 lighter than Atlas but just as big. Awesome is ******* massive. Zeus is tiny as hell, I always mistake it for a heavy at medium to long ranges.


I agree
yet almost nobody is voting for the gargoyle

#32 Bloodweaver

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Posted 03 July 2015 - 07:28 PM

View PostWintersdark, on 03 July 2015 - 05:00 PM, said:

Have you thought this through? The Atlas is already a sub-par mech, one of the worst assault choices overall other than the D-DC (due solely to ECM). Scaling it UP would make it substantially weaker. Why do you want to make the Atlas worse?

Even in lore (you don't care, but the person you responded to does) the Atlas was never supposed to be particularly enormous for its weight. Banshees were noticeably taller, although skinnier as well.

Edited by Bloodweaver, 03 July 2015 - 07:28 PM.


#33 iPoC

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Posted 03 July 2015 - 07:36 PM

Please keep in mind Stalker's poor speed, poor agility, and poor twisting ability, AND its humongously huge side profile that translates most to its side torso. It is already hard enough to protect itself, it does not need anymore "nerfing". It is a fair trade. I even thought that it needed to have its nose a bit shortened to be able to compare with the recently released mechs. My grandma can turn 360 degree faster than a stalker. Not to mention, Stalkers are fatter! Waaay fatter....

Don't get me wrong, I'm not defending stalkers. I just thought it's very easy to engage a stalker and win the fight by just moving to the side, since it can NEVER be able to turn fast enough. A heavy can really get out of the targeting angle of a stalker fairly easily, like I did many times with a Jager or Cat or Phract. Even another assault like Victor or Awesome can get out of stalker's firing angle fairly easily when brawling...

Edited by iPoC, 03 July 2015 - 07:40 PM.


#34 DeathlyEyes

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Posted 03 July 2015 - 08:09 PM

Warhawk needs higher arm hard points.

#35 ZnSeventeen

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Posted 03 July 2015 - 08:14 PM

I pilot Awesomes, and really I am okay with their size. It works for them somehow. But I am pretty happy with assaults in general, so I vote for none.

#36 NocturnalBeast

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Posted 03 July 2015 - 08:43 PM

The Awesome by far, it should be the same size as the Zeus.

#37 Luscious Dan

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Posted 03 July 2015 - 08:53 PM

Some of the 80 tonners are too big IMO. They shouldn't be the same size as the 90+ tonners.

Victor (which actually needs more than just scaling, it could use bigger stomach and head, and smaller shoulders/feet) and Gargoyle need to be dropped down to Zeus size as well.

Awesome isn't so bad, yeah it's bulky but it's quite a bit shorter than the Victor and Gargoyle.

#38 Hardac

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Posted 03 July 2015 - 08:57 PM

If the Awesome doesn't win this... :angry:


It NEEDS to be rescaled. It's too huge. Also seriously needs an art pass. Just...don't give it tiny ppc nipples...please...

#39 MoonUnitBeta

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Posted 03 July 2015 - 09:14 PM

View PostTennex, on 03 July 2015 - 03:02 PM, said:

Zeus, Stalker too small IMO.

Posted Image

Posted Image

You know when people have 3D models of the catapult, I really wish they would take the ears off when they do volumetric comparisons. Because they really are light/hollow and it does makes sense. I'd be interested to see that 10% jump to 22%-28%

#40 Tennex

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Posted 03 July 2015 - 09:16 PM

View PostMoonUnitBeta, on 03 July 2015 - 09:14 PM, said:

You know when people have 3D models of the catapult, I really wish they would take the ears off when they do volumetric comparisons. Because they really are light/hollow and it does makes sense. I'd be interested to see that 10% jump to 22%-28%


If i were the one who had done it, i would have picked the K2 instead





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